Commit Graph

1462 Commits

Author SHA1 Message Date
Campbell Barton
bd06baf6e6 WM: rename WM_report* to WM_global_report*, note it's often bad practice
WM_report was originally added for special cases however new code
has been using this in operators for example, where reports should be
sent to the operator via BKE_report, so the caller can handle,
and so Python can catch the errors.

Rename the functions to make them less easily confused with BKE_report
and add a code-comment on why their use should be avoided.
2025-03-11 12:36:17 +11:00
Hans Goudey
d0a6189b50 Refactor: DRW: Centralize and clean up packed normals conversion
Move the code dealing with converting float3 to GPU normals
out of the vertex format header into a separate header. Use a
proper C++ namespace and remove duplication by only using
the more recently added C++ templated conversions.

Most of the diff comes from the removal of the indirect includes
from GPU_vertex_format.hh. A lot of files ended up mistakenly
depending on that.

Pull Request: https://projects.blender.org/blender/blender/pulls/134873
2025-02-24 16:08:30 +01:00
Julian Eisel
20ec789889 Merge branch 'blender-v4.4-release' 2025-02-18 14:15:28 +01:00
Julian Eisel
fa4026f2bf Revert "Fix #130372: Implements memory of the previous state of eSpace_Types."
This reverts commit afec64739a.

The commit introduces a regression where opening the Asset Browser opens
the File Browser instead, same for other editor sub-types, see
blender/blender#134630.
blender/blender!134642 proposes a different solution and reverts this,
which I prefer too. Better to the revert separately from trying a
different fix for the initial bug, makes reviewing easier too.
2025-02-18 14:09:42 +01:00
Hans Goudey
b4c9b3e87f Cleanup: Move transform editors module to C++ namespace
Pull Request: https://projects.blender.org/blender/blender/pulls/134701
2025-02-18 01:27:04 +01:00
Hans Goudey
568c791e22 Cleanup: Use StringRef for uiBut tooltips
And replace nullptr arguments for tooltips in UI button
creation functions with std::nullopt. Though the distinction
between "no tooltip" and "empty tooltip" doesn't seem to exist,
it seems safer to keep the distinction since it existed with null before.
2025-02-14 15:12:48 -05:00
Harley Acheson
83c94c6537 Merge branch 'blender-v4.4-release' 2025-02-13 09:46:08 -08:00
Fabricio Luis
afec64739a Fix #130372: Implements memory of the previous state of eSpace_Types.
This implements the memorization of the previous state of a space's
subtype for those that have multiple modes. Introduces an optional
space_subtype_prev_get callback, implemented for SPACE_ACTION,
SPACE_FILE, SPACE_GRAPH, SPACE_IMAGE and SPACE_NODE. This means we
can always return to the previous mode.

Pull Request: https://projects.blender.org/blender/blender/pulls/133846
2025-02-13 18:45:00 +01:00
Brecht Van Lommel
c7a33a62a2 Cleanup: Directly include DNA_userdef_types.h and BLI_listbase.h
Instead of relying on them being included indirectly.

Pull Request: https://projects.blender.org/blender/blender/pulls/134406
2025-02-12 23:01:08 +01:00
Campbell Barton
c3a80b5b19 Fix driver "Update Dependencies" doing nothing
Regression in [0] which disabled the functionality for an unrelated
change.

[0]: ba3f26fac5
2025-02-05 14:45:57 +11:00
Sybren A. Stüvel
2b5946da4e Anim: make copy-paste of keyframes slot-aware
Copy-paste of keyframes is now slot-aware. See [1] for the design.

[1]: https://developer.blender.org/docs/features/animation/tools/action-editor-copy-paste/

In short:

- Copy-paste still works broadly as it used to. Only the visible
  F-Curves are pasted into.
- Slot identifiers matter when copying from multiple slots. When
  copying from one slot, they don't.
- Selection of channels (either F-Curves or Slots) determines where
  keys get pasted into.
- Pasting will either copy from the slot with the same identifier
  (when identifiers matter), or paste whatever was copied (when they
  do not).
- If both F-Curves and slots are selected, only the selected F-Curves
  get pasted into, and slots without any selected F-Curves are ignored
  (i.e. target is only defined by selected F-Curves, or only by
  selected slots, never by a mixture).

