Commit Graph

47594 Commits

Author SHA1 Message Date
Matt Ebb
f261a22263 Committing patch [#26960] bu MiikaH, fixes bug:
[#26945] Hue Correct doesn't Hue But Rather Saturate

thanks!
2011-04-17 22:11:23 +00:00
Tamito Kajiyama
2497af95a1 Merged changes in the trunk up to revision 36199. 2011-04-17 14:20:43 +00:00
Campbell Barton
0862abf68b change unit evaluation only to do try the units replacements if evaluating with python fails, in rare cases its possible a valid python expression could get units applied to it. 2011-04-17 12:47:20 +00:00
Sergey Sharybin
d00f664ee0 Fix #26989: Smooth tangent Iteration field in Curve panel not responding.
Not sure what's the uint of step argument for RNA_def_property_ui_range, but
i just set the same values as in other cases used (like Camera.draw_size)
2011-04-17 12:13:02 +00:00
Peter Schlaile
163dbded30 == Sequencer ==
Fixes Fix for [#25713] VSE shows and renders wrong straight alpha gradient even after convert to pr
(see revision: 34540, fix by Janne)

By not breaking the seqcache interface API.

Added comments to header file, so that it is easier to understand, how the
cache API is supposed to work.
2011-04-17 10:05:27 +00:00
M.G. Kishalmi
69f9104ea7 fix #26957
spotlights halo and intensity tooltip had "(buffer shadow)" in there,
while it works just fine with no-shadow and ray-shadow.

the volumetric "step" property is only visible with buffershadows
anyways.
2011-04-17 08:38:27 +00:00
Joseph Eagar
2a24370bab =bmesh= fixed a shapekey issue with undo 2011-04-17 05:08:03 +00:00
Joseph Eagar
0e9ce1b40d =bmesh= odd bug, sometimes edge slide would result in invalid derivedmesh. I had to put a recalcData() call into edge slide's free function. not sure why edge slide but not other transform tools are acting up. 2011-04-17 04:12:53 +00:00
Tamito Kajiyama
4bb277117f Fix for composite node parameter animation not working with Freestyle.
The problem was reported by ikeahloe together with a .blend file for
reproducing the issue.  Thanks!
2011-04-17 02:47:32 +00:00
Joseph Eagar
489eaaa46d =bmesh= build modifier works now, also made scanfill thread-safe 2011-04-16 23:58:49 +00:00
Joseph Eagar
a141cea6fe =bmesh= fixed a memory leak 2011-04-16 13:00:41 +00:00
Campbell Barton
99aec11acf changing the gl texture limit wasn't updating the displayed sizes. 2011-04-16 10:19:34 +00:00
Sergey Sharybin
dbf509237e Fix for IRC reported bug from Dalai:
Text editor used to add extra indentation when inserting new line from
line with dictionary. Also, fixed extra indentation when comma is inside string.
2011-04-16 09:58:50 +00:00
Campbell Barton
71f571a54d fix [#26955] GL Texture Size doesn't work.
Brecht: reverting this change you made r22532, which I cant see a reason for.
2011-04-16 09:26:45 +00:00
Joseph Eagar
372141e672 =bmesh= bevel flag fix so recursion works on single edges. 2011-04-15 23:42:43 +00:00
Campbell Barton
7f598451fc fix [#26906] Panorama Button (Camera Data Properties)
- render check for ortho/panorama combination wasn't working since the flags were not initialized at the time of checking.
- disable panorama button in ortho mode.
2011-04-15 12:08:17 +00:00
Joseph Eagar
1dd7a944a4 =bmesh= minor bugfix 2011-04-15 07:13:45 +00:00
Joseph Eagar
1be85801f0 =bmesh= fixed a uv editor crasher 2011-04-15 07:12:23 +00:00
Joseph Eagar
a354b148b5 =bmesh= connected PET now works, for the most part 2011-04-15 07:08:36 +00:00
Joseph Eagar
798e0b02c0 =bmesh= modifiers can now be applied with shapekeys 2011-04-15 05:20:18 +00:00
Campbell Barton
1fc9fabfbf possible fix [#26930] Blender 2.57 Shuts down when trying to edit 3D text
can't test but this avoids using strncat which is giving problems.
2011-04-15 03:47:54 +00:00
Joseph Eagar
d1c55039eb =bmesh= fixed crasher 2011-04-15 02:45:02 +00:00
Joseph Eagar
c785b06cc4 fixed a bug with normals 2011-04-15 02:18:24 +00:00
Joseph Eagar
005b37643d fixed idling problem 2011-04-15 02:13:37 +00:00
Campbell Barton
c8798090a7 style changes & replace some memset's with zero initializers. 2011-04-15 01:43:30 +00:00
Campbell Barton
a41c0c324a fix [#26937] Radio button text truncation should start at beginning of string
ensure start of text is always visible.

