Commit Graph

146936 Commits

Author SHA1 Message Date
Thomas Dinges
c403b654ba Merge branch 'blender-v4.4-release' 2025-02-24 15:02:46 +01:00
Thomas Dinges
da2555e41c Release: Update license.md for 4.4 2025-02-24 15:01:55 +01:00
Dalai Felinto
e7214cbd31 Fix: missed point_cloud for node tools and more aggressive renaming
The issue was introduced on 1584cd9aa5 (see !134911 for details).

This fixes this and rename the remaining point_cloud from the API.
The DNA is left untouched, so users don't need to re-enable the
experimental point cloud feature.

Pull Request: https://projects.blender.org/blender/blender/pulls/134927
2025-02-24 14:43:08 +01:00
Falk David
0db9486057 Merge branch 'blender-v4.4-release' 2025-02-24 14:12:27 +01:00
Falk David
8cf9d01453 Fix #134909: Crazyspace has incorrect deformed positions due to armature modifier
The fix 8af27ce27e assumed that
the `edit_hints->positions()` were always empty and that we would always
fallback to using the evalauted positions instead.

But if the edit hints are populated, this fails. In this case, we populate the
positions in `remember_deformed_positions_if_necessary`.

The fix makes sure that we write to the `edit_hint` positions if they are
populated.

Pull Request: https://projects.blender.org/blender/blender/pulls/135033
2025-02-24 13:52:42 +01:00
Jeroen Bakker
3b5c3e70b1 SubDiv: Use shader create info for stretch overlays
This PR migrates subdiv_vbo_edituv_strech_*_comp.glsl to use
shader create info.

Pull Request: https://projects.blender.org/blender/blender/pulls/135038
2025-02-24 13:32:53 +01:00
Jeroen Bakker
1f0bc6bbe6 SubDiv: Use shader create info for sculpt data
This PR migrates subdiv_vbo_sculpt_data_comp.glsl to use
shader create info.

Pull Request: https://projects.blender.org/blender/blender/pulls/135032
2025-02-24 12:58:13 +01:00
Sybren A. Stüvel
857743db9d USD: import skeletal animation as slotted Actions
The USD importer was still creating legacy Actions, which are no longer
supported in Blender 4.4. This commit updates the code to produce
slotted Actions instead.

This also avoids the need to create F-Curves "from scratch", but rather
uses the available functionality. This makes the code somewhat easier to
maintain.

Pull Request: https://projects.blender.org/blender/blender/pulls/134866
2025-02-24 12:39:52 +01:00
Omar Emara
c29971c688 Fix #135010: Crash when using Denoise node
Blender crashes when using the Denoise node. That's because the code
assumes normal input would have 4-channels, while this may not be the
case. To fix this, use the channels count from the result or the GPU
texture directly.
2025-02-24 13:22:40 +02:00
Habib Gahbiche
4e069f8f5a Tests: Compositor: update failing images only
Previously, when a file output test failed, all images within the same
test case were updated, even images that did not cause the test to fail.

This patch only updates changed/removed images so when the test is run
using `BLENDER_TEST_UPDATE=1 ctest -R compositor_cpu_file_output` git
will only show the modified, added or removed images

Pull Request: https://projects.blender.org/blender/blender/pulls/134852
2025-02-24 12:09:06 +01:00
YimingWu
981246ef4a Fix #134969: Grease Pencil: Ensure correct mode for image tracing
When source reference image is a single image type, selecting "sequence"
mode for tracing image into grease pencil will result in a crash in
`trace_end_job` because it's trying to finalize more frames than traced,
now ensures tracing mode to be `Single` when reference image is single
image type even when tracing mode selector is set to sequence.

Pull Request: https://projects.blender.org/blender/blender/pulls/134981
2025-02-24 11:51:46 +01:00
Janne Nylander
cefc6626f1 Fix #134985: Merging layers resets layer opacity
Layer had their opacity reset whenever a modifier was applied.
This was due to the property not being transferred when a new GreasePencil
object was created in `geometry::merge_layers` function. This PR makes sure
to transfer the Layer opacity (similar to other layer properties).

Pull Request: https://projects.blender.org/blender/blender/pulls/135006
2025-02-24 11:45:02 +01:00
Clément Foucault
a79bc953d3 Fix #134886: Crash with Subdivision modifier update
This was caused by 91de4a50ab refactor which replaced
the evaluator cache singleton by local variable.

It was unknown that the evaluators in the cache
are actually referenced by the modifier data.

To fix this and fix the thread-unsafety of the global
variable, a mutex is introced around a reduced critical
section inside `draw_subdiv_create_requested_buffers`.

The global evaluator cache is now also refcounted to allow
freeing of the cache when no evaluator is referenced
anymore.