Fixes #129690

Pull Request: https://projects.blender.org/blender/blender/pulls/133979
2025-02-04 16:12:57 +01:00
Sybren A. Stüvel
c7900cc905 Fix: #125354: Assert with box/lasso select in driver editor
The box/lasso select code called `evaluate_fcurve()` to evaluate the
driver F-Curve, which is not meant for drivers. It now calls
`evaluate_fcurve_only_curve()`, which is meant for this purpose (only
evaluates the F-Curve part of the F-Curve, and ignore the driver).

Pull Request: https://projects.blender.org/blender/blender/pulls/134042
2025-02-04 16:03:01 +01:00
Harley Acheson
f631607df4 UI: Status Bar Confirm Then Cancel
When displaying keymaps on the Status Bar we prefer to show Confirm and
then Cancel.  We have a few places where these are reversed
accidentally. This just makes these consistent with the rest.

Pull Request: https://projects.blender.org/blender/blender/pulls/133947
2025-02-03 01:17:12 +01:00
Brecht Van Lommel
3725fad82f Cleanup: Various clang-tidy warnings in editors
Pull Request: https://projects.blender.org/blender/blender/pulls/133734
2025-01-31 17:03:17 +01:00
Harley Acheson
46a418e7b5 UI: Status Bar Display for Key Blending
For all 12 items in the Graph Editor Key Blend menu, improve the
display of the status bar by using icons, state highlighting, etc.

Pull Request: https://projects.blender.org/blender/blender/pulls/133461
2025-01-30 18:49:26 +01:00
Sybren A. Stüvel
6d832ee5b3 Anim: refactor keyframe copy/paste code
Refactor the keyframe copy-paste code to prepare for supporting action slots.

This is a non-functional change, as the slots are stored but otherwise completely ignored. This way the refactor to the new data structure can be reviewed & tested before actually changing the behaviour.

Related: #129690
Pull Request: https://projects.blender.org/blender/blender/pulls/133497
2025-01-30 10:28:45 +01:00
Bastien Montagne
9c237af041 Refactor: RNA: add discrete suffix to RNA_pointer_create.
This is a noisy preliminary step to the 'RNA ancestors' change. The
rename helps clearly tell what each `pointer_create` function does.

Pull Request: https://projects.blender.org/blender/blender/pulls/133475
2025-01-24 16:45:32 +01:00
Campbell Barton
7e8dcf77db Cleanup: pass UnitSettings as a const reference 2025-01-08 21:22:45 +11:00
Christoph Lendenfeld
7636e6fca4 Fix #132182: Graph Editor slider increment having no visible effect
The issue was that the range for the time offset operator
was so large, that the 0.1 increment seemingly had no effect.
The solution is to add functionality to the slider to specify the increment step.
Since the time offset operator deals in frames it made sense to snap to whole numbers.

Also fixes #132187
For that the increment step has been chosen to allow for 10 steps in the slider range.

Pull Request: https://projects.blender.org/blender/blender/pulls/132554
2025-01-03 17:23:12 +01:00
Ray Molenkamp
5783950ac5 Revert: 0dc484f9cc bf_rna modernisation
This caused build errors on the docs builder, I can't seem to reproduce
locally, so revert for now and have another look at some point in the
future.

Sadly as these changes usually go, this took 5c515e26bb and
2f0fc7fc9f with it as well.

Pull Request: https://projects.blender.org/blender/blender/pulls/132559
2025-01-02 19:56:24 +01:00
Campbell Barton
5c515e26bb Cleanup: remove trailing space, ensure a newline at EOF 2025-01-02 15:11:18 +11:00
Ray Molenkamp
0dc484f9cc Cleanup: CMake: Modernize bf_rna dependencies
Pretty straightforward

- Remove any bf_rna paths from INC
- Add a dependency though LIB when missing

context: https://devtalk.blender.org/t/cmake-cleanup/30260

Pull Request: https://projects.blender.org/blender/blender/pulls/132413
2024-12-31 18:23:25 +01:00
Ray Molenkamp
a23aab3ddc Cleanup: CMake: Modernize bf_blenloader dependencies
Pretty straightforward

- Remove any bf_blenloader paths from INC
- Add a dependency though LIB when missing

context: https://devtalk.blender.org/t/cmake-cleanup/30260

Pull Request: https://projects.blender.org/blender/blender/pulls/132334
2024-12-25 18:40:41 +01:00
Ray Molenkamp
c331c6b50e Cleanup: CMake: Modernize bf_blentranslation dependencies
Pretty straightforward

