Commit Graph

6635 Commits

Author SHA1 Message Date
Pratik Borhade
2a85a27609 Fix #115697: Allow compression on auto-save files
After 0e8e219d71 / efb511a76d, memfile undo step is not used for writing
the autosave file, instead regular file saving function is used (`BLO_write_file`).
With that it is possible to compress the file when `G_FILE_COMPRESS`
flag is set.
As discussed in !132685, always compress auto-save .blend file
irrespective of `USER_FILECOMPRESS`

Pull Request: https://projects.blender.org/blender/blender/pulls/132685
2025-01-25 09:29:39 +01:00
Julian Eisel
f5b1a4625d UI: Allow drawing icons as drag previews, use for dragging assets
Instead of requiring an image buffer to draw a bigger preview image
while dragging, allow passing an icon ID and draw that as preview. This
is also how we draw previews elsewhere. Use this for attaching the asset
previews to draggable buttons.

A small user visible change is that previews from the asset browser will
always draw at the default size (multiplied by the interface scale)
while dragging. Previously it used the same size as the asset browser
preview size, which I don't think was useful really. With small sizes
the preview while dragging got unnecessarily small too, with big sizes
it got in the way.

Needed for #131871.
2025-01-24 22:32:27 +01:00
Bastien Montagne
9c237af041 Refactor: RNA: add discrete suffix to RNA_pointer_create.
This is a noisy preliminary step to the 'RNA ancestors' change. The
rename helps clearly tell what each `pointer_create` function does.

Pull Request: https://projects.blender.org/blender/blender/pulls/133475
2025-01-24 16:45:32 +01:00
Pratik Borhade
15e367f31a Fix #133434: No default tool for image editor view mode
Set sample tool as default for `view` mode of image editor.
Also expanded the condition in `toolsystem_key_ensure_check` so default
tool can be obtained inn view ui_mode.

Pull Request: https://projects.blender.org/blender/blender/pulls/133471
2025-01-24 11:04:10 +01:00
Brecht Van Lommel
222d6b54cf Fix #112689: Copy image to clipboard doesn't use color management
Pull Request: https://projects.blender.org/blender/blender/pulls/133505
2025-01-23 21:41:16 +01:00
Brecht Van Lommel
426a9cdcbb Fix: Rendered animation player text too small on macOS 2025-01-23 13:32:50 +01:00
Brecht Van Lommel
e31077ca4c Fix #132148: Assert using rendered animation playback
Don't close file handle twice.
2025-01-22 15:52:09 +01:00
YimingWu
053d817a75 Fix (unreported): Assert when right clicking on image editor tools
When right clicking on any of the image editor tool buttons,
`WM_keymap_guess_from_context` would be called but lack of `space_type`
will cause `WM_keymap_find_all` to return `nullptr`. Assigning it to
`SPACE_IMAGE` fixes the issue.
2025-01-22 22:28:26 +08:00
Falk David
b9f253564e VSE: Python API: Deprecate sequence properties and replace with new ones
This PR adds new RNA properties that deprecate and replace any `sequence` property.
The old prooperties are still there and fully functional, but the description is changed
to indicate that these will be removed in the future and that the new properties should
be used instead.

| Deprecated property | Replacement property |
| --------------------------------- | ----------------------------------- |
| `context.active_sequence_strip` | `context.active_strip` |
| `context.selected_editable_sequences` | `context.selected_editable_strips` |
| `context.selected_sequences` | `context.selected_strips` |
| `context.sequences` | `context.strips` |
| `SequenceEditor.sequences` | `SequenceEditor.strips` |
| `SequenceEditor.sequences_all` |  `SequenceEditor.strips_all` |
| `MetaStrip.sequences` | `MetaStrip.strips` |

Previously, rna paths for animation data on strips started with `sequence_editor.sequences`.
This PRadds versioning for the rna paths to make sure to use
the new naming scheme. This does mean that in previous versions of blender,
the animations don't show but the data is not lost (even if the file is saved in the older version).

Also do some cleanup of existing python scripts inside the source to use the
new properties.

Part of #132963.

Pull Request: https://projects.blender.org/blender/blender/pulls/133156
2025-01-21 11:30:20 +01:00
Jonas Holzman
901119cf88 macOS: Main Window Title Improvements
Changes to the formatting of the OS window title for MacOS platform to
better follow their guidelines. Some refactoring, but there should be
no changes seen on other platforms.