Pull Request: https://projects.blender.org/blender/blender/pulls/134926
2025-02-24 11:37:57 +01:00
Laurynas Duburas
2c42294557 Curves: add Split operator
Adds Split operator to curves. It should have the same behavior as the
corresponding operator for legacy curves.

Pull Request: https://projects.blender.org/blender/blender/pulls/131788
2025-02-24 11:32:59 +01:00
Bastien Montagne
fc6a15b2eb Merge branch 'blender-v4.4-release' 2025-02-24 11:30:43 +01:00
Bastien Montagne
847a50fe46 I18N: Updated UI translations from git/weblate repository (8b79ffdf509885). 2025-02-24 11:29:25 +01:00
Jacques Lucke
dcd5e54f58 BLI: ignore empty lines when parsing CSV files 2025-02-24 11:26:43 +01:00
Lukas Tönne
8a1e29be0d Merge branch 'blender-v4.4-release' 2025-02-24 10:27:39 +01:00
Lukas Tönne
63c460d93d Fix #134482: Grease Pencil: Interpolation creates uninitialized values
This was partially fixed in ef844bad but left some unhandled corner cases with
uninitialized memory.

The core problem is that the `dst_curve_mask` used by the interpolation
functions can contain indices that don't actually exist in either the "from" or
"to" source drawings. Specifically when the "from" drawing has more curves, the
indices are still used but the supplemental `to_curve_indices` array contains
`-1` entries, indicating that only the "from" curve should be used.

The main copy code for positions takes this into account, but the generic copy
of attributes below that does not! It passes the `dst_curve_mask` straight into
the `array_utils` functions and that causes crashes. The original fix in
ef844bad was to clamp the size of the index mask, but the way this was done
could lead to empty index masks, leaving attribute values uninitialized.

The correct solution is to use index masks that exclude invalid entries for the
respective source curves. The new masks are non-overlapping, so the full set of
destination curves can be filled by combining these masks.

Pull Request: https://projects.blender.org/blender/blender/pulls/134865
2025-02-24 10:26:53 +01:00
Omar Emara
7ab7e1efa6 Fix #134939: Passes are incorrectly interpreted as vectors
Some passes are now interpreted as vectors by the compositor Image node.
This is because it assumes 3-channel passes are always vector, but this
is not the case for passes that are RGB without an alpha channel. To fix
this, we also consider channel IDs to disambiguate the type of the pass.
2025-02-24 11:17:36 +02:00
Philipp Oeser
76cf859b33 Merge branch 'blender-v4.4-release' 2025-02-24 08:49:42 +01:00
Philipp Oeser
866e3d28c1 Fix #134821: "Copy To Selected" can act on non-matching nodes
Was reported for alt-editing, thats the same code though.

Previously ( da1038c768 ), the check for "matching" nodes was based on
the `legacy_type`.
This does not uniquely identify a node type, only the `idname` does.
By "matching", I mean having the same properties (so later setting
values can happen on all selected nodes).

If we allow "non-matching" nodes into our list in
`UI_context_copy_to_selected_list`, setting values on non-existent
properties later can act up (throwing `AttributeError` , also
`RNA_property_boolean_set` would actually try to create an equally named
IDP).

Better to exclude these as soon as possible, now remove nodes from
"selected_nodes" based on the `idname` (rather than `legacy_type`), this
way we can be sure properties match.

Pull Request: https://projects.blender.org/blender/blender/pulls/134930
2025-02-24 08:49:11 +01:00
Harley Acheson
5f6c919553 Merge branch 'blender-v4.4-release' 2025-02-23 13:42:21 -08:00
Harley Acheson
89f61ee6cb Fix: Use Font Flag to Identify Default Fonts
with #133413 the intent was that VSE Text strips would not use the
fallback font stack if using a custom (non-default) font. However this
determination was done by comparing the font id. This was very weak as
the id can vary quite a bit within the first few fonts. This PR instead
adds a BLF function (BLF_is_builtin) that uses BLF_DEFAULT font flag
instead.

Pull Request: https://projects.blender.org/blender/blender/pulls/135014
2025-02-23 22:41:08 +01:00
Harley Acheson
4e0d5647a8 Merge branch 'blender-v4.4-release' 2025-02-23 13:20:17 -08:00
Harley Acheson
12b1f8bd7a Fix #134972: Do Not Render Text Characters in Control Code Range
Text characters in the CO Controls range, 0-31, are not meant to have
any displayable representation. For most Blender code this hasn't
mattered since we usually specifically exclude this range in text
processing. But for times when we don't we need to avoid rendering
glyphs in this range as some fonts contain blank (but not empty) items
here.