- Remove any bf_blentranslation paths from INC
- Add a dependency though LIB when missing

context: https://devtalk.blender.org/t/cmake-cleanup/30260

Pull Request: https://projects.blender.org/blender/blender/pulls/132311
2024-12-25 17:40:25 +01:00
Ray Molenkamp
54604efdfd Cleanup: CMake: Modernize bf_windowmanager dependencies
Pretty straightforward

- Remove any bf_windowmanager paths from INC
- Add a dependency though LIB when missing

context: https://devtalk.blender.org/t/cmake-cleanup/30260

Pull Request: https://projects.blender.org/blender/blender/pulls/132310
2024-12-24 22:40:38 +01:00
Ray Molenkamp
b7407aabb5 Cleanup: CMake: Modernize bf_gpu dependencies
Pretty straightforward

- Remove any bf_gpu paths from INC
- Add a dependency though LIB when missing

context: https://devtalk.blender.org/t/cmake-cleanup/30260

Pull Request: https://projects.blender.org/blender/blender/pulls/132286
2024-12-23 21:38:19 +01:00
Ray Molenkamp
a7c39896c6 Cleanup: CMake: Modernize bf_blenkernel dependencies
Pretty straightforward

- Remove any bf_blenkernel paths from INC
- Add a dependency though LIB when missing

context: https://devtalk.blender.org/t/cmake-cleanup/30260

Pull Request: https://projects.blender.org/blender/blender/pulls/132282
2024-12-23 20:08:37 +01:00
Hans Goudey
21aef81714 Cleanup: Use StringRef and std::optional for UI string arguments
- Gives O(1) access to string length in more cases
- Convenient string manipulation functions
- Clarify difference between "no string" and "empty string"
- Avoid the need for raw pointers in the API
- Shows which API string arguments are optional

Pull Request: https://projects.blender.org/blender/blender/pulls/131473
2024-12-06 14:08:10 +01:00
Clément Foucault
909b74e91f Fix: GPU: Assert due to new GPU requirements regarding wide lines
The formats was not using the correct attribute type.

Fixes assert in graph drawing and potential assert in cursor drawing
Fixes assert in sequencer and file browser
2024-11-28 12:42:17 +01:00
Sebastian Parborg
ee2b543da1 Fix #129921: Graph editor lacked any "frame changed" tagging
There is a different operator in the graph editor for jumping between
frames. This operator lacked the correct update tags and functions that
is in screen_ops for the other timeline editors.

Pull Request: https://projects.blender.org/blender/blender/pulls/130924
2024-11-26 12:18:10 +01:00
Harley Acheson
b846797074 Fix #129478: Remove Timeline Scrollbars For Tiny Areas
#126806 stopped the drawing of horizontal scrollbars when the areas
were very short. However this still left their hit areas still
active. This PR properly removes the scrollbar in this situation by
also changing the v2d.scroll flags.

Pull Request: https://projects.blender.org/blender/blender/pulls/130764
2024-11-25 19:38:39 +01:00
Bastien Montagne
4bf5a2f5cb Cleanup: PointerRNA: Remove 'C-style' zero-initializations.
These are useless now that PointerRNA has explicit default values, and
become a problem when real constructors are added to this struct. Simply
use the default empty value initialization instead.

Pull Request: https://projects.blender.org/blender/blender/pulls/130927
2024-11-25 19:09:56 +01:00
Hans Goudey
129a2aa0f4 Refactor: Move region runtime data out of DNA
Pull Request: https://projects.blender.org/blender/blender/pulls/130303
2024-11-21 19:34:53 +01:00
Christoph Lendenfeld
04b6eae37f Refactor: remove editor includes from animrig
No functional changes intended.

Modify the code so that no `ED_` includes are needed in animrig.
The function `reevaluate_fcurve_errors` was just moved to its only used
place and made static.

For `animdata_fcurve_delete` the `bAnimContext` argument
is no longer needed because it was only used to check if an `FCurve` is
for a driver which you can also get from `FCurve.driver`.

