Commit Graph

89690 Commits

Author SHA1 Message Date
Brecht Van Lommel
b84db342a5 Fix build errors with older GCC versions like 4.9
We can add more fine grained checks for when these flags are supported so
that adding asan flags manually still has all the workarounds, but for now
compiling succesfully is more important.
2019-08-13 06:04:17 +02:00
Matias Mendiola
af3f0bf9d4 Fix T68507: Gpencil: Show always the Select Menu in Edit Mode
In Grease Pencil Edit Mode the Select menu should always be visible. Right now the menu visibility is controlled by the Selection Mask button next interpolate popover

Differential Revision: https://developer.blender.org/D5466
2019-08-12 23:22:08 +02:00
mano-wii
bb1719ddb5 Fix T68547: Plane Constraint inaccuracy
If it is to prevent division by zero just check if the `factor` is zero (instead of using an epsilon).
2019-08-12 17:13:32 -03:00
Aaron Carlisle
1a8dccd70a UI: Use singular noun form in add menus 2019-08-12 15:46:07 -04:00
Campbell Barton
3c014fe3fb Fix T68187: Factory Preferences doesn't update gizmo colors 2019-08-13 04:44:25 +10:00
Campbell Barton
ef5bf8d67e Fix T68557: Incorrect property reported in error
Error spotted by @gbayliss
2019-08-13 03:45:29 +10:00
mano-wii
b5f5f6e319 Cleanup: rename BaseOffset to ObjectOffsets 2019-08-12 12:29:38 -03:00
Brecht Van Lommel
4815bd7748 Fix wrong detection in recent ninja build change 2019-08-12 17:28:01 +02:00
mano-wii
44d95cbf95 Cleanup: DRW manager: Move select_buffer.c utilities out of the selection engine internals 2019-08-12 12:10:44 -03:00
Bastien Montagne
37b4384b59 Fix T67032: Do not systematically link 'orphaned' indirectly linked objects to scene.
Not even in append case. If those objects are already part of a
collection, we can now leave them fully un-instantiated in any scene,
since user can easily do it themselves as they need to.
2019-08-12 15:44:17 +02:00
Brecht Van Lommel
102035373a Build: automatically detect ninja build system when running "make"
So that you don't have to specify "make ninja" every time.
2019-08-12 15:24:23 +02:00
Brecht Van Lommel
922e77036b Fix Bullet build error with Clang 8 and Xcode 11
See D5366 and upstream:
https://github.com/bulletphysics/bullet3/commit/7f6c479ea6
2019-08-12 15:12:27 +02:00
Campbell Barton
3736dabd93 Fix running space_node directly
Part of T65393
2019-08-12 22:54:17 +10:00
Philipp Oeser
961d43c623 Fix T68539: transferring uv (Ctrl+L) does not update immediately in
object mode
2019-08-12 14:49:27 +02:00
Philipp Oeser
f555379ce3 Fix T66922: Merge by distance tooltip text wrong
merge/dissolve distance is actually a maximum, not a minimum

Reviewers: campbellbarton

Maniphest Tasks: T66922

Differential Revision: https://developer.blender.org/D5462
2019-08-12 14:44:51 +02:00
Pablo Dobarro
ca9698b8e0 Sculpt/Paint: Ignore INBETWEEN_MOUSEMOVE events on certain brush tools
Some brush tools were being executed too often when using devices with high polling rates, causing performance issues. This should improve the performance of brushes that don't need those updates.

Reviewed By: brecht

Differential Revision: https://developer.blender.org/D5429
2019-08-12 12:58:08 +02:00
Bastien Montagne
761aeb4899 Fix crashes caused by library placeholders.
This fixes inconsistencies in materials between objects and obdata
due to placeholders generation for missing libdata.

Note that we cannot do that when generating the obdata placeholder,
as not all objects using it might be already loaded...
So this has to be done near the end of the reading/linking process.

Reported here by Blender Studio.

Reviewers: brecht

Subscribers: jbakker, zeddb

Tags: #datablocks_and_libraries

Differential Revision: https://developer.blender.org/D5428
2019-08-12 11:54:37 +02:00
Bastien Montagne
35a9a85b27 Fix T68542: ParticleSystem.uv_on_emitter returns always 0,0 while Particle.uv_on_emitter returns a value.
'cached' particles (for paths actually) are only generated for some kind
(hair, keyed, and baked system afaik), not for all.

Note that we could probably just use directly `totpart` and `totchild`,
but keeping code as close to what it was as possible, for now...
2019-08-12 11:47:08 +02:00
Philipp Oeser
2b5575cc35 Fix error displaying brush panel (sidebar) in Vertex Paint mode
oversight in rB83fc8342d827
2019-08-12 11:37:24 +02:00
mano-wii
52421e9ace View3D: Circle Select optimization
Don't recreate `select_bitmap` for each edited object.
2019-08-11 22:12:11 -03:00
Campbell Barton
0d719fcacb Cleanup: spelling 2019-08-12 01:10:43 +10:00
Campbell Barton
a5f59bffd6 Cleanup: use doxy comments 2019-08-11 22:41:04 +10:00
Campbell Barton
63c463ac45 Docs: improve comments 2019-08-11 22:34:22 +10:00
Campbell Barton
1cd65b274b BLI_math: add isect_tri_tri_v2, wrap via mathutils.geometry 2019-08-11 21:50:48 +10:00
Campbell Barton
c3a9fc5efb Text: support comment without selection
D5451 by @Poulpator with fixes.
2019-08-11 20:52:45 +10:00
Campbell Barton
e2c6cfec18 Preferences: tag as dirty when loading factory startup 2019-08-11 18:03:17 +10:00
Campbell Barton
18ba66d75e UI: clarify auto-save preference
- Grey out the option when factory settings have been loaded.
- Note it it's tool-top that it's ignored when factory settings
  have been loaded.

