Files
test2/source/blender/makesrna/intern/rna_texture.cc
Aras Pranckevicius f685f23434 ImBuf: Remove pre-2.80 Texture mipmaps/filters
Removes various image filtering/mipmapping leftovers from
pre-2.80 days.

Code: removes all mipmap handling from ImBuf (which is about half of
ImBuf struct size), removes now unused "sample procedural texture
with mipmaps" code, now-unused FELINE filter, etc. The osatex
parameter to various CPU texture sampling functions is never
actually used, which means none of the mipmap code was ever executing.

User visible part: there were settings on the legacy Texture data
block (as used by Brushes etc.), under Sampling section: "MIP Map",
"Gaussian Filter", "Filter Type", "Eccentricity", "Minimum Size" --
they had no effect anywhere, so they are gone, and what remains is
only "Interpolation" and "Size".

RNA / Python API part: removes the ImageTexture RNA properties
corresponding to the above: filter_type, use_mipmap, use_mipmap_gauss,
filter_lightprobes, filter_eccentricity, use_filter_size_min.

Pull Request: https://projects.blender.org/blender/blender/pulls/139978
2025-06-09 11:35:19 +02:00

1609 lines
64 KiB
C++

/* SPDX-FileCopyrightText: 2023 Blender Authors
*
* SPDX-License-Identifier: GPL-2.0-or-later */
/** \file
* \ingroup RNA
*/
#include <cfloat>
#include <cstdlib>
#include "DNA_texture_types.h"
#include "BKE_paint.hh"
#include "BLT_translation.hh"
#include "RNA_define.hh"
#include "RNA_enum_types.hh"
#include "rna_internal.hh"
#include "WM_api.hh"
#include "WM_types.hh"
const EnumPropertyItem rna_enum_texture_type_items[] = {
{0, "NONE", 0, "None", ""},
{TEX_BLEND, "BLEND", ICON_TEXTURE, "Blend", "Procedural - create a ramp texture"},
{TEX_CLOUDS,
"CLOUDS",
ICON_TEXTURE,
"Clouds",
"Procedural - create a cloud-like fractal noise texture"},
{TEX_DISTNOISE,
"DISTORTED_NOISE",
ICON_TEXTURE,
"Distorted Noise",
"Procedural - noise texture distorted by two noise algorithms"},
{TEX_IMAGE,
"IMAGE",
ICON_IMAGE_DATA,
"Image or Movie",
"Allow for images or movies to be used as textures"},
{TEX_MAGIC,
"MAGIC",
ICON_TEXTURE,
"Magic",
"Procedural - color texture based on trigonometric functions"},
{TEX_MARBLE,
"MARBLE",
ICON_TEXTURE,
"Marble",
"Procedural - marble-like noise texture with wave generated bands"},
{TEX_MUSGRAVE,
"MUSGRAVE",
ICON_TEXTURE,
"Musgrave",
"Procedural - highly flexible fractal noise texture"},
{TEX_NOISE,
"NOISE",
ICON_TEXTURE,
"Noise",
"Procedural - random noise, gives a different result every time, for every frame, for every "
"pixel"},
{TEX_STUCCI, "STUCCI", ICON_TEXTURE, "Stucci", "Procedural - create a fractal noise texture"},
{TEX_VORONOI,
"VORONOI",
ICON_TEXTURE,
"Voronoi",
"Procedural - create cell-like patterns based on Worley noise"},
{TEX_WOOD,
"WOOD",
ICON_TEXTURE,
"Wood",
"Procedural - wave generated bands or rings, with optional noise"},
{0, nullptr, 0, nullptr, nullptr},
};
#ifndef RNA_RUNTIME
static const EnumPropertyItem blend_type_items[] = {
{MTEX_BLEND, "MIX", 0, "Mix", ""},
RNA_ENUM_ITEM_SEPR,
{MTEX_DARK, "DARKEN", 0, "Darken", ""},
{MTEX_MUL, "MULTIPLY", 0, "Multiply", ""},
RNA_ENUM_ITEM_SEPR,
{MTEX_LIGHT, "LIGHTEN", 0, "Lighten", ""},
{MTEX_SCREEN, "SCREEN", 0, "Screen", ""},
{MTEX_ADD, "ADD", 0, "Add", ""},
RNA_ENUM_ITEM_SEPR,
{MTEX_OVERLAY, "OVERLAY", 0, "Overlay", ""},
{MTEX_SOFT_LIGHT, "SOFT_LIGHT", 0, "Soft Light", ""},
{MTEX_LIN_LIGHT, "LINEAR_LIGHT", 0, "Linear Light", ""},
RNA_ENUM_ITEM_SEPR,
{MTEX_DIFF, "DIFFERENCE", 0, "Difference", ""},
{MTEX_SUB, "SUBTRACT", 0, "Subtract", ""},
{MTEX_DIV, "DIVIDE", 0, "Divide", ""},
RNA_ENUM_ITEM_SEPR,
{MTEX_BLEND_HUE, "HUE", 0, "Hue", ""},
{MTEX_BLEND_SAT, "SATURATION", 0, "Saturation", ""},
{MTEX_BLEND_COLOR, "COLOR", 0, "Color", ""},
{MTEX_BLEND_VAL, "VALUE", 0, "Value", ""},
{0, nullptr, 0, nullptr, nullptr},
};
#endif
#ifdef RNA_RUNTIME
# include <fmt/format.h>
# include "DNA_particle_types.h"
# include "MEM_guardedalloc.h"
# include "RNA_access.hh"
# include "BKE_brush.hh"
# include "BKE_colorband.hh"
# include "BKE_context.hh"
# include "BKE_image.hh"
# include "BKE_main.hh"
# include "BKE_main_invariants.hh"
# include "BKE_node_legacy_types.hh"
# include "BKE_node_runtime.hh"
# include "BKE_node_tree_update.hh"
# include "BKE_texture.h"
# include "DEG_depsgraph.hh"
# include "DEG_depsgraph_build.hh"
# include "ED_node.hh"
# include "ED_render.hh"
static StructRNA *rna_Texture_refine(PointerRNA *ptr)
{
Tex *tex = (Tex *)ptr->data;
switch (tex->type) {
case TEX_BLEND:
return &RNA_BlendTexture;
case TEX_CLOUDS:
return &RNA_CloudsTexture;
case TEX_DISTNOISE:
return &RNA_DistortedNoiseTexture;
case TEX_IMAGE:
return &RNA_ImageTexture;
case TEX_MAGIC:
return &RNA_MagicTexture;
case TEX_MARBLE:
return &RNA_MarbleTexture;
case TEX_MUSGRAVE:
return &RNA_MusgraveTexture;
case TEX_NOISE:
return &RNA_NoiseTexture;
case TEX_STUCCI:
return &RNA_StucciTexture;
case TEX_VORONOI:
return &RNA_VoronoiTexture;
case TEX_WOOD:
return &RNA_WoodTexture;
default:
return &RNA_Texture;
}
}
static void rna_Texture_update(Main *bmain, Scene * /*scene*/, PointerRNA *ptr)
{
ID *id = ptr->owner_id;
if (GS(id->name) == ID_TE) {
Tex *tex = (Tex *)ptr->owner_id;
DEG_id_tag_update(&tex->id, 0);
DEG_id_tag_update(&tex->id, ID_RECALC_EDITORS);
WM_main_add_notifier(NC_TEXTURE, tex);
WM_main_add_notifier(NC_MATERIAL | ND_SHADING_DRAW, nullptr);
}
else if (GS(id->name) == ID_NT) {
bNodeTree *ntree = (bNodeTree *)ptr->owner_id;
BKE_main_ensure_invariants(*bmain, ntree->id);
}
}
static void rna_Texture_mapping_update(Main *bmain, Scene *scene, PointerRNA *ptr)
{
ID *id = ptr->owner_id;
TexMapping *texmap = static_cast<TexMapping *>(ptr->data);
BKE_texture_mapping_init(texmap);
if (GS(id->name) == ID_NT) {
bNodeTree *ntree = (bNodeTree *)ptr->owner_id;
/* Try to find and tag the node that this #TexMapping belongs to. */
for (bNode *node : ntree->all_nodes()) {
/* This assumes that the #TexMapping is stored at the beginning of the node storage. This is
* generally true, see #NodeTexBase. If the assumption happens to be false, there might be a
* missing update. */
if (node->storage == texmap) {
BKE_ntree_update_tag_node_property(ntree, node);
}
}
}
rna_Texture_update(bmain, scene, ptr);
}
static void rna_Color_mapping_update(Main * /*bmain*/, Scene * /*scene*/, PointerRNA * /*ptr*/)
{
/* nothing to do */
}
/* Used for Texture Properties, used (also) for/in Nodes */
static void rna_Texture_nodes_update(Main * /*bmain*/, Scene * /*scene*/, PointerRNA *ptr)
{
Tex *tex = (Tex *)ptr->owner_id;
DEG_id_tag_update(&tex->id, 0);
DEG_id_tag_update(&tex->id, ID_RECALC_EDITORS);
WM_main_add_notifier(NC_TEXTURE | ND_NODES, tex);
}
static void rna_Texture_type_set(PointerRNA *ptr, int value)
{
Tex *tex = (Tex *)ptr->data;
BKE_texture_type_set(tex, value);
}
void rna_TextureSlotTexture_update(bContext *C, PointerRNA *ptr)
{
DEG_relations_tag_update(CTX_data_main(C));
rna_TextureSlot_update(C, ptr);
}
void rna_TextureSlot_update(bContext *C, PointerRNA *ptr)
{
ID *id = ptr->owner_id;
DEG_id_tag_update(id, 0);
switch (GS(id->name)) {
case ID_MA:
WM_main_add_notifier(NC_MATERIAL | ND_SHADING, id);
WM_main_add_notifier(NC_MATERIAL | ND_SHADING_DRAW, id);
break;
case ID_WO:
WM_main_add_notifier(NC_WORLD, id);
