Commit Graph

118328 Commits

Author SHA1 Message Date
Sean Kim
0dec2b829f Cleanup: Update LayerTypeInfo#free docstring
Pull Request: https://projects.blender.org/blender/blender/pulls/135419
2025-03-04 17:29:28 +01:00
Julian Eisel
d0f5f3bd58 Fix #131307: Assert when creating a new brush asset
Adding a new asset will tag asset browsers to clear and reload the
assets from the current file. Since a859ed1130, such changes will also
clear all asset browsers showing the affected asset libraries. So the
clearing of current file assets would happen on an already cleared
asset/file list. This case wasn't considered before, so it would lead to
a failed but harmless assert. Handle this case properly.
2025-03-04 17:21:39 +01:00
Julian Eisel
a308bfca69 Merge branch 'blender-v4.4-release' 2025-03-04 17:20:43 +01:00
Julian Eisel
9122f18393 Fix #135186: Asset browser empty after saving pose asset
Since a859ed1130, changes like adding an asset will cause all visible
asset browsers showing the affected asset library to be cleared. This
should cause the asset browser to trigger a re-load of the asset
libraries, but a logic error made only assets from the current file be
loaded instead of the full library.
2025-03-04 17:18:29 +01:00
Brecht Van Lommel
3dab100860 Fix: ASAN errors after addition of texture pool
Same fix as #132504. Free the texture pool before the derived GPU context
class, as that one is used as part of freeing the texture pool.

Pull Request: https://projects.blender.org/blender/blender/pulls/135444
2025-03-04 16:54:05 +01:00
Sybren A. Stüvel
f980f80dd4 Cleanup: add explanatory comment about action slot auto-assignment
Add more explanation to the current action slot auto-assignment logic.

No functional changes.

Pull Request: https://projects.blender.org/blender/blender/pulls/135445
2025-03-04 16:40:25 +01:00
Nathan Vegdahl
944d9ab634 Fix: missing include in unit test file 2025-03-04 14:19:37 +01:00
Omar Emara
b03e9be22d Refactor: Compositor: Assert for unneeded allocations
This patch refactors how the compositor deals with outputs that are
allocated but not needed. Previously we allowed such allocations and
implicitly release them right after operations are computed. This is a
weak design, so we now require developers to only allocate outputs that
are actually needed and assert otherwise. The release mechanism is
therefore removed.
2025-03-04 15:05:41 +02:00
Sebastian Parborg
0a9dc14c2e Merge branch 'blender-v4.4-release' 2025-03-04 13:56:10 +01:00
Nathan Vegdahl
ca980dc4f9 Fix #134746: Action Slot keyframe summary incorrect in Action Editor and Dopesheet
In the Action Editor and Dopesheet, Action/Slot summaries erroneously showed
keys that were hidden in their sub-channels.

The root cause was that the functions for building Action/Slot summary key
lists, `action_to_keylist()` and `action_slot_to_keylist()`, weren't doing
animation filtering *at all*, instead just looping over all f-curves.

This PR fixes the bug by replacing `action_slot_to_keylist()` with a new
`action_slot_summary_to_keylist()` function, which calls into the animation
filtering code to determine which f-curves to include in their key list, and
also using it in place of `action_to_keylist()` at the relevant call sites.
Additionally, properly filtering the channels for the summaries requires both a
`bAnimContext` and the ID that's being animated, so this PR threads those
through to `action_slot_summary_to_keylist()`.

Note that `action_to_keylist()` is still used in some places that actually
*want* an unfiltered list of keys. Those call sites have been left as-is, and
`action_to_keylist()` remains for that purpose.

Pull Request: https://projects.blender.org/blender/blender/pulls/134922
2025-03-04 13:52:03 +01:00
Omar Emara
c55594f0a1 Fix: Z Combine asserts when one output is unused
The Z Combine node asserts if one of its outputs are unused. That's
because we compete both outputs even if they are not needed. To fix
this, we skip outputs that are not needed by splitting the shaders to
compute each output independently.
2025-03-04 14:05:55 +02:00
Clément Foucault
fb6c68aaef Fix: GPU: Shader source log flooding the console on error
This has been commited by mistake in 86b70143d5
2025-03-04 13:05:22 +01:00
Campbell Barton
c7cde524fb Revert "PyAPI: document never none pointer/collection properties"
This reverts commit
48abc7aabc &
62599317dd.