**Note** that this still leaves `../editors/include` in `CMakeLists.txt`
but that is needed for bone colors.

Pull Request: https://projects.blender.org/blender/blender/pulls/130338
2024-11-21 16:50:48 +01:00
Nathan Vegdahl
1dcd435a87 Fix #130216: GPv3: Crash in render due to slotted Actions
The root cause of this bug can be traced to:

- `ANIM_nla_mapping_get(ac, ale)` conditionally returns an `AnimData *adt`.
- This can be `nullptr` in various cases, depending on the editor (in `ac`) and
  the type & source of data (in `ale`).
- This `nullptr` has different meanings:
  1. There is not enough information to return an `adt` (like `ac` or `ale`
     being `nullptr` themselves).
  2. NLA time remapping should not be done. For example for NLA control F-Curves
     (like animated strip influence), or Grease Pencil (because that doesn't use
     the NLA).
- The above-returned `adt` is passed to other functions. Some of them are aware
  of the "`nullptr` means no NLA time remapping" scenario, and gracefully handle
  it. Other code, however, just gets "an adt" from the caller and handles it as
  normal (and likely crashes on `nullptr`). Other cases start out as the first,
  but somewhere in the call stack shift over to the second.

The approach taken in this PR to fix the bug is to (generally) stop signaling
"do not use NLA time remapping" via `adt = nullptr`, and instead explicitly
indicate/check whether remapping should be done.

In most cases this means passing a `bAnimListElem *` instead of an `AnimData *`,
because the former has the information needed to determine if time remapping
should be done or not. However, in some cases there is no `bAnimListElem *` to
pass, and instead other information determines whether remapping is needed. In
those cases we add a `bool` parameter or field in the appropriate place so that
calling code can explicitly indicate whether remapping should be done or not.

To accomplish this a variety of functions have been added to help handle things
correctly.  Of particular note:

- `AnimData *ANIM_nla_mapping_get(ac, ale)` (that conditionally returned an
  `adt`) has been removed entirely in favor of the new
  `bool ANIM_nla_mapping_allowed(ale)` function that simply returns whether
  nla remapping should be done or not.
- `ANIM_nla_tweakedit_remap(ale, …)` has been added, which wraps
  `BKE_nla_tweakedit_remap(adt, …)` and only performs the remapping when
  `ANIM_nla_mapping_allowed()` indicates that it's allowed.
- `ANIM_nla_mapping_apply_if_needed_fcurve(ale, …)` has been added, which is an
  alternative to `ANIM_nla_mapping_apply_fcurve(adt, …)` that also only performs
  the remapping when `ANIM_nla_mapping_allowed()` indicates that it's allowed.

Note that even with this PR there are still a couple of places remaining that
use `adt = nullptr` to indicate "don't remap", because they appear to be correct
and would require larger changes to make explicit. In those cases comments have
been added to explain the situation, with a reference to this PR.  In the future
we way want to take the time to change those as well.

Also of minor note: this PR moves the definition of the type `slot_handle_t`
from ANIM_action.hh to BKE_action.hh. This is due to `BKE_nla.hh` (which needs
that definition) now being included directly and indirectly in a lot more
places. Moving the definition to BKE_action.hh prevents all of those new places
from gaining dependencies on the animrig module.

Co-authored-by: Sybren A. Stüvel <sybren@blender.org>
Pull Request: https://projects.blender.org/blender/blender/pulls/130440
2024-11-21 16:37:13 +01:00
Hans Goudey
091c175c5c Refactor: Move region runtime to separate C++ runtime struct
This allows using C++ types in the region runtime data, which will
make it easier to move the remaining runtime data out of the
`ARegion` DNA type and improve code readability in these areas.

Pull Request: https://projects.blender.org/blender/blender/pulls/130196
2024-11-15 02:00:11 +01:00
Campbell Barton
4306e746a5 Fix #129630: Inconsistent marker selection
- Modifications for marker selection to use the same behavior as
  key selection in the dopesheet.
- Animation editors now mask out events for the timeline (when there are markers).
- Resolve logical conflicts with the Dope sheet keymap.
- Add Shift Drag & Ctrl Drag for box select & de-select.