Pull Request: https://projects.blender.org/blender/blender/pulls/132410
2025-01-21 03:17:50 +01:00
Jesse Yurkovich
3b08d8da22 Fix: Memory leak while clearing recent missing files
While the RecentFile struct itself was removed from the list of recent
files, the `filepath` field was not freed. Use the already existing
`wm_history_file_free` function to perform the cleanup.

Pull Request: https://projects.blender.org/blender/blender/pulls/133354
2025-01-21 02:11:02 +01:00
Eric Cosky
292b0c74d3 Fix #133239: Corrected inconsistent use of calloc/free vs new/delete to fix crash when disabling VR preview
Code at the XR actionmap level is using calloc/free, but later when
conditions trigger WM_operator_properties_alloc in
`windowmanager\intern\wm_operators.cc` it is using MEM_new, which is
the mismatch. XR actionmap code needed to be modified to be compatible
with the allocators it is using.

Pull Request: https://projects.blender.org/blender/blender/pulls/133274
2025-01-20 10:46:08 +01:00
Campbell Barton
d42b425ea9 Fix #131062: Active tool does not sync in Texture Painting workspace
Resolve an error where the brushes from the image/3D viewport
where shared but the tool was not. Causing the brush not to match
the appropriate tool when both an image & 3D viewport were displayed.

Resolve the issue by adding support for a "pending" tool,
a tool ID which is to be used.

This accounts for cases where it's not known if the requested tool
exists and uses the same code paths for initializing tools as is done
for initializing on file load for e.g.

Ref !133085
2025-01-20 11:21:33 +11:00
Harley Acheson
e8bc7ec68b Fix #83589: Remove Tooltips on Gizmo Mouse Down
Currently tooltips on gizmo parts can pop up while holding your mouse
down, unlike other UI elements. And they don't disappear until a few
pixels into a drag. This PR solves both by removing tooltips on mouse
down on a gizmo part.

Pull Request: https://projects.blender.org/blender/blender/pulls/132576
2025-01-17 22:44:21 +01:00
Campbell Barton
a586b537af Cleanup: various non-functional changes in C++ 2025-01-17 11:54:43 +11:00
Harley Acheson
1f33b401b3 Fix #49117: Larger Alternative for Frame Cursor
Internally our "Time" mouse cursor, it comprises up to four digits in
a 2x2 grid.  With each digit being just 7x7 pixels this is very small
on high DPI displays. This PR adds an alternative that shows 12x14
pixel digits, shown when the UI Scale > 1.45. It also changes both
small and large versions to not show a solid black background for
empty digit positions.

Pull Request: https://projects.blender.org/blender/blender/pulls/132767
2025-01-16 02:59:49 +01:00
jlalleve
2feadc623b Core: Environment variables for deployment
* BLENDER_SYSTEM_SCRIPTS support for multiple script paths, separated by
  ; on Windows and : on other platforms.
* New BLENDER_CUSTOM_SPLASH to replace the splash screen image.
* New BLENDER_CUSTOM_SPLASH_BANNER to overlay an image on the splash.

Contributed by Sony Interactive Entertainment: https://github.com/PlayStation-OpenSource
2025-01-14 20:57:31 +01:00
Jonas Holzman
0ee4ae89e4 UI: Capitalize default filenames from "untitled" to "Untitled"
Capitalize the default filename used for .blend files and other savable
and exportable file formats (like images, 3D formats, etc.) from
"untitled" to "Untitled".

Pull Request: https://projects.blender.org/blender/blender/pulls/132424
2025-01-13 20:06:27 +01:00
Damien Picard
49b45a95db I18n: Disambiguate "Space"
- "Space" can be the spacebar key. This uses the UIEvents context
  already. One instance is the event type enum item, where "Spacebar"
  is the label and "Space" is the description. Since there is no way
  to use contexts for descriptions since they are supposed to be more
  verbose, the label was renamed to "Space Bar" (acceptable according
  to Wikipedia), and the description to "Spacebar".
- In the context of the Grease Pencil, "Space" is a method of spacing
  brush strokes.

Issue reported by Hoang Duy Tran.
2025-01-13 12:40:45 +01:00
Damien Picard
54c0c5539a I18n: Disambiguate "Back"
- In the context of Grease Pencil, meaning "Overshoot".
- In the context of XR navigation, meaning "Going backwards".
  This introduces a "Navigation" context. Closest existing match is
  "View3D" but this is already used to refer to view axes.