break;
case ID_LA:
WM_main_add_notifier(NC_LAMP | ND_LIGHTING, id);
WM_main_add_notifier(NC_LAMP | ND_LIGHTING_DRAW, id);
break;
case ID_BR: {
Scene *scene = CTX_data_scene(C);
MTex *mtex = static_cast<MTex *>(ptr->data);
ViewLayer *view_layer = CTX_data_view_layer(C);
BKE_paint_invalidate_overlay_tex(scene, view_layer, mtex->tex);
BKE_brush_tag_unsaved_changes(reinterpret_cast<Brush *>(id));
WM_main_add_notifier(NC_BRUSH, id);
break;
}
case ID_LS:
WM_main_add_notifier(NC_LINESTYLE, id);
break;
case ID_PA: {
MTex *mtex = static_cast<MTex *>(ptr->data);
int recalc = ID_RECALC_GEOMETRY;
if (mtex->mapto & PAMAP_INIT) {
recalc |= ID_RECALC_PSYS_RESET;
}
if (mtex->mapto & PAMAP_CHILD) {
recalc |= ID_RECALC_PSYS_CHILD;
}
DEG_id_tag_update(id, recalc);
WM_main_add_notifier(NC_OBJECT | ND_PARTICLE | NA_EDITED, nullptr);
break;
}
default:
break;
}
}
std::optional<std::string> rna_TextureSlot_path(const PointerRNA *ptr)
{
MTex *mtex = static_cast<MTex *>(ptr->data);
/* if there is ID-data, resolve the path using the index instead of by name,
* since the name used is the name of the texture assigned, but the texture
* may be used multiple times in the same stack
*/
if (ptr->owner_id) {
if (GS(ptr->owner_id->name) == ID_BR) {
return "texture_slot";
}
else {
PropertyRNA *prop;
/* find the 'textures' property of the ID-struct */
PointerRNA id_ptr = RNA_id_pointer_create(ptr->owner_id);
prop = RNA_struct_find_property(&id_ptr, "texture_slots");
/* get an iterator for this property, and try to find the relevant index */
if (prop) {
int index = RNA_property_collection_lookup_index(&id_ptr, prop, ptr);
if (index != -1) {
return fmt::format("texture_slots[{}]", index);
}
}
}
}
/* this is a compromise for the remaining cases... */
if (mtex->tex) {
char name_esc[(sizeof(mtex->tex->id.name) - 2) * 2];
BLI_str_escape(name_esc, mtex->tex->id.name + 2, sizeof(name_esc));
return fmt::format("texture_slots[\"{}\"]", name_esc);
}
return "texture_slots[0]";
}
static int rna_TextureSlot_name_length(PointerRNA *ptr)
{
MTex *mtex = static_cast<MTex *>(ptr->data);
if (mtex->tex) {
return strlen(mtex->tex->id.name + 2);
}
return 0;
}
static void rna_TextureSlot_name_get(PointerRNA *ptr, char *value)
{
MTex *mtex = static_cast<MTex *>(ptr->data);
if (mtex->tex) {
strcpy(value, mtex->tex->id.name + 2);
}
else {
value[0] = '\0';
}
}
static int rna_TextureSlot_output_node_get(PointerRNA *ptr)
{
MTex *mtex = static_cast<MTex *>(ptr->data);
Tex *tex = mtex->tex;
int cur = mtex->which_output;
if (tex) {
bNodeTree *ntree = tex->nodetree;
bNode *node;
if (ntree) {
for (node = static_cast<bNode *>(ntree->nodes.first); node; node = node->next) {
if (node->type_legacy == TEX_NODE_OUTPUT) {
if (cur == node->custom1) {
return cur;
}
}
}
}
}
mtex->which_output = 0;
return 0;
}
static const EnumPropertyItem *rna_TextureSlot_output_node_itemf(bContext * /*C*/,
PointerRNA *ptr,
PropertyRNA * /*prop*/,
bool *r_free)
{
MTex *mtex = static_cast<MTex *>(ptr->data);
Tex *tex = mtex->tex;
EnumPropertyItem *item = nullptr;
int totitem = 0;
if (tex) {
bNodeTree *ntree = tex->nodetree;
if (ntree) {
EnumPropertyItem tmp = {0, "", 0, "", ""};
bNode *node;
tmp.value = 0;
tmp.name = "Not Specified";
tmp.identifier = "NOT_SPECIFIED";
RNA_enum_item_add(&item, &totitem, &tmp);
for (node = static_cast<bNode *>(ntree->nodes.first); node; node = node->next) {
if (node->type_legacy == TEX_NODE_OUTPUT) {
tmp.value = node->custom1;
tmp.name = ((TexNodeOutput *)node->storage)->name;
tmp.identifier = tmp.name;
RNA_enum_item_add(&item, &totitem, &tmp);
}
}
}
}
RNA_enum_item_end(&item, &totitem);
*r_free = true;
return item;
}
static void rna_Texture_use_color_ramp_set(PointerRNA *ptr, bool value)
{
Tex *tex = (Tex *)ptr->data;
if (value) {
tex->flag |= TEX_COLORBAND;
}
else {
tex->flag &= ~TEX_COLORBAND;
}
if ((tex->flag & TEX_COLORBAND) && tex->coba == nullptr) {
tex->coba = BKE_colorband_add(false);
}
}
static void rna_Texture_use_nodes_update(bContext *C, PointerRNA *ptr)
{
Tex *tex = (Tex *)ptr->data;
if (tex->use_nodes) {
tex->type = 0;
if (tex->nodetree == nullptr) {
ED_node_texture_default(C, tex);
}
}
rna_Texture_nodes_update(CTX_data_main(C), CTX_data_scene(C), ptr);
}
#else
static void rna_def_texmapping(BlenderRNA *brna)
{
static const EnumPropertyItem prop_mapping_items[] = {
{MTEX_FLAT, "FLAT", 0, "Flat", "Map X and Y coordinates directly"},
{MTEX_CUBE, "CUBE", 0, "Cube", "Map using the normal vector"},
{MTEX_TUBE, "TUBE", 0, "Tube", "Map with Z as central axis"},
{MTEX_SPHERE, "SPHERE", 0, "Sphere", "Map with Z as central axis"},
{0, nullptr, 0, nullptr, nullptr},
};
static const EnumPropertyItem prop_xyz_mapping_items[] = {
{0, "NONE", 0, "None", ""},
{1, "X", 0, "X", ""},
{2, "Y", 0, "Y", ""},
{3, "Z", 0, "Z", ""},
{0, nullptr, 0, nullptr, nullptr},
};
StructRNA *srna;
PropertyRNA *prop;
srna = RNA_def_struct(brna, "TexMapping", nullptr);
RNA_def_struct_ui_text(srna, "Texture Mapping", "Texture coordinate mapping settings");
prop = RNA_def_property(srna, "vector_type", PROP_ENUM, PROP_NONE);
RNA_def_property_enum_sdna(prop, nullptr, "type");
RNA_def_property_enum_items(prop, rna_enum_mapping_type_items);
RNA_def_property_ui_text(prop, "Type", "Type of vector that the mapping transforms");
RNA_def_property_update(prop, 0, "rna_Texture_mapping_update");
prop = RNA_def_property(srna, "translation", PROP_FLOAT, PROP_TRANSLATION);
RNA_def_property_float_sdna(prop, nullptr, "loc");
RNA_def_property_ui_text(prop, "Location", "");
RNA_def_property_ui_range(prop, -FLT_MAX, FLT_MAX, 1, RNA_TRANSLATION_PREC_DEFAULT);
RNA_def_property_update(prop, 0, "rna_Texture_mapping_update");
/* Not PROP_XYZ, this is now in radians, no more degrees */
prop = RNA_def_property(srna, "rotation", PROP_FLOAT, PROP_EULER);
RNA_def_property_float_sdna(prop, nullptr, "rot");
RNA_def_property_ui_text(prop, "Rotation", "");
RNA_def_property_ui_range(prop, -FLT_MAX, FLT_MAX, 100, RNA_TRANSLATION_PREC_DEFAULT);
RNA_def_property_update(prop, 0, "rna_Texture_mapping_update");
prop = RNA_def_property(srna, "scale", PROP_FLOAT, PROP_XYZ);
RNA_def_property_float_sdna(prop, nullptr, "size");
RNA_def_property_flag(prop, PROP_PROPORTIONAL);
RNA_def_property_ui_text(prop, "Scale", "");
RNA_def_property_update(prop, 0, "rna_Texture_mapping_update");
prop = RNA_def_property(srna, "min", PROP_FLOAT, PROP_XYZ);
RNA_def_property_float_sdna(prop, nullptr, "min");
RNA_def_property_ui_text(prop, "Minimum", "Minimum value for clipping");
RNA_def_property_update(prop, 0, "rna_Texture_mapping_update");
prop = RNA_def_property(srna, "max", PROP_FLOAT, PROP_XYZ);
RNA_def_property_float_sdna(prop, nullptr, "max");
RNA_def_property_ui_text(prop, "Maximum", "Maximum value for clipping");
RNA_def_property_update(prop, 0, "rna_Texture_mapping_update");
prop = RNA_def_property(srna, "use_min", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, nullptr, "flag", TEXMAP_CLIP_MIN);
RNA_def_property_ui_text(prop, "Has Minimum", "Whether to use minimum clipping value");
RNA_def_property_update(prop, 0, "rna_Texture_mapping_update");
prop = RNA_def_property(srna, "use_max", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, nullptr, "flag", TEXMAP_CLIP_MAX);