Pull Request: https://projects.blender.org/blender/blender/pulls/135013
2025-02-23 22:19:09 +01:00
Lukas Stockner
e6839df2a3 Cleanup: Cycles: Deduplicate code in geometry_attributes.cpp
#134644 would make this even worse, so it's time to clean up a bit.

Pull Request: https://projects.blender.org/blender/blender/pulls/134645
2025-02-23 16:34:34 +01:00
Campbell Barton
44d6ff6f8b Merge branch 'blender-v4.4-release' 2025-02-23 22:21:29 +11:00
Campbell Barton
0013db5aef Fix #134948: face orientation depends on pivot type (for a single face)
Technically a regression in [0] since switching the pivot between
the "Median Point" and "Active Element" would previously use the
same orientation with a single face selected.

However the same issue existed when multiple faces were selected so
changing the pivot type can still change the orientation in some
situations.

Restore the previous behavior by removing logic to pick the "best"
tangent when a single face is selected.

[0]: c7104f5392
2025-02-23 22:19:27 +11:00
Campbell Barton
ab77b6066b Cleanup: correct argument names in recent RNA API function 2025-02-23 21:12:51 +11:00
Campbell Barton
4a6d687d53 PyAPI: Support KeyMap.keymap_items.find_match(...)
There was no convenient way for an add-on to show it's "user"
key-map items in the preferences, "user" meaning the key-map
item which is edited in the key-map editor, not the original
key-map item created in `wm.keyconfigs.addon`.

Add a method to key-maps to lookup a user key-map item from an
add-on key-map & key-map-item.

Ref !134830
2025-02-23 21:05:19 +11:00
Campbell Barton
28126b83a5 PyAPI: Support KeyConfig.keymaps.find_match(...)
Add a convenience function to find the matching key-map
from another key-configuration.

This is a more convenient alternative to expanding the
ID, space_id & region_id from the key-map, then passing these
to the "find(...)" method.

Split out of !134830.
2025-02-23 21:02:56 +11:00
Campbell Barton
85af07f438 Cleanup: spelling in comments 2025-02-23 21:02:54 +11:00
Campbell Barton
ed4a0faccf Cleanup: quiet unused variable warning 2025-02-23 21:02:53 +11:00
Pratik Borhade
8eb84fdf99 Cleanup: Grease Pencil: Remove unused drawing vector
Noticed during !134899

Pull Request: https://projects.blender.org/blender/blender/pulls/134900
2025-02-22 11:17:42 +01:00
Pratik Borhade
33b4835471 Merge branch 'blender-v4.4-release' 2025-02-22 15:40:22 +05:30
Pratik Borhade
92d1764e30 Fix #134843: Grease Pencil: Crash duplicating active keyframe
Crash in above operation when no drawing exists at current frame. This
is due to accessing value from a nullopt optional. Not fixed with extra
condition before calling `value()`. Also moved this logic into a lambda to
avoid duplicate code.

Pull Request: https://projects.blender.org/blender/blender/pulls/134910
2025-02-22 11:07:20 +01:00
Julien Duroure
4137678033 Merge branch 'blender-v4.4-release' 2025-02-22 09:03:09 +01:00
Julien Duroure
dafff07ad9 Fix: glTF exporter: remove empty action in filter list when refresh 2025-02-22 09:02:06 +01:00
Julien Duroure
a94c31e8c7 Merge branch 'blender-v4.4-release' 2025-02-22 08:59:39 +01:00
Julien Duroure
1fcbab0503 Fix: glTF exporter: Fix typo in gltfpack option 2025-02-22 08:59:01 +01:00
Julien Duroure
63d086d8a9 Merge branch 'blender-v4.4-release' 2025-02-22 08:57:01 +01:00
Julien Duroure
9ea0655edf Fix: glTF exporter: Fix typo in cache system, leading to endless loop 2025-02-22 08:56:08 +01:00
Julien Duroure
8d61eb49c0 Merge branch 'blender-v4.4-release' 2025-02-22 08:54:16 +01:00
Julien Duroure
69adbd3af1 Fix: glTF exporter: fix filter on collection when using both collection exporter and full collection hierarchy" 2025-02-22 08:53:01 +01:00
Julien Duroure
a05aaec6d4 Merge branch 'blender-v4.4-release' 2025-02-22 08:51:31 +01:00
Julien Duroure
a2aabd75bc Fix: glTF exporter: export all single armature actions only when "actions" mode
Other modes are not compatible with this option
2025-02-22 08:50:14 +01:00
Julien Duroure
eadc6bee55 Merge branch 'blender-v4.4-release' 2025-02-22 08:47:33 +01:00
Julien Duroure
3af38e1132 Fix: glTF exporter: Reset skin if mesh failed to export 2025-02-22 08:46:14 +01:00
Sean Kim
02221289e7 Merge branch 'blender-v4.4-release' 2025-02-21 16:35:54 -08:00