Pull Request: https://projects.blender.org/blender/blender/pulls/129841
2024-11-12 10:37:51 +01:00
Damien Picard
9b78b8d1ed UI: Fix and improve a few messages
- "Export additional animationsThis feature..." -> Add period and
  newline to separate sentences.
- "name from laoded image" -> "Name from loaded image": typo.
- "Duplicate Active Keyframe (All Layer)" -> "All Layers": grammar.
- "%s is no directory" -> "%s is not a directory": grammar.
- "Can't ensure directory: %s" -> "Cannot", see HIG.
- "Duplicate active Frame(s)": title case.
- "Delete active keyframes of all layer" -> "... layers": grammar.
- "Grease Pencil group color tag": title case.
- "color tag": title case.
- "Bake all line art modifiers" -> "... Line Art...": title case for
  product name
- "... imported USD files.Export remaining..." -> "... imported USD
  files.\nExport remaining...": missing newline.
- "Premanently delete brush. This can't be undo." -> "Permanently
  delete brush. This cannot be undone.": typos.
- "Samplerate" -> "Sample Rate": use more correct two-word form.
- Decimate Keyframe operator: rename and rephrase a property to better
  reflect what it does.
  - "Remove" -> "Factor"
  - "The ratio of remaining keyframes after the operation" ->
    "The ratio of keyframes to remove"
- "Add a repository referencing an remote repository" -> "an": typo.
- "... unique within the Action.This is used..." -> "... unique within
  the Action.\nThis is used...": missing newline.
- "Threashold in screen space ... within this threashold " ->
  "Threshold in screen space ... within this threshold ": typo
- "... occluded by other faces (Slower performance)" -> ... (slower
  performance): no need for the capital here.
- "Indices must be sorted in acending order" -> "ascending": typo.
- "Enable the new Overlay code-base" -> "codebase": typo.
- "dectected by plane tracks" -> "detected": typo.
- "the same index can occure" -> "occur": typo.
- "Single element geometry..." -> "Single-element": spelling.
- "it can be quite inefficient to splitup large geometries" -> "split
  up": spelling.
- "If true, true gizmo is displayed..." -> "the gizmo": typo.

Some issues reported by Tamuna Mebonia.

Pull Request: https://projects.blender.org/blender/blender/pulls/129001
2024-10-16 19:05:48 +02:00
Sybren A. Stüvel
636d83fbea Refactor: convert BKE_nla.h to C++
Rename `BKE_nla.h` to `BKE_nla.hh` and remove C-isms.

No functional changes.

Pull Request: https://projects.blender.org/blender/blender/pulls/127395
2024-09-10 13:41:01 +02:00
Sybren A. Stüvel
094c8b045d Refactor: Anim, use eEditKeyframes_Select instead of short/int
Use `eEditKeyframes_Select` where sensible, instead of a generic `short`
or `int`.

No functional changes.
2024-09-02 14:06:42 +02:00
Sybren A. Stüvel
a946244e7e Anim: F-Curve icons, return std::nullopt when RNA path cannot be resolved
Use an `std::optional<int>` to return the icon from
`getname_anim_fcurve()`.

This function is used both to get the name and to get the icon of
whatever the F-Curve is animating. Sometimes the animated struct doesn't
have an icon though. In some cases we need to know whether it could
resolve the RNA path correctly or not, and checking for 'no icon' was
not enough because that may be a valid return value.

The returned icon is now wrapped in an `std::optional<int>`, and a
`std::nullopt` is returned whenever the icon cannot be determined.

No functional changes, except in the two places where the icon is
actually used. In case of error there is now always a fallback to the
struct icon of the animated ID (previously this was only a fallback when
the RNA path was there but could not be resolved; now it's also used
when the RNA path is empty, for example).

Pull Request: https://projects.blender.org/blender/blender/pulls/125666
2024-09-02 11:20:55 +02:00
Harley Acheson
f40cd831fd UI: Hide Timeline Scrollbars When Very Short
If the Timeline is sized too short to show any of the scrubbing area,
then the scrollbars obscure the time line and current frame marker.
This PR hides the scrollbars in this case. Also for similar cases with
Dope Sheet, Graph Editor, and the embedded Graph Editor/DopeSheet in
Movie Clip Editor.