Revert !126755 as it was only meant to impact document generation
but it infact made functional changes, see: !135352.
2025-03-04 22:20:40 +11:00
Omar Emara
b06ed9d406 Compositor: Track update count for cache invalidation
This patch refactors static cache invalidation of images by tracking an
update count. Images now store a runtime update count that is updated
every time the image is tagged for update. Cached images store a copy of
the update count at the moment they were cached, and are invalidated if
if it changed.

Compared to #134878, this is simpler and more robust, since update IDs
are isolated to images only and not to the DEG update count. Though this
only supports images specifically because they are not covered by the
copy-on-evaluation system, which means #134878 will cause multiple
depsgraph to fight over images.

Pull Request: https://projects.blender.org/blender/blender/pulls/134905
2025-03-04 12:04:38 +01:00
Omar Emara
2284b7538a Fix: Keying asserts when Edges output is unused
The Keying node asserts if its Edges output is unused. That's because we
compete the outputs even if it not needed. To fix this, we skip that
output if not needed.
2025-03-04 12:43:08 +02:00
Lukas Tönne
1b18115a33 Fix #135101: Grease Pencil: Eraser crashes when handling multiple layers
Changing the `affected_drawings_` set in a threaded loop is not safe.
Since running the eraser in parallel over multiple drawings is unlikely to
improve performance on top of internal threading, handling layers in a simple
sequential loop is preferable here.

Pull Request: https://projects.blender.org/blender/blender/pulls/135428
2025-03-04 11:19:51 +01:00
Jacques Lucke
f291b116be Cleanup: extract function to capture field on geometry components 2025-03-04 11:00:31 +01:00
Christoph Lendenfeld
fae6f748a5 Merge branch 'blender-v4.4-release' 2025-03-04 10:57:10 +01:00
Christoph Lendenfeld
39fdbded9a Fix #135122: Crash when using pose assets created without slots.
The issue was that the versioning code didn't run when loading the action.
Thus it had no slots and so was crashing trying to get the first slot.

This PR fixes that in 2 ways:
* Check the slot count of the loaded action, and return/notify the user
* Actually make sure the actions are versioned

Point 1 is important anyway because actions can have no slots (though unlikely).
Point 2 ensures that old pose assets can actually be used

Pull Request: https://projects.blender.org/blender/blender/pulls/135232
2025-03-04 10:56:23 +01:00
Omar Emara
7356529895 Cleanup: Remove single value reduction operation
The ReduceToSingleValueOperation has been dead code since 2b2b27abf5, so
remove it.

Pull Request: https://projects.blender.org/blender/blender/pulls/135427
2025-03-04 10:44:16 +01:00
Omar Emara
afcd23fbe2 Fix: Scene Time asserts when one output is unused
The Scene Time node asserts if one of its outputs are unused. That's
because we compete both outputs even if they are not needed. To fix
this, we skip outputs that are not needed.
2025-03-04 10:52:11 +02:00
Philipp Oeser
717ddddfa1 Merge branch 'blender-v4.4-release' 2025-03-04 09:35:58 +01:00
Philipp Oeser
7fcb565776 Fix #135330: Incorrect pasted flipped armature keyframes
Caused by 6d832ee5b3

The bone names were flipped correctly, however, we were missing the
actual FCurve BezTriple flipping.
This was caused by passing the wrong FCurve into
`do_curve_mirror_flippping` -- this function is checking for existence
of the FCurve in the `KeyframeCopyBuffer`, so we gotta pass
`fcurve_in_copy_buffer` (instead of the new fcu).

Pull Request: https://projects.blender.org/blender/blender/pulls/135381
2025-03-04 09:35:42 +01:00
Philipp Oeser
64c15823f7 Fix #135355: ops.render.opengl() in the console wont return {'FINISHED'}
Caused by 40ac21e5a5 [does not remember/resore the previous ScrArea &
ARegion anymore].
Without this, the operator reporting might get confused by using the
wrong area/region, so added back

NOTE: I tried to just notify `NC_SPACE | ND_SPACE_INFO_REPORT` in
`screen_opengl_render_end` (same as in `wm_operator_finished` >
`wm_operator_register`), but to no avail...