Issue reported by Hoang Duy Tran.
2025-01-13 12:40:45 +01:00
Brecht Van Lommel
357d748b18 Fix: Invalid memory access closing window with escape
After recent #132539.
2025-01-13 10:07:37 +01:00
Hans Goudey
73ff099405 Cleanup: Remove unnecessary casts for PropertyFlag enum type 2025-01-10 15:18:40 -05:00
Falk David
d413b0064f Cleanup: Move BKE_material.h to C++
The `BKE_material.h` is only renamed to `.hh` to preserve
the history of the file. Changes to the file are done in
the following commit.
2025-01-09 18:11:46 +01:00
Harley Acheson
e65b267a2c Fix #118418: Update Info Editor for Non-Owned OPERATOR_FINISHED
The referenced bug report shows the processing of a report by the UI
creating a status bar banner but not informing the Info editor. This is
because for this type of report we are only sending a notifier of
ND_SPACE_INFO_REPORT when the operator finishes with OPERATOR_CANCELLED
and not with OPERATOR_FINISHED. The report is only shown in Info on the
next refresh. This PR just sends the notifier on both canceled and
finished.

Pull Request: https://projects.blender.org/blender/blender/pulls/132315
2025-01-08 19:34:35 +01:00
Harley Acheson
a7334db09b Fix #70246: Don't Clear Tooltips on Timer Events
While processing handlers we are currently clearing tooltips if we
process any keymap handlers. This behavior was added in 8f8e91987b
so that tooltips didn't remain showing after operators started like
walk navigation. However this keeps any tooltips from showing while
animation is playing. This PR just alters the clearing to not do so
if the event is from a timer. That way we clear tooltips only for
deliberate interactive actions.

Pull Request: https://projects.blender.org/blender/blender/pulls/132539
2025-01-08 18:10:02 +01:00
Campbell Barton
7e8dcf77db Cleanup: pass UnitSettings as a const reference 2025-01-08 21:22:45 +11:00
Julian Eisel
d7a480e863 Fix #79937: Brush cursor doesn't draw under transparent tool panel
Paint cursor polling and drawing should get the active region via
`bScreen.active_region`, since this handles overlapped regions better.
This way the cursor handling will still get the main region while
hovering transparent parts of the sidebar, headers or other overlapped
regions.

Alternative fix to #132226.

Pull Request: https://projects.blender.org/blender/blender/pulls/132765
2025-01-08 10:34:52 +01:00
Harley Acheson
f71afc6bbb Fix #91360: Remove Printf When Changing Screens
wm_gizmomap_handler_context_op currently prints an error message to the
console when screen layouts change while modal operations are running.
The operations work, and the comment above it says "this is not an
error to print", and it is confusing for users to see a console message
like this. Looks to be a left-over debugging tool.

Pull Request: https://projects.blender.org/blender/blender/pulls/132778
2025-01-08 01:57:17 +01:00
Brecht Van Lommel
920e709069 Refactor: Make header files more clangd and clang-tidy friendly
When using clangd or running clang-tidy on headers there are
currently many errors. These are noisy in IDEs, make auto fixes
impossible, and break features like code completion, refactoring
and navigation.

This makes source/blender headers work by themselves, which is
generally the goal anyway. But #includes and forward declarations
were often incomplete.

* Add #includes and forward declarations
* Add IWYU pragma: export in a few places
* Remove some unused #includes (but there are many more)
* Tweak ShaderCreateInfo macros to work better with clangd

Some types of headers still have errors, these could be fixed or
worked around with more investigation. Mostly preprocessor
template headers like NOD_static_types.h.

Note that that disabling WITH_UNITY_BUILD is required for clangd to
work properly, otherwise compile_commands.json does not contain
the information for the relevant source files.

For more details see the developer docs:
https://developer.blender.org/docs/handbook/tooling/clangd/

Pull Request: https://projects.blender.org/blender/blender/pulls/132608
2025-01-07 12:39:13 +01:00
Falk David
655a17a6ab Refactor: VSE: Rename Sequence to Strip
This renames the struct `Sequence` to `Strip`.

While the motivation for this partially comes from
the "Sequence Design" #131329, it seems like this
is a good refactor whether the design gets implemented
or not.

The `Sequence` represents what users see as strips in the
VSE. Many places in the code already refere to a `Sequence`
as "strip". It's the C-style "base class" of all strip types.