Suggestions by @JulienKaspar
2019-08-11 17:51:09 +10:00
Campbell Barton
22cdadaa32 Cleanup: clang-format 2019-08-11 02:47:32 +10:00
Campbell Barton
cd91ff98c0 Cleanup: unused var 2019-08-11 02:47:32 +10:00
OmarSquircleArt
26911ba1e2 Nodes: Display vector values expanded, except when specified as compact.
Change the default drawing method of vector sockets to use a column layout.
This allows more interactive use of nodes and avoids the one or two clicks
needed to edit vector sockets in the old default component layout.

Developers may still use the component layout by flaging the socket with the
`SOCK_COMPACT` socket flag. For now, we choose to draw the SSS scale vector
of the Principled and SSS nodes in a compact form because they don't require
much interactivity.

Reviewers: brecht, JacquesLucke

Differential Revision: https://developer.blender.org/D5458
2019-08-10 17:57:54 +02:00
Antonio Vazquez
f51f4355b9 GPencil: Refine tooltip for Simplify modifier 2019-08-10 17:22:58 +02:00
Matias Mendiola
7440144e2b GPencil: Hide selection tool in sculpt mode when mask is disabled
The selection tool must be hidden if the sculpt mask is not enabled because these options are not usable in this mode.

Also, the Select tools have been moved to the bottom of the toolbar.

Now, the logic is similar to Meshes.

Differential Revision: http://developer.blender.org/D5452
2019-08-10 17:20:12 +02:00
Antonio Vazquez
7029810b04 GPencil: Add new Distance property to Simplify modifier
Before, the length variable was reused for Sample and Merge Simplify. Now, the Merge has its own distance property and variable in the modifier struct.
2019-08-10 17:16:12 +02:00
Antonio Vazquez
745f773d92 GPencil: Fix tooltips for Simplify modifier 2019-08-10 17:00:49 +02:00
Antonio Vazquez
049c50e095 GPencil: Disable Select operator for Sculpt mode if Mask is OFF
The selection is only valid when the mask is enabled, so the operators must be disabled.

This modification is part of D5452
2019-08-10 16:50:21 +02:00
Antonioya
9e68b560a6 GPencil: New macros to check Sculpt and Weight Paint modes 2019-08-10 16:26:59 +02:00
Antonio Vazquez
b99c616b9b Fix T68414: GPencil crash after using L key and Ctrl+Z in Draw Mode
There is a segment fault because the operator was in modal but the Ctrl+Z breaks the custom data. Now, the Ctrl+Z ends the operator.
2019-08-10 16:04:42 +02:00
Howard Trickey
b91643c711 Add Constrained Delaunay Triangulation routine to Blenlib.
See Design task T68277, and patch D5423.
This commit includes edits by @ideasman42 to patch in
branch temp-D5423-update, plus responses to his comments.
2019-08-10 08:24:20 -05:00
Antonio Vazquez
553b581f25 GPencil: Improves Close stroke when the closing gap is very small
For very small gaps, we don't need generate geometry.
2019-08-10 13:15:20 +02:00
William Reynish
41f8f08e51 UI: Add initial context menus for Info and Console editors
Both keymaps are also updated
2019-08-10 11:35:16 +02:00
Antonio Vazquez
77516c25e4 GPencil: Fix segment fault using Search menu
The poll was not checking Object type
2019-08-10 10:20:30 +02:00
Campbell Barton
a571ff2c16 Text: minor change to text prefix behavior
Don't keep the cursor at the start of the line,
this was creating a selection when adding a prefix without a selection.
2019-08-10 04:48:59 +10:00
Antonio Vazquez
d20d9aa3e8 Fix T68486: GPencil ehen interpolate strokes, only display one stroke not all
The drawing loop exit too early.
2019-08-09 20:28:12 +02:00
Campbell Barton
3c81c53a31 UI: add menus for the info editor
D5444 by @tintwotin with edits
2019-08-10 01:48:53 +10:00
Campbell Barton
0944750921 Keymap: Ctrl-G now maps to Find Set Selected
This finds using the current selection instead
of using the text in the find side-bar.

More useful for quickly jump to other instances of a word.
2019-08-10 01:48:53 +10:00
Antonioya
18668a20cb Cleanup: Remove blank lines and trim end line spaces 2019-08-09 17:46:05 +02:00
Matias Mendiola
810caad80e Fix T67591: Gpencil reorganize Edit Menu
The Grease Pencil Stroke Menu in Edit mode is cluttered with operators that act over stroke, points or the entire object.

To keep the consistency of the edit menu with other Blender Objects, we should separate the menu in: Grease Pencil - Stroke - Point.
Also we should add some missing operators and other menus like Show/hide or Weights among others

Differential Revision: http://developer.blender.org/D5449
2019-08-09 17:39:34 +02:00
Sebastian Parborg
899c85a118 Fix T67821: Snap to Symmetry not updating
Added a missing depsgraph update.
2019-08-09 17:26:54 +02:00
Campbell Barton
58f38ff5c1 UI: add back header icons to toggle text display options
These were removed in D5028, adding back by popular demand.
2019-08-10 01:14:40 +10:00
Campbell Barton
2b029234ba Cleanup: alternate fix for T66019
Prefer triple quoting to avoid having to escape quotes.
2019-08-10 00:44:50 +10:00