RNA_def_property_ui_text(prop, "Has Maximum", "Whether to use maximum clipping value");
RNA_def_property_update(prop, 0, "rna_Texture_mapping_update");
prop = RNA_def_property(srna, "mapping_x", PROP_ENUM, PROP_NONE);
RNA_def_property_enum_sdna(prop, nullptr, "projx");
RNA_def_property_enum_items(prop, prop_xyz_mapping_items);
RNA_def_property_ui_text(prop, "X Mapping", "");
RNA_def_property_update(prop, 0, "rna_Texture_mapping_update");
prop = RNA_def_property(srna, "mapping_y", PROP_ENUM, PROP_NONE);
RNA_def_property_enum_sdna(prop, nullptr, "projy");
RNA_def_property_enum_items(prop, prop_xyz_mapping_items);
RNA_def_property_ui_text(prop, "Y Mapping", "");
RNA_def_property_update(prop, 0, "rna_Texture_mapping_update");
prop = RNA_def_property(srna, "mapping_z", PROP_ENUM, PROP_NONE);
RNA_def_property_enum_sdna(prop, nullptr, "projz");
RNA_def_property_enum_items(prop, prop_xyz_mapping_items);
RNA_def_property_ui_text(prop, "Z Mapping", "");
RNA_def_property_update(prop, 0, "rna_Texture_mapping_update");
prop = RNA_def_property(srna, "mapping", PROP_ENUM, PROP_NONE);
RNA_def_property_enum_items(prop, prop_mapping_items);
RNA_def_property_ui_text(prop, "Mapping", "");
RNA_def_property_translation_context(prop, BLT_I18NCONTEXT_ID_IMAGE);
RNA_def_property_update(prop, 0, "rna_Texture_mapping_update");
}
static void rna_def_colormapping(BlenderRNA *brna)
{
StructRNA *srna;
PropertyRNA *prop;
srna = RNA_def_struct(brna, "ColorMapping", nullptr);
RNA_def_struct_ui_text(srna, "Color Mapping", "Color mapping settings");
prop = RNA_def_property(srna, "use_color_ramp", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, nullptr, "flag", COLORMAP_USE_RAMP);
RNA_def_property_ui_text(prop, "Use Color Ramp", "Toggle color ramp operations");
RNA_def_property_update(prop, 0, "rna_Color_mapping_update");
prop = RNA_def_property(srna, "color_ramp", PROP_POINTER, PROP_NEVER_NULL);
RNA_def_property_pointer_sdna(prop, nullptr, "coba");
RNA_def_property_struct_type(prop, "ColorRamp");
RNA_def_property_ui_text(prop, "Color Ramp", "");
RNA_def_property_update(prop, 0, "rna_Color_mapping_update");
prop = RNA_def_property(srna, "brightness", PROP_FLOAT, PROP_NONE);
RNA_def_property_float_sdna(prop, nullptr, "bright");
RNA_def_property_range(prop, 0, 2);
RNA_def_property_ui_range(prop, 0, 2, 1, 3);
RNA_def_property_ui_text(prop, "Brightness", "Adjust the brightness of the texture");
RNA_def_property_update(prop, 0, "rna_Color_mapping_update");
prop = RNA_def_property(srna, "contrast", PROP_FLOAT, PROP_NONE);
RNA_def_property_range(prop, 0.0, 5);
RNA_def_property_ui_range(prop, 0, 5, 1, 3);
RNA_def_property_ui_text(prop, "Contrast", "Adjust the contrast of the texture");
RNA_def_property_update(prop, 0, "rna_Color_mapping_update");
prop = RNA_def_property(srna, "saturation", PROP_FLOAT, PROP_NONE);
RNA_def_property_range(prop, 0, 2);
RNA_def_property_ui_range(prop, 0, 2, 1, 3);
RNA_def_property_ui_text(prop, "Saturation", "Adjust the saturation of colors in the texture");
RNA_def_property_update(prop, 0, "rna_Color_mapping_update");
prop = RNA_def_property(srna, "blend_type", PROP_ENUM, PROP_NONE);
RNA_def_property_enum_items(prop, blend_type_items);
RNA_def_property_ui_text(prop, "Blend Type", "Mode used to mix with texture output color");
RNA_def_property_update(prop, 0, "rna_Color_mapping_update");
prop = RNA_def_property(srna, "blend_color", PROP_FLOAT, PROP_COLOR);
RNA_def_property_array(prop, 3);
RNA_def_property_ui_text(prop, "Color", "Blend color to mix with texture output color");
RNA_def_property_update(prop, 0, "rna_Color_mapping_update");
prop = RNA_def_property(srna, "blend_factor", PROP_FLOAT, PROP_NONE);
RNA_def_property_ui_text(prop, "Blend Factor", "");
RNA_def_property_update(prop, 0, "rna_Color_mapping_update");
}
static void rna_def_mtex(BlenderRNA *brna)
{
StructRNA *srna;
PropertyRNA *prop;
srna = RNA_def_struct(brna, "TextureSlot", nullptr);
RNA_def_struct_sdna(srna, "MTex");
RNA_def_struct_ui_text(
srna, "Texture Slot", "Texture slot defining the mapping and influence of a texture");
RNA_def_struct_path_func(srna, "rna_TextureSlot_path");
RNA_def_struct_ui_icon(srna, ICON_TEXTURE_DATA);
prop = RNA_def_property(srna, "texture", PROP_POINTER, PROP_NONE);
RNA_def_property_pointer_sdna(prop, nullptr, "tex");
RNA_def_property_struct_type(prop, "Texture");
RNA_def_property_flag(prop, PROP_EDITABLE | PROP_CONTEXT_UPDATE);
RNA_def_property_override_flag(prop, PROPOVERRIDE_OVERRIDABLE_LIBRARY);
RNA_def_property_ui_text(prop, "Texture", "Texture data-block used by this texture slot");
RNA_def_property_update(prop, NC_MATERIAL | ND_SHADING_LINKS, "rna_TextureSlotTexture_update");
prop = RNA_def_property(srna, "name", PROP_STRING, PROP_NONE);
RNA_def_property_string_funcs(
prop, "rna_TextureSlot_name_get", "rna_TextureSlot_name_length", nullptr);
RNA_def_property_ui_text(prop, "Name", "Texture slot name");
RNA_def_property_clear_flag(prop, PROP_EDITABLE);
RNA_def_property_flag(prop, PROP_CONTEXT_UPDATE);
RNA_def_struct_name_property(srna, prop);
RNA_def_property_update(prop, 0, "rna_TextureSlot_update");
/* mapping */
prop = RNA_def_property(srna, "offset", PROP_FLOAT, PROP_TRANSLATION);
RNA_def_property_float_sdna(prop, nullptr, "ofs");
RNA_def_property_ui_range(prop, -10, 10, 10, RNA_TRANSLATION_PREC_DEFAULT);
RNA_def_property_flag(prop, PROP_CONTEXT_UPDATE);
RNA_def_property_ui_text(
prop, "Offset", "Fine tune of the texture mapping X, Y and Z locations");
RNA_def_property_update(prop, 0, "rna_TextureSlot_update");
prop = RNA_def_property(srna, "scale", PROP_FLOAT, PROP_XYZ);
RNA_def_property_float_sdna(prop, nullptr, "size");
RNA_def_property_flag(prop, PROP_PROPORTIONAL | PROP_CONTEXT_UPDATE);
RNA_def_property_ui_range(prop, -100, 100, 10, 2);
RNA_def_property_ui_text(prop, "Size", "Set scaling for the texture's X, Y and Z sizes");
RNA_def_property_update(prop, 0, "rna_TextureSlot_update");
prop = RNA_def_property(srna, "color", PROP_FLOAT, PROP_COLOR);
RNA_def_property_float_sdna(prop, nullptr, "r");
RNA_def_property_array(prop, 3);
RNA_def_property_flag(prop, PROP_CONTEXT_UPDATE);
RNA_def_property_ui_text(
prop,
"Color",
"Default color for textures that don't return RGB or when RGB to intensity is enabled");
RNA_def_property_update(prop, 0, "rna_TextureSlot_update");
prop = RNA_def_property(srna, "blend_type", PROP_ENUM, PROP_NONE);
RNA_def_property_enum_sdna(prop, nullptr, "blendtype");
RNA_def_property_enum_items(prop, blend_type_items);
RNA_def_property_flag(prop, PROP_CONTEXT_UPDATE);
RNA_def_property_ui_text(prop, "Blend Type", "Mode used to apply the texture");
RNA_def_property_update(prop, 0, "rna_TextureSlot_update");
prop = RNA_def_property(srna, "default_value", PROP_FLOAT, PROP_NONE);
RNA_def_property_float_sdna(prop, nullptr, "def_var");
RNA_def_property_flag(prop, PROP_CONTEXT_UPDATE);
RNA_def_property_ui_range(prop, 0, 1, 10, 3);
RNA_def_property_ui_text(
prop,
"Default Value",
"Value to use for Ref, Spec, Amb, Emit, Alpha, RayMir, TransLu and Hard");
RNA_def_property_update(prop, 0, "rna_TextureSlot_update");
prop = RNA_def_property(srna, "output_node", PROP_ENUM, PROP_NONE);
RNA_def_property_enum_sdna(prop, nullptr, "which_output");
RNA_def_property_enum_items(prop, rna_enum_dummy_DEFAULT_items);