This also renames the python RNA type `bpy.types.Sequence`
to `bpy.types.Strip` which means that this technically breaks
the python API.

Pull Request: https://projects.blender.org/blender/blender/pulls/132179
2025-01-06 14:19:24 +01:00
Harley Acheson
df57beb676 UI: Improved User Feedback for Animation Playback Timer
The "Blender" menu contains seven items in "System / "Redraw Timer"
that are for troubleshooting and testing.  Six of the items take far
less than a second, but one takes a long time. "Animation Play" times
how long it takes to play through your current animation ten times. But
there is no way to guess this and some users have run it accidentally
by finding it in menu search. It gives no feedback at all, and there
are no hints on how long it will take. Once it plays through your
animation once you might guess that it runs forever.  This PR shows
the test name and where it is in its ten runs. On platforms that
support it this also shows an app progress bar (on the taskbar icon for
Windows).

Pull Request: https://projects.blender.org/blender/blender/pulls/132648
2025-01-05 02:00:37 +01:00
Campbell Barton
d2d754be3f Cleanup: spelling in comments (make check_spelling*)
- Back-tick quote math expressions so differentiate them
  from English.
- Use doxygen code blocks for TEX expressions.
2025-01-04 16:26:39 +11:00
Ray Molenkamp
5783950ac5 Revert: 0dc484f9cc bf_rna modernisation
This caused build errors on the docs builder, I can't seem to reproduce
locally, so revert for now and have another look at some point in the
future.

Sadly as these changes usually go, this took 5c515e26bb and
2f0fc7fc9f with it as well.

Pull Request: https://projects.blender.org/blender/blender/pulls/132559
2025-01-02 19:56:24 +01:00
Campbell Barton
dca0996777 Cleanup: various non-functional changes for C++ 2025-01-02 15:11:20 +11:00
Ray Molenkamp
0dc484f9cc Cleanup: CMake: Modernize bf_rna dependencies
Pretty straightforward

- Remove any bf_rna paths from INC
- Add a dependency though LIB when missing

context: https://devtalk.blender.org/t/cmake-cleanup/30260

Pull Request: https://projects.blender.org/blender/blender/pulls/132413
2024-12-31 18:23:25 +01:00
Ray Molenkamp
de3accb68a Cleanup: CMake: Modernize bf_draw dependencies
Pretty straightforward

- Remove any bf_draw paths from INC
- Add a dependency though LIB when missing

context: https://devtalk.blender.org/t/cmake-cleanup/30260

Pull Request: https://projects.blender.org/blender/blender/pulls/132411
2024-12-28 21:38:19 +01:00
Ray Molenkamp
95c1a5e4fe Cleanup: CMake: Modernize bf_imbuf_movie dependencies
Not entirely straightforward, some manual edits were done since when
this library was created, some of the work was already done.

- Remove any bf_imbuf_movie paths from INC
- Add a dependency though LIB when missing
- Add public dependency to bf_imbuf in bf_imbuf_movie since it uses the
  imbuf headers in its public headers.
- Fix namespace not to have underscores

context: https://devtalk.blender.org/t/cmake-cleanup/30260

Pull Request: https://projects.blender.org/blender/blender/pulls/132407
2024-12-28 20:53:18 +01:00
Jonas Holzman
b99497bf21 macOS: Fix path icon not being cleared when creating a new file
This commit fixes a small bug where the macOS native titlebar file path
icon (often referred to as proxy icon) wouldn't be cleared when creating
a new blank file and would instead retain its previous state. This was
caused by the GHOST setPath() function being short-circuited by the
&& operator, since `has_filepath` was false. The GHOST WindowCocoa
setPath() function was also simplified to remove unneeded exception
handling.

Pull Request: https://projects.blender.org/blender/blender/pulls/132359
2024-12-27 18:15:23 +01:00
Ray Molenkamp
ebb7bdd922 Cleanup: CMake: Modernize bf_sequencer dependencies
Pretty straightforward

- Remove any bf_sequencer paths from INC
- Add a dependency though LIB when missing

context: https://devtalk.blender.org/t/cmake-cleanup/30260

Pull Request: https://projects.blender.org/blender/blender/pulls/132358
2024-12-27 17:44:02 +01:00
Ray Molenkamp
43d47d272a Cleanup: CMake: Modernize bf_asset_system dependencies
Pretty straightforward