Think this is quite good pratice to leave us with the original area/
region anyways though.

Thx @brecht for improvements (restoring in `screen_opengl_render_init`
already, also taking care of restoring in some early out cases)

Co-authored-by: Brecht Van Lommel <brecht@blender.org>
Pull Request: https://projects.blender.org/blender/blender/pulls/135394
2025-03-04 09:35:27 +01:00
Philipp Oeser
3589c5489a Fix: Cursor snapping does not work for Curves bezier handles
For this to work, we have to take into account handles in TransVert as
well.

Behavior is the same as in legacy curves (meaning that if the control
point itself is selected, the handles are ignores).

Part of #133448 (same thing for grease pencil, which I plan to also make
part of TransVert, but better solve for Curves first, so we can share
code here).

Pull Request: https://projects.blender.org/blender/blender/pulls/134945
2025-03-04 09:35:12 +01:00
Omar Emara
85a78774da Merge branch 'blender-v4.4-release' 2025-03-04 09:34:41 +02:00
Omar Emara
a50144e55c Fix #134914: Backdrop remain after loading new file
The compositor backdrop is still visible even after a new completely
different file is loaded. This is because compositor contexts cache
things like the backdrop, and contexts are stored on interactive
compositor renders, which are not freed until Blender is closed. To fix
this, we cleanup the interactive compositor renders that were created
upon file load.

Pull Request: https://projects.blender.org/blender/blender/pulls/135390
2025-03-04 08:33:17 +01:00
Jeroen Bakker
4a95c0405c Cleanup: Subdiv: Remove wrapper OpenSubdiv_Buffer
`OpenSubdiv_Buffer` is a wrapper that was introduced at the time
that Blender couldn't use CPP directly. It contains a pointer to
a VertBuf and callbacks to use GPU module on that buffer.

This PR replaces OpenSubdiv_Buffer with `blender::gpu::VertBuf` and
removes the wrapper.

NOTE: OpenSubdiv tests are added to blender_test executable to make the
library dependencies not to complicated.

Pull Request: https://projects.blender.org/blender/blender/pulls/135389
2025-03-04 07:51:15 +01:00
Hans Goudey
94eff0aa06 Cleanup: Move geometry editors module function to C++ namespace 2025-03-03 22:49:55 -05:00
Hans Goudey
38c732c85f Cleanup: Deduplicate geometry attribute convert function 2025-03-03 22:48:25 -05:00
Hans Goudey
51f719cfab Geometry: Support "Convert Attribute" for curves and point cloud
Add this operator to the dropdown menu to the right of the attribute list
for curves and point cloud geometries. For these geometry types the
operator can run in edit mode too, unlike meshes.
2025-03-03 22:38:47 -05:00
Hans Goudey
43be4d2f9e Cleanup: Use StringRef instead of StringRefNull 2025-03-03 22:38:47 -05:00
Hans Goudey
6a379f218f Cleanup: Correct comment in customdata.cc 2025-03-03 22:38:47 -05:00
Campbell Barton
f892bef8eb Merge branch 'blender-v4.4-release' 2025-03-04 11:43:53 +11:00
Sean Kim
584f15cc33 Cleanup: Convert BLI_mempool to blender::Pool in bmesh_log.cc
* Adds an `allocated_` prefixed `Vector` to track all used pointers so
  everything can be deconstructed when `BMLogEntry` is freed.

Pull Request: https://projects.blender.org/blender/blender/pulls/135415
2025-03-04 01:37:46 +01:00
Hans Goudey
cd0956d72f Cleanup: Simplify check for sculpt BVH normals update in mesh draw code 2025-03-03 18:22:56 -05:00
Campbell Barton
72d89eee87 Fix use of the pixelsize for the size of rounded area bounds
Use the scale-factor instead of the pixelsize.