RNA_def_property_flag(prop, PROP_CONTEXT_UPDATE);
RNA_def_property_enum_funcs(
prop, "rna_TextureSlot_output_node_get", nullptr, "rna_TextureSlot_output_node_itemf");
RNA_def_property_ui_text(
prop, "Output Node", "Which output node to use, for node-based textures");
RNA_def_property_update(prop, 0, "rna_TextureSlot_update");
}
static void rna_def_filter_common(StructRNA *srna)
{
PropertyRNA *prop;
prop = RNA_def_property(srna, "filter_size", PROP_FLOAT, PROP_NONE);
RNA_def_property_float_sdna(prop, nullptr, "filtersize");
RNA_def_property_range(prop, 0.1, 50.0);
RNA_def_property_ui_range(prop, 0.1, 50.0, 1, 2);
RNA_def_property_ui_text(prop, "Filter Size", "Multiply the filter size used by interpolation");
RNA_def_property_update(prop, 0, "rna_Texture_update");
}
static const EnumPropertyItem prop_noise_basis_items[] = {
{TEX_BLENDER,
"BLENDER_ORIGINAL",
0,
"Blender Original",
"Noise algorithm - Blender original: Smooth interpolated noise"},
{TEX_STDPERLIN,
"ORIGINAL_PERLIN",
0,
"Original Perlin",
"Noise algorithm - Original Perlin: Smooth interpolated noise"},
{TEX_NEWPERLIN,
"IMPROVED_PERLIN",
0,
"Improved Perlin",
"Noise algorithm - Improved Perlin: Smooth interpolated noise"},
{TEX_VORONOI_F1,
"VORONOI_F1",
0,
"Voronoi F1",
"Noise algorithm - Voronoi F1: Returns distance to the closest feature point"},
{TEX_VORONOI_F2,
"VORONOI_F2",
0,
"Voronoi F2",
"Noise algorithm - Voronoi F2: Returns distance to the 2nd closest feature point"},
{TEX_VORONOI_F3,
"VORONOI_F3",
0,
"Voronoi F3",
"Noise algorithm - Voronoi F3: Returns distance to the 3rd closest feature point"},
{TEX_VORONOI_F4,
"VORONOI_F4",
0,
"Voronoi F4",
"Noise algorithm - Voronoi F4: Returns distance to the 4th closest feature point"},
{TEX_VORONOI_F2F1, "VORONOI_F2_F1", 0, "Voronoi F2-F1", "Noise algorithm - Voronoi F1-F2"},
{TEX_VORONOI_CRACKLE,
"VORONOI_CRACKLE",
0,
"Voronoi Crackle",
"Noise algorithm - Voronoi Crackle: Voronoi tessellation with sharp edges"},
{TEX_CELLNOISE,
"CELL_NOISE",
0,
"Cell Noise",
"Noise algorithm - Cell Noise: Square cell tessellation"},
{0, nullptr, 0, nullptr, nullptr},
};
static const EnumPropertyItem prop_noise_type[] = {
{TEX_NOISESOFT, "SOFT_NOISE", 0, "Soft", "Generate soft noise (smooth transitions)"},
{TEX_NOISEPERL, "HARD_NOISE", 0, "Hard", "Generate hard noise (sharp transitions)"},
{0, nullptr, 0, nullptr, nullptr},
};
static void rna_def_texture_clouds(BlenderRNA *brna)
{
StructRNA *srna;
PropertyRNA *prop;
static const EnumPropertyItem prop_clouds_stype[] = {
{TEX_DEFAULT, "GRAYSCALE", 0, "Grayscale", ""},
{TEX_COLOR, "COLOR", 0, "Color", ""},
{0, nullptr, 0, nullptr, nullptr},
};
srna = RNA_def_struct(brna, "CloudsTexture", "Texture");
RNA_def_struct_ui_text(srna, "Clouds Texture", "Procedural noise texture");
RNA_def_struct_sdna(srna, "Tex");
prop = RNA_def_property(srna, "noise_scale", PROP_FLOAT, PROP_NONE);
RNA_def_property_float_sdna(prop, nullptr, "noisesize");
RNA_def_property_range(prop, 0.0001, FLT_MAX);
RNA_def_property_ui_range(prop, 0.0001, 2, 1, 2);
RNA_def_property_ui_text(prop, "Noise Size", "Scaling for noise input");
RNA_def_property_update(prop, 0, "rna_Texture_update");
prop = RNA_def_property(srna, "noise_depth", PROP_INT, PROP_NONE);
RNA_def_property_int_sdna(prop, nullptr, "noisedepth");
RNA_def_property_range(prop, 0, 30);
RNA_def_property_ui_range(prop, 0, 24, 1, 2);
RNA_def_property_ui_text(prop, "Noise Depth", "Depth of the cloud calculation");
RNA_def_property_update(prop, 0, "rna_Texture_nodes_update");
prop = RNA_def_property(srna, "noise_basis", PROP_ENUM, PROP_NONE);
RNA_def_property_enum_sdna(prop, nullptr, "noisebasis");
RNA_def_property_enum_items(prop, prop_noise_basis_items);
RNA_def_property_ui_text(prop, "Noise Basis", "Noise basis used for turbulence");
RNA_def_property_update(prop, 0, "rna_Texture_nodes_update");
prop = RNA_def_property(srna, "noise_type", PROP_ENUM, PROP_NONE);
RNA_def_property_enum_sdna(prop, nullptr, "noisetype");
RNA_def_property_enum_items(prop, prop_noise_type);
RNA_def_property_ui_text(prop, "Noise Type", "");
RNA_def_property_update(prop, 0, "rna_Texture_nodes_update");
prop = RNA_def_property(srna, "cloud_type", PROP_ENUM, PROP_NONE);
RNA_def_property_enum_sdna(prop, nullptr, "stype");
RNA_def_property_enum_items(prop, prop_clouds_stype);
RNA_def_property_ui_text(
prop, "Color", "Determine whether Noise returns grayscale or RGB values");
RNA_def_property_update(prop, 0, "rna_Texture_nodes_update");
prop = RNA_def_property(srna, "nabla", PROP_FLOAT, PROP_NONE);
RNA_def_property_range(prop, 0.001, 0.1);
RNA_def_property_ui_range(prop, 0.001, 0.1, 1, 2);
RNA_def_property_ui_text(prop, "Nabla", "Size of derivative offset used for calculating normal");
RNA_def_property_update(prop, 0, "rna_Texture_update");
}
static void rna_def_texture_wood(BlenderRNA *brna)
{
StructRNA *srna;
PropertyRNA *prop;
static const EnumPropertyItem prop_wood_stype[] = {
{TEX_BAND, "BANDS", 0, "Bands", "Use standard wood texture in bands"},
{TEX_RING, "RINGS", 0, "Rings", "Use wood texture in rings"},
{TEX_BANDNOISE, "BANDNOISE", 0, "Band Noise", "Add noise to standard wood"},
{TEX_RINGNOISE, "RINGNOISE", 0, "Ring Noise", "Add noise to rings"},
{0, nullptr, 0, nullptr, nullptr},
};
static const EnumPropertyItem prop_wood_noisebasis2[] = {
{TEX_SIN, "SIN", 0, "Sine", "Use a sine wave to produce bands"},
{TEX_SAW, "SAW", 0, "Saw", "Use a saw wave to produce bands"},
{TEX_TRI, "TRI", 0, "Tri", "Use a triangle wave to produce bands"},
{0, nullptr, 0, nullptr, nullptr},
};
srna = RNA_def_struct(brna, "WoodTexture", "Texture");
RNA_def_struct_ui_text(srna, "Wood Texture", "Procedural noise texture");
RNA_def_struct_sdna(srna, "Tex");
prop = RNA_def_property(srna, "noise_scale", PROP_FLOAT, PROP_NONE);
RNA_def_property_float_sdna(prop, nullptr, "noisesize");
RNA_def_property_range(prop, 0.0001, FLT_MAX);
RNA_def_property_ui_range(prop, 0.0001, 2, 1, 2);
RNA_def_property_ui_text(prop, "Noise Size", "Scaling for noise input");
RNA_def_property_update(prop, 0, "rna_Texture_update");
prop = RNA_def_property(srna, "turbulence", PROP_FLOAT, PROP_NONE);
RNA_def_property_float_sdna(prop, nullptr, "turbul");
RNA_def_property_range(prop, 0.0001, FLT_MAX);
RNA_def_property_ui_range(prop, 0.0001, 200, 10, 2);
RNA_def_property_ui_text(prop, "Turbulence", "Turbulence of the bandnoise and ringnoise types");
RNA_def_property_update(prop, 0, "rna_Texture_update");
prop = RNA_def_property(srna, "noise_basis", PROP_ENUM, PROP_NONE);
RNA_def_property_enum_sdna(prop, nullptr, "noisebasis");
RNA_def_property_enum_items(prop, prop_noise_basis_items);
RNA_def_property_ui_text(prop, "Noise Basis", "Noise basis used for turbulence");
RNA_def_property_update(prop, 0, "rna_Texture_nodes_update");
prop = RNA_def_property(srna, "noise_type", PROP_ENUM, PROP_NONE);
RNA_def_property_enum_sdna(prop, nullptr, "noisetype");
RNA_def_property_enum_items(prop, prop_noise_type);
RNA_def_property_ui_text(prop, "Noise Type", "");
RNA_def_property_update(prop, 0, "rna_Texture_nodes_update");
prop = RNA_def_property(srna, "wood_type", PROP_ENUM, PROP_NONE);
RNA_def_property_enum_sdna(prop, nullptr, "stype");
RNA_def_property_enum_items(prop, prop_wood_stype);
