Campbell Barton
d53133d25f
fix for border de-selecting with sync selection
2012-04-25 11:31:01 +00:00
Antony Riakiotakis
7ac4bd9105
Enable building of the installer with MinGW-w64, patch by Caleb Joseph (Dobz) thanks a lot!
2012-04-25 11:15:55 +00:00
Campbell Barton
7669d0e317
disable bevel for release after discussion with brecht and sergey, this works far too poorly to be included in release.
2012-04-25 10:24:31 +00:00
Campbell Barton
bb7db93837
temp disable 'use last operator settings' - too unreliable, we keep getting reports in about some menu item not working right, will try have this ready by next release.
2012-04-25 10:09:31 +00:00
Campbell Barton
6cc48ec555
mesh.validate() / BKE_mesh_validate() --- functions now check for duplicate vertices used within the same polygon.
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(which would crash otherwise)
2012-04-25 07:23:20 +00:00
Sergey Sharybin
398cf78c25
Update for startup.blend: remove vertex color layer from default cube
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Pardon for updating this so close to release, but it's annoying to have
such a layer and in some cases it leads to unwanted sideeffects.
This layer was added by accident when was fixing flags for brushes,
didn't notice entering vertex paint mode automatically creates
vertex color layer.
2012-04-25 06:28:45 +00:00
Campbell Barton
ee6aaafd31
code cleanup: typos and set gcc attributes for string formatting.
2012-04-25 06:06:40 +00:00
Nicholas Bishop
d87ca16fb8
Small type fix for BMEditMesh.lastDataMask, should be 64-bit.
2012-04-25 03:44:01 +00:00
Campbell Barton
e7eac6c3f2
fix [ #31080 ], edge slide UV correction wasnt working for UVs surrounding the end of the slide selection (one edge sliding on a grid for example).
2012-04-25 02:46:32 +00:00
Campbell Barton
c4abd6cf5a
code cleanup: edge slide code had oddly named variables, added some comments and renamed vars.
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also made BM_elem_select_set() a function (was a macro calling a function).
2012-04-25 01:24:55 +00:00
Mike Erwin
b12fd22791
ndof: avoid potential buffer overflow in libspnav
2012-04-25 01:24:29 +00:00
Campbell Barton
0943f4bc77
now vertex paint uses the same overrides as weight paint - so wire draw mode allows vertex paint to be unlit (which is quite handy, previously you had to hide lamps).
2012-04-24 23:47:10 +00:00
Campbell Barton
48893dba24
style cleanup: no functional changes
2012-04-24 22:50:49 +00:00
Campbell Barton
47b6b60e5a
code cleanup: no functional change - had both EDBM_editselection_* and BM_editselection_* funcs, replace EDBM_ funcs.
2012-04-24 21:19:18 +00:00
Campbell Barton
d92a4ceb35
code cleanup: dont use bmesh operator flags outside a bmesh operator, use hflag tagging instead.
2012-04-24 20:33:39 +00:00
Campbell Barton
e017621f6a
code cleanup: rename UV functions to closer match bmesh api
2012-04-24 19:59:06 +00:00
Campbell Barton
25b6260c58
bmesh: fix selection flushing when editing UV's and sync selection is enabled, and edge mode is in the 3D view.
2012-04-24 19:53:00 +00:00
Campbell Barton
b5be51c508
bmesh/uv editor
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- selecting in UV window with sync-sel enabled now sets/validates sel-history.
- border de-select now clears sel history.
2012-04-24 19:28:18 +00:00
Campbell Barton
c2ede58d68
fix [ #31083 ] "Hide Selected" through Menu Operation doesn't work well
2012-04-24 17:50:01 +00:00
Antony Riakiotakis
75addcf233
Lower optimization settings for MinGW-w64. Full optimization causes artifacts with empties and gods know what else. Turned on -ftree-vectorize to match MSVC behaviour for 64bit.
2012-04-24 17:20:51 +00:00
Sergey Sharybin
166b3523f0
Prevent adding objects to be added to a group which is used as dupli-group for this object
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when using "Add Selected to Active Group" operator,
2012-04-24 16:35:20 +00:00
Antony Riakiotakis
791933b9a7
remove leftover files from last commit
2012-04-24 16:23:47 +00:00
Antony Riakiotakis
4e6590067d
revert 45924, not a very clean solution, especially for external libraries and looks like -fpermissive is used in linux too
2012-04-24 16:14:23 +00:00
Antony Riakiotakis
749d284b49
MinGW-w64 enable full optimization for C++ too
2012-04-24 14:51:23 +00:00
Antony Riakiotakis
0db3c5f743
Remove mingw-w64 errors from loss of precision by converting 64bit pointers to ints. All cases found were harmless and the error behaviour could be turned off by the -fpermissive flag but I'd rather keep that off to detect any real problems should they arise.
2012-04-24 14:33:44 +00:00
Antony Riakiotakis
4782522379
Add libMV and Scons support for MinGW-w64, patches by Caleb Joseph with slight modifications.
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Thanks!
2012-04-24 12:57:58 +00:00
Campbell Barton
bde288d656
crash fix for brush select when no object is active
2012-04-24 12:27:38 +00:00
Campbell Barton
e06e338e20
fix [ #31079 ] Revision 45893 crashes when I try to open a certain file created in it.
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nasty bug going from 2.63 --> 2.62 --> 2.63, could have incorrect/corrupt data.
fix checks for this case and clears the customdata layer.