Pull Request: https://projects.blender.org/blender/blender/pulls/126806
2024-08-27 21:18:10 +02:00
Christoph Lendenfeld
1b23a8983d Fix #120950: Graph Editor FCurve line rendering
The issue was that the key bounds for determining if a key can be skipped
were initialized incorrectly.
The order of `rctf` is [xmin, xmax, ymin, ymax] but the values were given as
[x, y, x, y].
The correct order is [x, x, y, y]

Pull Request: https://projects.blender.org/blender/blender/pulls/126554
2024-08-22 10:09:12 +02:00
Campbell Barton
b5e0b59736 Cleanup: remove space around identifiers in C-style comments 2024-08-15 20:46:00 +10:00
Campbell Barton
e974ee05dc Cleanup: clarify ED_markers_make_cfra_list only selected argument
The argument read as if it might be a flag (callers passed in SELECT),
but it was in fact used as a boolean.
2024-07-27 13:32:52 +10:00
Philipp Oeser
163baad17e Fix #125064 : Cursor Value to Selected wrong with Normalized FCurves
This affected cursor snapping as well as the `Jump to Keyframes`
operator since both use `sum_selected_keyframes` to get the averaged
values of elements. It was already taking into account the normalization
factor, but the way a single `KeyframeEditData` was created from
multiple `bAnimListElem` was wrong:

- first, we should only add to it if we actually have some keys selected
(not a problem without normalization, but with it, we would add values
there
- second, the offset needs to be taken into account for each selected
key when adding to the absolute values

Could go into LTS probably

Pull Request: https://projects.blender.org/blender/blender/pulls/125221
2024-07-25 09:34:37 +02:00
Christoph Lendenfeld
6ef77a0d22 Anim: Deselect Keys before inserting new keys
This commit changes the keying code to deselect keyframes when inserting new keys.
This has been discussed in the Animation & Rigging module meeting [1].
There is also an RCS post about that [2].
Doing this brings key creation in line with object creation,
where only the newly created object is selected.
There has been a previous attempt [3] to do a similar thing.

### Changes
When inserting keys by pressing `I` in the viewport or choosing a keying set,
all keys of the `Action` get deselected before inserting new keys.
New keys are selected by default.
Python RNA functions are **NOT** affected, meaning addons using
those functions will not deselect any keys by default.
The developer has to choose to do so.
To make that easier, there is a new RNA function on the action
`deselect_keys`

[1]: https://devtalk.blender.org/t/2024-05-02-animation-rigging-module-meeting/34493#patches-review-decision-time-5
[2]: https://blender.community/c/rightclickselect/K0hbbc
[3]: https://archive.blender.org/developer/D11623

Pull Request: https://projects.blender.org/blender/blender/pulls/121908
2024-07-18 14:48:00 +02:00
Bastien Montagne
faf56cc3bf RNA generated code: Move extern'ed PropertyRNA from pointers to references.
Clang (at least on OSX) has optimization issues with the pointer
version, which seem to be 'fixed' by using references.

Note that using references here is not a bad thing anyway (none of these
pointers would ever be expected to be NULL).

Pull Request: https://projects.blender.org/blender/blender/pulls/124883
2024-07-17 15:19:54 +02:00
Bastien Montagne
c607ead4b7 Refactor: Makesrna: move generated code further in C++.
This commit moves generated `RNA_blender.h`, `RNA_prototype.h` and
`RNA_blender_cpp.h` headers to become C++ header files.

It also removes the now useless `RNA_EXTERN_C` defines, and just
directly use the `extern` keyword. We do not need anymore `extern "C"`
declarations here.

Pull Request: https://projects.blender.org/blender/blender/pulls/124469
2024-07-15 16:39:45 +02:00
Bastien Montagne
e25756cb62 RNA: Fix illegal types mismatch in extern'ed PropertyRNA data.
Previous code would declare properties as `extern PropertyRNA`, but
implement them as type-refined data (e.g. `FloatPropertyRNA`).

This is fully illegal thing, it happened to work 'fine' so far for two
main reasons:
* C-linking does not do type-checks on extern data.
* Code using these publicly exposed data would always use them as
  `PorpertyRNA *` pointers, and pass them to RNA API.

However, this (finally !) breaks when trying to move generated
`RNA_property.h` header to C++, since at least MSVC2022 does mangle the
type in the extern'ed symbol name, which makes linking fails epically.

This commit fixes the issue by only declaring `PointerRNA *` pointers in
the headers. These pointers are then defined in each implementation file
(the `rna_xxx_gen.cc` ones), and assinged to the address of a matching
local static variable. These static variables are type-refined, and
actually contain the property definition data.

Pull Request: https://projects.blender.org/blender/blender/pulls/124603
2024-07-15 11:34:27 +02:00