RNA_def_property_ui_text(prop, "Pattern", "");
RNA_def_property_translation_context(prop, BLT_I18NCONTEXT_ID_TEXTURE);
RNA_def_property_update(prop, 0, "rna_Texture_nodes_update");
prop = RNA_def_property(srna, "noise_basis_2", PROP_ENUM, PROP_NONE);
RNA_def_property_enum_sdna(prop, nullptr, "noisebasis2");
RNA_def_property_enum_items(prop, prop_wood_noisebasis2);
RNA_def_property_ui_text(prop, "Noise Basis 2", "");
RNA_def_property_update(prop, 0, "rna_Texture_nodes_update");
prop = RNA_def_property(srna, "nabla", PROP_FLOAT, PROP_NONE);
RNA_def_property_range(prop, 0.001, 0.1);
RNA_def_property_ui_range(prop, 0.001, 0.1, 1, 2);
RNA_def_property_ui_text(prop, "Nabla", "Size of derivative offset used for calculating normal");
RNA_def_property_update(prop, 0, "rna_Texture_update");
}
static void rna_def_texture_marble(BlenderRNA *brna)
{
StructRNA *srna;
PropertyRNA *prop;
static const EnumPropertyItem prop_marble_stype[] = {
{TEX_SOFT, "SOFT", 0, "Soft", "Use soft marble"},
{TEX_SHARP, "SHARP", 0, "Sharp", "Use more clearly defined marble"},
{TEX_SHARPER, "SHARPER", 0, "Sharper", "Use very clearly defined marble"},
{0, nullptr, 0, nullptr, nullptr},
};
static const EnumPropertyItem prop_marble_noisebasis2[] = {
{TEX_SIN, "SIN", 0, "Sin", "Use a sine wave to produce bands"},
{TEX_SAW, "SAW", 0, "Saw", "Use a saw wave to produce bands"},
{TEX_TRI, "TRI", 0, "Tri", "Use a triangle wave to produce bands"},
{0, nullptr, 0, nullptr, nullptr},
};
srna = RNA_def_struct(brna, "MarbleTexture", "Texture");
RNA_def_struct_ui_text(srna, "Marble Texture", "Procedural noise texture");
RNA_def_struct_sdna(srna, "Tex");
prop = RNA_def_property(srna, "noise_scale", PROP_FLOAT, PROP_NONE);
RNA_def_property_float_sdna(prop, nullptr, "noisesize");
RNA_def_property_range(prop, 0.0001, FLT_MAX);
RNA_def_property_ui_range(prop, 0.0001, 2, 1, 2);
RNA_def_property_ui_text(prop, "Noise Size", "Scaling for noise input");
RNA_def_property_update(prop, 0, "rna_Texture_update");
prop = RNA_def_property(srna, "turbulence", PROP_FLOAT, PROP_NONE);
RNA_def_property_float_sdna(prop, nullptr, "turbul");
RNA_def_property_range(prop, 0.0001, FLT_MAX);
RNA_def_property_ui_range(prop, 0.0001, 200, 10, 2);
RNA_def_property_ui_text(prop, "Turbulence", "Turbulence of the bandnoise and ringnoise types");
RNA_def_property_update(prop, 0, "rna_Texture_update");
prop = RNA_def_property(srna, "noise_depth", PROP_INT, PROP_NONE);
RNA_def_property_int_sdna(prop, nullptr, "noisedepth");
RNA_def_property_range(prop, 0, 30);
RNA_def_property_ui_range(prop, 0, 24, 1, 2);
RNA_def_property_ui_text(prop, "Noise Depth", "Depth of the cloud calculation");
RNA_def_property_update(prop, 0, "rna_Texture_update");
prop = RNA_def_property(srna, "noise_type", PROP_ENUM, PROP_NONE);
RNA_def_property_enum_sdna(prop, nullptr, "noisetype");
RNA_def_property_enum_items(prop, prop_noise_type);
RNA_def_property_ui_text(prop, "Noise Type", "");
RNA_def_property_update(prop, 0, "rna_Texture_nodes_update");
prop = RNA_def_property(srna, "marble_type", PROP_ENUM, PROP_NONE);
RNA_def_property_enum_sdna(prop, nullptr, "stype");
RNA_def_property_enum_items(prop, prop_marble_stype);
RNA_def_property_ui_text(prop, "Pattern", "");
RNA_def_property_translation_context(prop, BLT_I18NCONTEXT_ID_TEXTURE);
RNA_def_property_update(prop, 0, "rna_Texture_nodes_update");
prop = RNA_def_property(srna, "noise_basis", PROP_ENUM, PROP_NONE);
RNA_def_property_enum_sdna(prop, nullptr, "noisebasis");
RNA_def_property_enum_items(prop, prop_noise_basis_items);
RNA_def_property_ui_text(prop, "Noise Basis", "Noise basis used for turbulence");
RNA_def_property_update(prop, 0, "rna_Texture_nodes_update");
prop = RNA_def_property(srna, "noise_basis_2", PROP_ENUM, PROP_NONE);
RNA_def_property_enum_sdna(prop, nullptr, "noisebasis2");
RNA_def_property_enum_items(prop, prop_marble_noisebasis2);
RNA_def_property_ui_text(prop, "Noise Basis 2", "");
RNA_def_property_update(prop, 0, "rna_Texture_nodes_update");
prop = RNA_def_property(srna, "nabla", PROP_FLOAT, PROP_NONE);
RNA_def_property_range(prop, 0.001, 0.1);
RNA_def_property_ui_range(prop, 0.001, 0.1, 1, 2);
RNA_def_property_ui_text(prop, "Nabla", "Size of derivative offset used for calculating normal");
RNA_def_property_update(prop, 0, "rna_Texture_update");
}
static void rna_def_texture_magic(BlenderRNA *brna)
{
StructRNA *srna;
PropertyRNA *prop;
srna = RNA_def_struct(brna, "MagicTexture", "Texture");
RNA_def_struct_ui_text(srna, "Magic Texture", "Procedural noise texture");
RNA_def_struct_sdna(srna, "Tex");
prop = RNA_def_property(srna, "turbulence", PROP_FLOAT, PROP_NONE);
RNA_def_property_float_sdna(prop, nullptr, "turbul");
RNA_def_property_range(prop, 0.0001, FLT_MAX);
RNA_def_property_ui_range(prop, 0.0001, 200, 10, 2);
RNA_def_property_ui_text(prop, "Turbulence", "Turbulence of the noise");
RNA_def_property_update(prop, 0, "rna_Texture_update");
prop = RNA_def_property(srna, "noise_depth", PROP_INT, PROP_NONE);
RNA_def_property_int_sdna(prop, nullptr, "noisedepth");
RNA_def_property_range(prop, 0, 30);
RNA_def_property_ui_range(prop, 0, 24, 1, 2);
RNA_def_property_ui_text(prop, "Noise Depth", "Depth of the noise");
RNA_def_property_update(prop, 0, "rna_Texture_update");
}
static void rna_def_texture_blend(BlenderRNA *brna)
{
StructRNA *srna;
PropertyRNA *prop;
static const EnumPropertyItem prop_blend_progression[] = {
{TEX_LIN, "LINEAR", 0, "Linear", "Create a linear progression"},
{TEX_QUAD, "QUADRATIC", 0, "Quadratic", "Create a quadratic progression"},
{TEX_EASE, "EASING", 0, "Easing", "Create a progression easing from one step to the next"},
{TEX_DIAG, "DIAGONAL", 0, "Diagonal", "Create a diagonal progression"},
{TEX_SPHERE, "SPHERICAL", 0, "Spherical", "Create a spherical progression"},
{TEX_HALO,
"QUADRATIC_SPHERE",
0,
"Quadratic Sphere",
"Create a quadratic progression in the shape of a sphere"},
{TEX_RAD, "RADIAL", 0, "Radial", "Create a radial progression"},
{0, nullptr, 0, nullptr, nullptr},
};
static const EnumPropertyItem prop_flip_axis_items[] = {
{0, "HORIZONTAL", 0, "Horizontal", "No flipping"},
{TEX_FLIPBLEND, "VERTICAL", 0, "Vertical", "Flip the texture's X and Y axis"},
{0, nullptr, 0, nullptr, nullptr},
};
srna = RNA_def_struct(brna, "BlendTexture", "Texture");
RNA_def_struct_ui_text(srna, "Blend Texture", "Procedural color blending texture");
RNA_def_struct_sdna(srna, "Tex");
prop = RNA_def_property(srna, "progression", PROP_ENUM, PROP_NONE);
RNA_def_property_enum_sdna(prop, nullptr, "stype");
RNA_def_property_enum_items(prop, prop_blend_progression);
RNA_def_property_ui_text(prop, "Progression", "Style of the color blending");
RNA_def_property_update(prop, 0, "rna_Texture_nodes_update");
prop = RNA_def_property(srna, "use_flip_axis", PROP_ENUM, PROP_NONE);
RNA_def_property_enum_bitflag_sdna(prop, nullptr, "flag");
RNA_def_property_enum_items(prop, prop_flip_axis_items);
RNA_def_property_ui_text(prop, "Flip Axis", "Flip the texture's X and Y axis");
RNA_def_property_update(prop, 0, "rna_Texture_nodes_update");
}
static void rna_def_texture_stucci(BlenderRNA *brna)
{
StructRNA *srna;
PropertyRNA *prop;
static const EnumPropertyItem prop_stucci_stype[] = {
{TEX_PLASTIC, "PLASTIC", 0, "Plastic", "Use standard stucci"},