2012-04-24 10:25:12 +00:00
Antony Riakiotakis
b84cdafbb5
Add cycles support for MinGW-w64
2012-04-24 09:58:03 +00:00
Campbell Barton
9204f11052
fix for possible error building with debian
2012-04-24 09:45:56 +00:00
Campbell Barton
a667492d0e
fix [ #30997 ] Bevel angle option is broken (bevel vertex only)
2012-04-24 05:38:11 +00:00
Erwin Coumans
782cf3f844
Peer pressure :) Fix some very public (but probably harmless) errors in extern/bullet2, it will propagate to the Bullet soon from here:
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https://www.assembla.com/code/bullet3/subversion/nodes
Thanks to Campbell for letting me know
Fixed described by Sean here:
http://stackoverflow.com/questions/818535/how-can-i-set-all-bits-to-1-in-a-binary-number-of-an-unknown-size
2012-04-24 05:28:19 +00:00
Campbell Barton
f02694f5a4
workaround for vertex bevel modifier failing since the BMesh update.
2012-04-24 05:02:53 +00:00
Campbell Barton
077cbaddf0
- remove unneeded len_v3v3 in bevel code
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- remove dead assignments from vgroup-blend
2012-04-24 04:44:51 +00:00
Campbell Barton
4ff038c411
screenshot operator now adds file extension in the file selector and has its own save options rather then using the render options (works like image save a copy).
2012-04-24 02:01:23 +00:00
Campbell Barton
b374d9b20f
fix for CcdPhysicsController::RelativeRotate reading 2 values past the input.
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note: this function isn't used but may as well fix.
2012-04-24 01:52:59 +00:00
Campbell Barton
6f1019e869
add inset and bridge to mesh specials menu (along side bevel) + typo fix.
2012-04-24 01:04:37 +00:00
Campbell Barton
c1c022342c
fix for invalid use of memset when loading tiff images
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- memset(..., 1.0); // isnt valid
- memset(pointer, sizeof(pointer)) // was using the sizeof the pointer, not the size of the array, since this was to fill in alpha values it was obviously wrong.
2012-04-23 23:57:17 +00:00
Campbell Barton
03f451f2f1
fix own error with subdivision (broke icosphere), also noticed icosphere vanished at subd-5 which didnt happen before bmesh.
2012-04-23 23:01:03 +00:00
Antony Riakiotakis
6859537679
Enable support for OpenEXR on cmake for MinGW64
2012-04-23 22:56:34 +00:00
Antony Riakiotakis
7cc4353dff
Update knife tool header to reflect that spacebar can be used for confirm too.
2012-04-23 21:04:26 +00:00
Antony Riakiotakis
8b476d0275
First MinGW-w64 support for cmake has been added. To test I recommend this build:
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http://sourceforge.net/projects/mingw-w64/files/Toolchains%20targetting%20Win64/Personal%20Builds/ray_linn/GCC-4.7.0-with-ada/mingw-w64-gcc-4.7.0-runtime-2.0.1-static-ada-20120330.7z/download
Other builds may also work but due to the constantly changing nature of the compiler this cannot be guaranteed. I often had to change compilers while building the libraries and this one is the one that did the job for most of them.
This first support is experimental and considered "advanced". To enable pass -DWITH_MINGW64 during cmake configuration. Also make sure to extract the compiler on C:/MinGW and that MinGW/bin is in your path. To build check out lib/mingw64.
Initially the support is lacking until I get every library compiled correctly. For now you should disable WITH_CYCLES(sorry, I know some people are dying to do benchmarks, but still a few libs to go), WITH_IMAGE_OPENEXR, WITH_OPENCOLLADA, WITH_LIBMV and WITH_CODEC_FFMPEG(links but hangs on startup).
Still the tools are working, the memory limit is increased and due to the experimental nature of the setup, full optimization with SSE2 is available, which makes the build quite fast. Also the compiler and especially, the linker are way faster than regular MinGW.
The wiki docs have also updated. Happy testing!
2012-04-23 20:09:59 +00:00
Brecht Van Lommel
95432a2a2b
Fix #31065 : cycles render crash with large node groups, increased the stack
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size now, this seems to work well after some testing.
Fix: material override not working on objects without a material assigned.
2012-04-23 18:15:38 +00:00
Daniel Genrich
fb6ee37aa2
corrected more issues from [ #31069 ] Analyzing the Blender project with PVS-Studio.
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Remark: I think that "!(nbored & CFBnd)" would be correct but it introduced other bugs so, I just quiet compiler warnings leaving the running system untouched.
2012-04-23 17:33:12 +00:00
Campbell Barton
b8c4c54ff0
corrected more issues from [ #31069 ] Analyzing the Blender project with PVS-Studio
2012-04-23 16:29:13 +00:00
Campbell Barton
bfcdd45245
corrections from an article about using PVS-Studio static checker with blender - http://www.viva64.com/en/b/0145/
2012-04-23 15:54:43 +00:00
Sergey Sharybin
9d40c3046b
Fix #31072 : Making texture single user was modifying textures of original material
2012-04-23 15:51:25 +00:00
Campbell Barton
f7a59fd1cf
rip tool again (this in infact an old bug), when selecting an edge to extend the splitting to, dont step over manifold edges. - would result in duplicate edges.
2012-04-23 15:35:07 +00:00
Campbell Barton
cccd4b72e5
fix memory leak in rip tool (again own fault).
2012-04-23 15:26:06 +00:00
Campbell Barton
eff325a98c
minor changes to rip internals
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- check if vertex ripping has no effect.
- no need to flush selection for vertex rip.
2012-04-23 15:18:12 +00:00