Without this, changing the line-width can double or half the size of
rounded corners.

Ref !135383
2025-03-04 10:10:09 +11:00
Harley Acheson
a021176ff4 UI: Show "Not Found" Icon when Not Found
In the unlikely event that an icon is requested that is not found, show
a specific icon that is meant to indicate this state, in "Error" color.

Pull Request: https://projects.blender.org/blender/blender/pulls/134959
2025-03-03 22:25:42 +01:00
Clément Foucault
f15e72971a Cleanup: DRW: Avoid warning caused by class/struct mismatching definition
Showed as a compiler warning.
2025-03-03 20:23:15 +01:00
Brecht Van Lommel
c5f203e02f Merge branch 'blender-v4.4-release' 2025-03-03 19:30:52 +01:00
Brecht Van Lommel
1689c3ed0b Fix #135354: View render animation from Python no longer shows progress
To match old behavior, keep showing the time cursor in case a blocking
animation render is used from a Python script.
2025-03-03 19:29:54 +01:00
Clément Foucault
3f1289836c Merge branch 'blender-v4.4-release' 2025-03-03 18:58:37 +01:00
Clément Foucault
446ad3ba13 Fix #135246: Overlay: Loose wire disapears when line antialias is off
This was caused by the normals not being available (default to
`vec3(0)`) which produced `NaN`s down the line after the
unsafe normalize. Changing to `safe_normalize` fixes the issue.
2025-03-03 18:58:14 +01:00
Hans Goudey
a58dd0b5c3 Refactor: Curves: Various changes to draw cache extraction
- Avoid redundant computaiton of curve type index masks
- Parallelize index buffer build (always add space for a cyclic segment)
- Avoid overhead of GPU index buffer "add vert" utilities
- Add utility for consistent order of point and handle data
- Make some variable names more consistent
- Avoid mixing multiple abstraction levels in the same function
2025-03-03 12:05:23 -05:00
Sean Kim
090454361e Cleanup: Add comment for sculpt_undo.cc StepData#bm_entry
Pull Request: https://projects.blender.org/blender/blender/pulls/135340
2025-03-03 17:46:52 +01:00
Aleš Jelovčan
7206ad7dc4 Fix #135395: Use new Grease Pencil object type for status bar stats
Status bar stats did not display any data for Grease Pencil, because
the check still used the legacy Grease Pencil type.

Pull Request: https://projects.blender.org/blender/blender/pulls/135397
2025-03-03 17:46:16 +01:00
Sean Kim
34eec790b5 Cleanup: Update bmesh_log.hh documentation
Pull Request: https://projects.blender.org/blender/blender/pulls/135339
2025-03-03 17:45:46 +01:00
Hans Goudey
935868acbb Cleanup: Simplify curve handles comment 2025-03-03 11:11:56 -05:00
Aras Pranckevicius
cc2c6692c0 Cleanup: Name more IMB things as "byte" or "float" instead of "rect" and "rectFloat"
- IB_rect -> IB_byte_data
- IB_rectfloat -> IB_float_data
- Rename some functions:
	- IMB_get_rect_len -> IMB_get_pixel_count
	- IMB_rect_from_float -> IMB_byte_from_float
	- IMB_float_from_rect_ex -> IMB_float_from_byte_ex
	- IMB_float_from_rect -> IMB_float_from_byte
	- imb_addrectImBuf -> IMB_alloc_byte_pixels
	- imb_freerectImBuf -> IMB_free_byte_pixels
	- imb_addrectfloatImBuf -> IMB_alloc_float_pixels
	- imb_freerectfloatImBuf -> IMB_free_float_pixels
	- imb_freemipmapImBuf -> IMB_free_mipmaps
	- imb_freerectImbuf_all -> IMB_free_all_data
- Remove IB_multiview (not used at all)
- Remove obsolete "module" comments in public IMB headers

Pull Request: https://projects.blender.org/blender/blender/pulls/135348
2025-03-03 17:11:45 +01:00
Clément Foucault
db9aa0b435 Fix: DRW: Wrong logic for Grease Pencil visibility test
Fixes a warning and a logic error.
2025-03-03 17:11:07 +01:00