{TEX_WALLIN, "WALL_IN", 0, "Wall In", "Create Dimples"},
{TEX_WALLOUT, "WALL_OUT", 0, "Wall Out", "Create Ridges"},
{0, nullptr, 0, nullptr, nullptr},
};
srna = RNA_def_struct(brna, "StucciTexture", "Texture");
RNA_def_struct_ui_text(srna, "Stucci Texture", "Procedural noise texture");
RNA_def_struct_sdna(srna, "Tex");
prop = RNA_def_property(srna, "turbulence", PROP_FLOAT, PROP_NONE);
RNA_def_property_float_sdna(prop, nullptr, "turbul");
RNA_def_property_range(prop, 0.0001, FLT_MAX);
RNA_def_property_ui_range(prop, 0.0001, 200, 10, 2);
RNA_def_property_ui_text(prop, "Turbulence", "Turbulence of the noise");
RNA_def_property_update(prop, 0, "rna_Texture_update");
prop = RNA_def_property(srna, "noise_basis", PROP_ENUM, PROP_NONE);
RNA_def_property_enum_sdna(prop, nullptr, "noisebasis");
RNA_def_property_enum_items(prop, prop_noise_basis_items);
RNA_def_property_ui_text(prop, "Noise Basis", "Noise basis used for turbulence");
RNA_def_property_update(prop, 0, "rna_Texture_update");
prop = RNA_def_property(srna, "noise_scale", PROP_FLOAT, PROP_NONE);
RNA_def_property_float_sdna(prop, nullptr, "noisesize");
RNA_def_property_range(prop, 0.0001, FLT_MAX);
RNA_def_property_ui_range(prop, 0.0001, 2, 1, 2);
RNA_def_property_ui_text(prop, "Noise Size", "Scaling for noise input");
RNA_def_property_update(prop, 0, "rna_Texture_update");
prop = RNA_def_property(srna, "noise_type", PROP_ENUM, PROP_NONE);
RNA_def_property_enum_sdna(prop, nullptr, "noisetype");
RNA_def_property_enum_items(prop, prop_noise_type);
RNA_def_property_ui_text(prop, "Noise Type", "");
RNA_def_property_update(prop, 0, "rna_Texture_update");
prop = RNA_def_property(srna, "stucci_type", PROP_ENUM, PROP_NONE);
RNA_def_property_enum_sdna(prop, nullptr, "stype");
RNA_def_property_enum_items(prop, prop_stucci_stype);
RNA_def_property_ui_text(prop, "Pattern", "");
RNA_def_property_translation_context(prop, BLT_I18NCONTEXT_ID_TEXTURE);
RNA_def_property_update(prop, 0, "rna_Texture_update");
}
static void rna_def_texture_noise(BlenderRNA *brna)
{
StructRNA *srna;
srna = RNA_def_struct(brna, "NoiseTexture", "Texture");
RNA_def_struct_ui_text(srna, "Noise Texture", "Procedural noise texture");
RNA_def_struct_sdna(srna, "Tex");
}
static void rna_def_texture_image(BlenderRNA *brna)
{
StructRNA *srna;
PropertyRNA *prop;
static const EnumPropertyItem prop_image_extension[] = {
{TEX_EXTEND, "EXTEND", 0, "Extend", "Extend by repeating edge pixels of the image"},
{TEX_CLIP, "CLIP", 0, "Clip", "Clip to image size and set exterior pixels as transparent"},
{TEX_CLIPCUBE,
"CLIP_CUBE",
0,
"Clip Cube",
"Clip to cubic-shaped area around the image and set exterior pixels as transparent"},
{TEX_REPEAT, "REPEAT", 0, "Repeat", "Cause the image to repeat horizontally and vertically"},
{TEX_CHECKER, "CHECKER", 0, "Checker", "Cause the image to repeat in checker board pattern"},
{0, nullptr, 0, nullptr, nullptr},
};
srna = RNA_def_struct(brna, "ImageTexture", "Texture");
RNA_def_struct_ui_text(srna, "Image Texture", "");
RNA_def_struct_sdna(srna, "Tex");
prop = RNA_def_property(srna, "use_interpolation", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, nullptr, "imaflag", TEX_INTERPOL);
RNA_def_property_ui_text(prop, "Interpolation", "Interpolate pixels using selected filter");
RNA_def_property_update(prop, 0, "rna_Texture_update");
/* XXX: I think flip_axis should be a generic Texture property,
* enabled for all the texture types. */
prop = RNA_def_property(srna, "use_flip_axis", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, nullptr, "imaflag", TEX_IMAROT);
RNA_def_property_ui_text(prop, "Flip Axis", "Flip the texture's X and Y axis");
RNA_def_property_update(prop, 0, "rna_Texture_update");
prop = RNA_def_property(srna, "use_alpha", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, nullptr, "imaflag", TEX_USEALPHA);
RNA_def_property_ui_text(prop, "Use Alpha", "Use the alpha channel information in the image");
RNA_def_property_update(prop, 0, "rna_Texture_update");
prop = RNA_def_property(srna, "use_calculate_alpha", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, nullptr, "imaflag", TEX_CALCALPHA);
RNA_def_property_ui_text(
prop, "Calculate Alpha", "Calculate an alpha channel based on RGB values in the image");
RNA_def_property_update(prop, 0, "rna_Texture_update");
prop = RNA_def_property(srna, "invert_alpha", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, nullptr, "flag", TEX_NEGALPHA);
RNA_def_property_ui_text(prop, "Invert Alpha", "Invert all the alpha values in the image");
RNA_def_property_update(prop, 0, "rna_Texture_update");
rna_def_filter_common(srna);
prop = RNA_def_property(srna, "extension", PROP_ENUM, PROP_NONE);
RNA_def_property_enum_sdna(prop, nullptr, "extend");
RNA_def_property_enum_items(prop, prop_image_extension);
RNA_def_property_ui_text(
prop, "Extension", "How the image is extrapolated past its original bounds");
RNA_def_property_translation_context(prop, BLT_I18NCONTEXT_ID_IMAGE);
RNA_def_property_update(prop, 0, "rna_Texture_update");
prop = RNA_def_property(srna, "repeat_x", PROP_INT, PROP_NONE);
RNA_def_property_int_sdna(prop, nullptr, "xrepeat");
RNA_def_property_range(prop, 1, 512);
RNA_def_property_ui_text(prop, "Repeat X", "Repetition multiplier in the X direction");
RNA_def_property_update(prop, 0, "rna_Texture_update");
prop = RNA_def_property(srna, "repeat_y", PROP_INT, PROP_NONE);
RNA_def_property_int_sdna(prop, nullptr, "yrepeat");
RNA_def_property_range(prop, 1, 512);
RNA_def_property_ui_text(prop, "Repeat Y", "Repetition multiplier in the Y direction");
RNA_def_property_update(prop, 0, "rna_Texture_update");
prop = RNA_def_property(srna, "use_mirror_x", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, nullptr, "flag", TEX_REPEAT_XMIR);
RNA_def_property_ui_text(prop, "Mirror X", "Mirror the image repetition on the X direction");
RNA_def_property_update(prop, 0, "rna_Texture_update");
prop = RNA_def_property(srna, "use_mirror_y", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, nullptr, "flag", TEX_REPEAT_YMIR);
RNA_def_property_ui_text(prop, "Mirror Y", "Mirror the image repetition on the Y direction");
RNA_def_property_update(prop, 0, "rna_Texture_update");
prop = RNA_def_property(srna, "use_checker_odd", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, nullptr, "flag", TEX_CHECKER_ODD);
RNA_def_property_ui_text(prop, "Checker Odd", "Odd checker tiles");
RNA_def_property_update(prop, 0, "rna_Texture_update");
prop = RNA_def_property(srna, "use_checker_even", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, nullptr, "flag", TEX_CHECKER_EVEN);
RNA_def_property_ui_text(prop, "Checker Even", "Even checker tiles");
RNA_def_property_update(prop, 0, "rna_Texture_update");
prop = RNA_def_property(srna, "checker_distance", PROP_FLOAT, PROP_NONE);
RNA_def_property_float_sdna(prop, nullptr, "checkerdist");
RNA_def_property_range(prop, 0.0, 0.99);
RNA_def_property_ui_range(prop, 0.0, 0.99, 0.1, 2);
RNA_def_property_ui_text(prop, "Checker Distance", "Distance between checker tiles");
RNA_def_property_update(prop, 0, "rna_Texture_update");
# if 0
/* XXX: did this as an array, but needs better descriptions than "1 2 3 4"
* perhaps a new sub-type could be added?