- also left in test for fix [#26933] which left it broken.
- quiet warning in AUD Py API.
2011-04-15 01:32:37 +00:00
Joseph Eagar
c98148a963 =bmesh= merge from trunk at r36153 2011-04-15 01:19:13 +00:00
Joseph Eagar
d3e4c2243d correct typo 2011-04-14 22:15:43 +00:00
Daniel Salazar
a4cc295000 float value reader in compositor backdrop (Alt + LMB Drag) should be 4 decimals like in image editor 2011-04-14 20:30:54 +00:00
Campbell Barton
5e26763b40 fix [#26933] Render Crash with Decimate Modifier 2011-04-14 17:22:05 +00:00
Campbell Barton
3ac68d7975 no functional change, avoid making stack arrays for the purpose of indexing. 2011-04-14 17:06:55 +00:00
Campbell Barton
d9c2497859 no functional change, avoid making a 4 pointer array just for an index lookup for tangents, orcos and normals. 2011-04-14 16:41:17 +00:00
Campbell Barton
5d850c16bf fix [#26902] Raytracing black dots
derivatives from reflected duplis were not taking object instance transformation into account.
2011-04-14 16:13:32 +00:00
Sergey Sharybin
31bd412447 Fix #26932: When I enable multires, and start sculpting, some parts of the mesh just disappears.
Redraw issue was caused due to different redraw rectangles used for 3d view redraw and
gathering PBVH nodes to be re-drawed. I moved redraw rect expansion with rect from
previous step into sculpt_get_redraw_rect, so now redrawing works as it was planned
some commits ago -- redraw everything to which is inside currect rectangle and rectangle
from previous stroke step -- this still prevents artifact caused by fast strokes but
mesh doesn't disappear.

Brecht, Nicholas: it's the simpliest fix i could suggest atm. I've got some more
ideas with additional node flags, but it looked more complicated for me and
made code more difficult to understand. If you could see something better (like
revert all this redraw fixes for fast strokes) please tell me.
2011-04-14 15:53:33 +00:00
Campbell Barton
5175d509ab fix [#26931] Shift+Alt+RMB only selects loops, can't deselect them - 2.57 official
own fault with fix [#26885] for selected edges having de-selected verts in some cases.
2011-04-14 15:03:28 +00:00
Campbell Barton
b1cc8ea18a incorrect documentation spotted by macouno. 2011-04-14 12:19:31 +00:00
Joshua Leung
6019b007a8 A better fix than r36151 for the Grease Pencil drawing issues in the
Image Editor.

There's already a flag in use for tagging the "special drawing in
Image Editor" case, so make use of that now.
Most of the changes here are just whitespace tweaks...
2011-04-14 04:22:52 +00:00
Joseph Eagar
0bba684d08 =bmesh= fixed a few bugs in the uv editor 2011-04-13 22:30:25 +00:00
Joseph Eagar
1c56255ca7 =bmesh=
Edge slide now handles facedata (e.g. sliding within uv
space), including multires.
2011-04-13 21:48:16 +00:00
Campbell Barton
fa63c29775 work-around for grease pencil single points in the image view drawing really large (bigger then the image). 2011-04-13 15:30:26 +00:00
Campbell Barton
5fbfbd4470 fix [#26904] Crush while open file !
commit r28002 was attempting to run do-versions on an invalid pointer.
2011-04-13 14:40:50 +00:00
Campbell Barton
8a238fb8f9 disable engine info until report popup bug is fixed. 2011-04-13 09:08:55 +00:00
Joseph Eagar
8d6657e562 =bmesh= fixed some minor bugs with bevel/knife creating duplicate/overlapping faces 2011-04-13 03:56:14 +00:00
Campbell Barton
cacc6b5ecf fix [#26895] STL import in Win 7 64bit
fixes python non-utf8 path access for file selector 'files' property.
2011-04-13 02:47:52 +00:00
Campbell Barton
b68c911931 fix for mistake checking engines on load. 2011-04-13 00:51:48 +00:00
Joseph Eagar
4d7de0796b =bmesh=
Knife tool now works on multires data, it's also
a tad bit faster now.
2011-04-13 00:35:48 +00:00
Tamito Kajiyama
4ee5dcf7ab Fix for a crash in silhouette edge detection. The problem was
reported by macouno.  Thanks!

The crash was caused by a lack of curvature information required
for smooth edges.  Now the curvature information is computed if and
only if there are smooth edges.  This leads to a minor performance
improvement, because in the past the curvature information was
always computed when the Face Smoothness was enabled.

(To be precise, the above description is true when both the Ridges
and Valleys and Suggestive Contours options are disabled.  If they
are enabled, the curvature information is always computed because
it is necessary for the determination of these edge natures.)
2011-04-12 22:17:15 +00:00
Thomas Dinges
84e793a6f9 Crap, there was still a old Link to Release Logs. Maybe retag, after this and last commit (Tooltip error in Splash Screen) ? 2011-04-12 21:17:31 +00:00
Andrea Weikert
d78220549b fix for compile issue on MSVC 2008 due to macro expansion differences with gcc. 2011-04-12 17:58:54 +00:00
Campbell Barton
771390793f fix for crash when pressing 'Copy Startup Settings', was using out of date main database. 2011-04-12 17:18:02 +00:00