- Remove any bf_asset_system paths from INC
- Add a dependency though LIB when missing

context: https://devtalk.blender.org/t/cmake-cleanup/30260

Pull Request: https://projects.blender.org/blender/blender/pulls/132357
2024-12-26 20:47:53 +01:00
Ray Molenkamp
167c15e0c0 Cleanup: CMake: Modernize bf_nodes dependencies
Pretty straightforward

- Remove any bf_nodes paths from INC
- Add a dependency though LIB when missing

context: https://devtalk.blender.org/t/cmake-cleanup/30260

Pull Request: https://projects.blender.org/blender/blender/pulls/132356
2024-12-26 19:52:49 +01:00
Ray Molenkamp
16eb4430f5 Cleanup: CMake: Modernize bf_render dependencies
Pretty straightforward

- Remove any bf_render paths from INC
- Add a dependency though LIB when missing

context: https://devtalk.blender.org/t/cmake-cleanup/30260

Pull Request: https://projects.blender.org/blender/blender/pulls/132355
2024-12-26 18:50:53 +01:00
Ray Molenkamp
a0d9826b3c Cleanup: CMake: Modernize bf_imbuf dependencies
Pretty straightforward

- Remove any bf_imbuf paths from INC
- Add a dependency though LIB when missing

context: https://devtalk.blender.org/t/cmake-cleanup/30260

Pull Request: https://projects.blender.org/blender/blender/pulls/132336
2024-12-25 23:32:15 +01:00
Ray Molenkamp
a23aab3ddc Cleanup: CMake: Modernize bf_blenloader dependencies
Pretty straightforward

- Remove any bf_blenloader paths from INC
- Add a dependency though LIB when missing

context: https://devtalk.blender.org/t/cmake-cleanup/30260

Pull Request: https://projects.blender.org/blender/blender/pulls/132334
2024-12-25 18:40:41 +01:00
Ray Molenkamp
c331c6b50e Cleanup: CMake: Modernize bf_blentranslation dependencies
Pretty straightforward

- Remove any bf_blentranslation paths from INC
- Add a dependency though LIB when missing

context: https://devtalk.blender.org/t/cmake-cleanup/30260

Pull Request: https://projects.blender.org/blender/blender/pulls/132311
2024-12-25 17:40:25 +01:00
Ray Molenkamp
54604efdfd Cleanup: CMake: Modernize bf_windowmanager dependencies
Pretty straightforward

- Remove any bf_windowmanager paths from INC
- Add a dependency though LIB when missing

context: https://devtalk.blender.org/t/cmake-cleanup/30260

Pull Request: https://projects.blender.org/blender/blender/pulls/132310
2024-12-24 22:40:38 +01:00
Ray Molenkamp
b7407aabb5 Cleanup: CMake: Modernize bf_gpu dependencies
Pretty straightforward

- Remove any bf_gpu paths from INC
- Add a dependency though LIB when missing

context: https://devtalk.blender.org/t/cmake-cleanup/30260

Pull Request: https://projects.blender.org/blender/blender/pulls/132286
2024-12-23 21:38:19 +01:00
Ray Molenkamp
a7c39896c6 Cleanup: CMake: Modernize bf_blenkernel dependencies
Pretty straightforward

- Remove any bf_blenkernel paths from INC
- Add a dependency though LIB when missing

context: https://devtalk.blender.org/t/cmake-cleanup/30260

Pull Request: https://projects.blender.org/blender/blender/pulls/132282
2024-12-23 20:08:37 +01:00
Ray Molenkamp
2992c63bc3 Cleanup: CMake: Modernize bf_bmesh dependencies
Pretty straightforward

- Remove any bf_bmesh paths from INC
- Add a dependency though LIB when missing

context: https://devtalk.blender.org/t/cmake-cleanup/30260

Pull Request: https://projects.blender.org/blender/blender/pulls/132203
2024-12-23 17:47:25 +01:00
Harley Acheson
0add2857a3 Fix #117427: Adjust Alert Popup Widths
The complaint mentions three popup alert dialogs that have fixed width
and are difficult to translate to some languages and fit. for both
create_autorun_warning and create_opengl_usage_warning these become
sized to fit their longest string length. The third is just too narrow,
so create_save_file_overwrite_dialog is made 30% wider, to be more in
line with other dialogs with three buttons.

Pull Request: https://projects.blender.org/blender/blender/pulls/132098
2024-12-21 01:21:08 +01:00