* --I actually used single values for this, maybe change later with a RNA_Rect thing? */
prop = RNA_def_property(srna, "crop_rectangle", PROP_FLOAT, PROP_NONE);
RNA_def_property_float_sdna(prop, nullptr, "cropxmin");
RNA_def_property_array(prop, 4);
RNA_def_property_range(prop, -10, 10);
RNA_def_property_ui_text(prop, "Crop Rectangle", "");
RNA_def_property_update(prop, 0, "rna_Texture_update");
# endif
prop = RNA_def_property(srna, "crop_min_x", PROP_FLOAT, PROP_NONE);
RNA_def_property_float_sdna(prop, nullptr, "cropxmin");
RNA_def_property_range(prop, -10.0, 10.0);
RNA_def_property_ui_range(prop, -10.0, 10.0, 1, 2);
RNA_def_property_ui_text(prop, "Crop Minimum X", "Minimum X value to crop the image");
RNA_def_property_update(prop, 0, "rna_Texture_update");
prop = RNA_def_property(srna, "crop_min_y", PROP_FLOAT, PROP_NONE);
RNA_def_property_float_sdna(prop, nullptr, "cropymin");
RNA_def_property_range(prop, -10.0, 10.0);
RNA_def_property_ui_range(prop, -10.0, 10.0, 1, 2);
RNA_def_property_ui_text(prop, "Crop Minimum Y", "Minimum Y value to crop the image");
RNA_def_property_update(prop, 0, "rna_Texture_update");
prop = RNA_def_property(srna, "crop_max_x", PROP_FLOAT, PROP_NONE);
RNA_def_property_float_sdna(prop, nullptr, "cropxmax");
RNA_def_property_range(prop, -10.0, 10.0);
RNA_def_property_ui_range(prop, -10.0, 10.0, 1, 2);
RNA_def_property_ui_text(prop, "Crop Maximum X", "Maximum X value to crop the image");
RNA_def_property_update(prop, 0, "rna_Texture_update");
prop = RNA_def_property(srna, "crop_max_y", PROP_FLOAT, PROP_NONE);
RNA_def_property_float_sdna(prop, nullptr, "cropymax");
RNA_def_property_range(prop, -10.0, 10.0);
RNA_def_property_ui_range(prop, -10.0, 10.0, 1, 2);
RNA_def_property_ui_text(prop, "Crop Maximum Y", "Maximum Y value to crop the image");
RNA_def_property_update(prop, 0, "rna_Texture_update");
prop = RNA_def_property(srna, "image", PROP_POINTER, PROP_NONE);
RNA_def_property_pointer_sdna(prop, nullptr, "ima");
RNA_def_property_struct_type(prop, "Image");
RNA_def_property_flag(prop, PROP_EDITABLE);
RNA_def_property_override_flag(prop, PROPOVERRIDE_OVERRIDABLE_LIBRARY);
RNA_def_property_ui_text(prop, "Image", "");
RNA_def_property_update(prop, 0, "rna_Texture_update");
prop = RNA_def_property(srna, "image_user", PROP_POINTER, PROP_NEVER_NULL);
RNA_def_property_pointer_sdna(prop, nullptr, "iuser");
RNA_def_property_ui_text(
prop,
"Image User",
"Parameters defining which layer, pass and frame of the image is displayed");
RNA_def_property_update(prop, 0, "rna_Texture_update");
/* Normal Map */
prop = RNA_def_property(srna, "use_normal_map", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, nullptr, "imaflag", TEX_NORMALMAP);
RNA_def_property_ui_text(prop, "Normal Map", "Use image RGB values for normal mapping");
RNA_def_property_update(prop, 0, "rna_Texture_update");
}
static void rna_def_texture_musgrave(BlenderRNA *brna)
{
StructRNA *srna;
PropertyRNA *prop;
static const EnumPropertyItem prop_musgrave_type[] = {
{TEX_MFRACTAL, "MULTIFRACTAL", 0, "Multifractal", "Use Perlin noise as a basis"},
{TEX_RIDGEDMF,
"RIDGED_MULTIFRACTAL",
0,
"Ridged Multifractal",
"Use Perlin noise with inflection as a basis"},
{TEX_HYBRIDMF,
"HYBRID_MULTIFRACTAL",
0,
"Hybrid Multifractal",
"Use Perlin noise as a basis, with extended controls"},
{TEX_FBM, "FBM", 0, "fBM", "Fractal Brownian Motion, use Brownian noise as a basis"},
{TEX_HTERRAIN, "HETERO_TERRAIN", 0, "Hetero Terrain", "Similar to multifractal"},
{0, nullptr, 0, nullptr, nullptr},
};
srna = RNA_def_struct(brna, "MusgraveTexture", "Texture");
RNA_def_struct_ui_text(srna, "Musgrave", "Procedural musgrave texture");
RNA_def_struct_sdna(srna, "Tex");
prop = RNA_def_property(srna, "musgrave_type", PROP_ENUM, PROP_NONE);
RNA_def_property_enum_sdna(prop, nullptr, "stype");
RNA_def_property_enum_items(prop, prop_musgrave_type);
RNA_def_property_ui_text(prop, "Type", "Fractal noise algorithm");
RNA_def_property_update(prop, 0, "rna_Texture_update");
prop = RNA_def_property(srna, "dimension_max", PROP_FLOAT, PROP_NONE);
RNA_def_property_float_sdna(prop, nullptr, "mg_H");
RNA_def_property_range(prop, 0.0001, 2);
RNA_def_property_ui_range(prop, 0.0001, 2, 1, 2);
RNA_def_property_ui_text(prop, "Highest Dimension", "Highest fractal dimension");
RNA_def_property_update(prop, 0, "rna_Texture_update");
prop = RNA_def_property(srna, "lacunarity", PROP_FLOAT, PROP_NONE);
RNA_def_property_float_sdna(prop, nullptr, "mg_lacunarity");
RNA_def_property_range(prop, 0, 6);
RNA_def_property_ui_range(prop, 0, 6, 1, 2);
RNA_def_property_ui_text(prop, "Lacunarity", "Gap between successive frequencies");
RNA_def_property_update(prop, 0, "rna_Texture_update");
prop = RNA_def_property(srna, "octaves", PROP_FLOAT, PROP_NONE);
RNA_def_property_float_sdna(prop, nullptr, "mg_octaves");
RNA_def_property_range(prop, 0, 8);
RNA_def_property_ui_range(prop, 0, 8, 1, 2);
RNA_def_property_ui_text(prop, "Octaves", "Number of frequencies used");
RNA_def_property_update(prop, 0, "rna_Texture_update");
prop = RNA_def_property(srna, "offset", PROP_FLOAT, PROP_NONE);
RNA_def_property_float_sdna(prop, nullptr, "mg_offset");
RNA_def_property_range(prop, 0, 6);
RNA_def_property_ui_range(prop, 0, 6, 1, 2);
RNA_def_property_ui_text(prop, "Offset", "The fractal offset");
RNA_def_property_update(prop, 0, "rna_Texture_update");
prop = RNA_def_property(srna, "gain", PROP_FLOAT, PROP_NONE);
RNA_def_property_float_sdna(prop, nullptr, "mg_gain");
RNA_def_property_range(prop, 0, 6);
RNA_def_property_ui_range(prop, 0, 6, 1, 2);
RNA_def_property_ui_text(prop, "Gain", "The gain multiplier");
RNA_def_property_update(prop, 0, "rna_Texture_update");
prop = RNA_def_property(srna, "noise_intensity", PROP_FLOAT, PROP_NONE);
RNA_def_property_float_sdna(prop, nullptr, "ns_outscale");
RNA_def_property_range(prop, 0, 10);
RNA_def_property_ui_range(prop, 0, 10, 1, 2);
RNA_def_property_ui_text(prop, "Noise Intensity", "Intensity of the noise");
RNA_def_property_update(prop, 0, "rna_Texture_update");
prop = RNA_def_property(srna, "noise_scale", PROP_FLOAT, PROP_NONE);
RNA_def_property_float_sdna(prop, nullptr, "noisesize");
RNA_def_property_range(prop, 0.0001, FLT_MAX);
RNA_def_property_ui_range(prop, 0.0001, 2, 1, 2);
RNA_def_property_ui_text(prop, "Noise Size", "Scaling for noise input");
RNA_def_property_update(prop, 0, "rna_Texture_update");
prop = RNA_def_property(srna, "noise_basis", PROP_ENUM, PROP_NONE);
RNA_def_property_enum_sdna(prop, nullptr, "noisebasis");
RNA_def_property_enum_items(prop, prop_noise_basis_items);
RNA_def_property_ui_text(prop, "Noise Basis", "Noise basis used for turbulence");
RNA_def_property_update(prop, 0, "rna_Texture_update");
prop = RNA_def_property(srna, "nabla", PROP_FLOAT, PROP_NONE);
RNA_def_property_range(prop, 0.001, 0.1);
RNA_def_property_ui_range(prop, 0.001, 0.1, 1, 2);
RNA_def_property_ui_text(prop, "Nabla", "Size of derivative offset used for calculating normal");
RNA_def_property_update(prop, 0, "rna_Texture_update");
}
static void rna_def_texture_voronoi(BlenderRNA *brna)
{
StructRNA *srna;
PropertyRNA *prop;
static const EnumPropertyItem prop_distance_metric_items[] = {
{TEX_DISTANCE, "DISTANCE", 0, "Actual Distance", "sqrt(x*x+y*y+z*z)"},
{TEX_DISTANCE_SQUARED, "DISTANCE_SQUARED", 0, "Distance Squared", "(x*x+y*y+z*z)"},
{TEX_MANHATTAN,
"MANHATTAN",
0,
"Manhattan",
"The length of the distance in axial directions"},
{TEX_CHEBYCHEV, "CHEBYCHEV", 0, "Chebychev", "The length of the longest Axial journey"},
{TEX_MINKOVSKY_HALF, "MINKOVSKY_HALF", 0, "Minkowski 1/2", "Set Minkowski variable to 0.5"},
{TEX_MINKOVSKY_FOUR, "MINKOVSKY_FOUR", 0, "Minkowski 4", "Set Minkowski variable to 4"},
{TEX_MINKOVSKY,
"MINKOVSKY",
0,
"Minkowski",
"Use the Minkowski function to calculate distance "
"(exponent value determines the shape of the boundaries)"},
{0, nullptr, 0, nullptr, nullptr},
};
static const EnumPropertyItem prop_coloring_items[] = {
/* XXX: OK names / descriptions? */
{TEX_INTENSITY, "INTENSITY", 0, "Intensity", "Only calculate intensity"},
{TEX_COL1, "POSITION", 0, "Position", "Color cells by position"},
{TEX_COL2,
"POSITION_OUTLINE",
0,
"Position and Outline",
"Use position plus an outline based on F2-F1"},
{TEX_COL3,
"POSITION_OUTLINE_INTENSITY",
0,
"Position, Outline, and Intensity",
"Multiply position and outline by intensity"},
{0, nullptr, 0, nullptr, nullptr},
};
srna = RNA_def_struct(brna, "VoronoiTexture", "Texture");
RNA_def_struct_ui_text(srna, "Voronoi", "Procedural voronoi texture");
RNA_def_struct_sdna(srna, "Tex");
prop = RNA_def_property(srna, "weight_1", PROP_FLOAT, PROP_NONE);
RNA_def_property_float_sdna(prop, nullptr, "vn_w1");
RNA_def_property_range(prop, -2, 2);
RNA_def_property_ui_text(prop, "Weight 1", "Voronoi feature weight 1");
RNA_def_property_update(prop, 0, "rna_Texture_update");
prop = RNA_def_property(srna, "weight_2", PROP_FLOAT, PROP_NONE);
RNA_def_property_float_sdna(prop, nullptr, "vn_w2");
RNA_def_property_range(prop, -2, 2);
RNA_def_property_ui_text(prop, "Weight 2", "Voronoi feature weight 2");
RNA_def_property_update(prop, 0, "rna_Texture_update");
prop = RNA_def_property(srna, "weight_3", PROP_FLOAT, PROP_NONE);
RNA_def_property_float_sdna(prop, nullptr, "vn_w3");
RNA_def_property_range(prop, -2, 2);
RNA_def_property_ui_text(prop, "Weight 3", "Voronoi feature weight 3");
RNA_def_property_update(prop, 0, "rna_Texture_update");
prop = RNA_def_property(srna, "weight_4", PROP_FLOAT, PROP_NONE);
RNA_def_property_float_sdna(prop, nullptr, "vn_w4");
RNA_def_property_range(prop, -2, 2);
RNA_def_property_ui_text(prop, "Weight 4", "Voronoi feature weight 4");
RNA_def_property_update(prop, 0, "rna_Texture_update");
prop = RNA_def_property(srna, "minkovsky_exponent", PROP_FLOAT, PROP_NONE);
RNA_def_property_float_sdna(prop, nullptr, "vn_mexp");
RNA_def_property_range(prop, 0.01, 10);
RNA_def_property_ui_text(prop, "Minkowski Exponent", "Minkowski exponent");
RNA_def_property_update(prop, 0, "rna_Texture_update");
prop = RNA_def_property(srna, "distance_metric", PROP_ENUM, PROP_NONE);
RNA_def_property_enum_sdna(prop, nullptr, "vn_distm");
RNA_def_property_enum_items(prop, prop_distance_metric_items);
RNA_def_property_ui_text(
prop,
"Distance Metric",
"Algorithm used to calculate distance of sample points to feature points");
RNA_def_property_update(prop, 0, "rna_Texture_update");
prop = RNA_def_property(srna, "color_mode", PROP_ENUM, PROP_NONE);
RNA_def_property_enum_sdna(prop, nullptr, "vn_coltype");
RNA_def_property_enum_items(prop, prop_coloring_items);
RNA_def_property_ui_text(prop, "Coloring", "");
RNA_def_property_update(prop, 0, "rna_Texture_update");
prop = RNA_def_property(srna, "noise_intensity", PROP_FLOAT, PROP_NONE);
RNA_def_property_float_sdna(prop, nullptr, "ns_outscale");
RNA_def_property_range(prop, 0.01, 10);
RNA_def_property_ui_text(prop, "Noise Intensity", "Scales the intensity of the noise");
RNA_def_property_update(prop, 0, "rna_Texture_update");
prop = RNA_def_property(srna, "noise_scale", PROP_FLOAT, PROP_NONE);
RNA_def_property_float_sdna(prop, nullptr, "noisesize");
RNA_def_property_range(prop, 0.0001, FLT_MAX);
RNA_def_property_ui_range(prop, 0.0001, 2, 1, 2);
RNA_def_property_ui_text(prop, "Noise Size", "Scaling for noise input");
RNA_def_property_update(prop, 0, "rna_Texture_update");
prop = RNA_def_property(srna, "nabla", PROP_FLOAT, PROP_NONE);
RNA_def_property_range(prop, 0.001, 0.1);
RNA_def_property_ui_range(prop, 0.001, 0.1, 1, 2);
RNA_def_property_ui_text(prop, "Nabla", "Size of derivative offset used for calculating normal");
RNA_def_property_update(prop, 0, "rna_Texture_update");
}
static void rna_def_texture_distorted_noise(BlenderRNA *brna)
{
StructRNA *srna;
PropertyRNA *prop;
srna = RNA_def_struct(brna, "DistortedNoiseTexture", "Texture");
RNA_def_struct_ui_text(srna, "Distorted Noise", "Procedural distorted noise texture");
RNA_def_struct_sdna(srna, "Tex");
prop = RNA_def_property(srna, "distortion", PROP_FLOAT, PROP_NONE);
RNA_def_property_float_sdna(prop, nullptr, "dist_amount");
RNA_def_property_range(prop, 0, 10);
RNA_def_property_ui_text(prop, "Distortion Amount", "Amount of distortion");
RNA_def_property_update(prop, 0, "rna_Texture_update");
prop = RNA_def_property(srna, "noise_scale", PROP_FLOAT, PROP_NONE);
RNA_def_property_float_sdna(prop, nullptr, "noisesize");
RNA_def_property_range(prop, 0.0001, FLT_MAX);
RNA_def_property_ui_range(prop, 0.0001, 2, 1, 2);
RNA_def_property_ui_text(prop, "Noise Size", "Scaling for noise input");
RNA_def_property_update(prop, 0, "rna_Texture_update");
prop = RNA_def_property(srna, "noise_basis", PROP_ENUM, PROP_NONE);
RNA_def_property_enum_sdna(prop, nullptr, "noisebasis2");
RNA_def_property_enum_items(prop, prop_noise_basis_items);
RNA_def_property_ui_text(prop, "Noise Basis", "Noise basis used for turbulence");
RNA_def_property_update(prop, 0, "rna_Texture_nodes_update");
prop = RNA_def_property(srna, "noise_distortion", PROP_ENUM, PROP_NONE);
RNA_def_property_enum_sdna(prop, nullptr, "noisebasis");
RNA_def_property_enum_items(prop, prop_noise_basis_items);
RNA_def_property_ui_text(prop, "Noise Distortion", "Noise basis for the distortion");
RNA_def_property_update(prop, 0, "rna_Texture_nodes_update");
prop = RNA_def_property(srna, "nabla", PROP_FLOAT, PROP_NONE);
RNA_def_property_range(prop, 0.001, 0.1);
RNA_def_property_ui_range(prop, 0.001, 0.1, 1, 2);
RNA_def_property_ui_text(prop, "Nabla", "Size of derivative offset used for calculating normal");
RNA_def_property_update(prop, 0, "rna_Texture_update");
}
static void rna_def_texture(BlenderRNA *brna)
{
StructRNA *srna;
PropertyRNA *prop;
srna = RNA_def_struct(brna, "Texture", "ID");
RNA_def_struct_sdna(srna, "Tex");
RNA_def_struct_ui_text(
srna, "Texture", "Texture data-block used by materials, lights, worlds and brushes");
RNA_def_struct_ui_icon(srna, ICON_TEXTURE_DATA);
RNA_def_struct_refine_func(srna, "rna_Texture_refine");
prop = RNA_def_property(srna, "type", PROP_ENUM, PROP_NONE);
// RNA_def_property_clear_flag(prop, PROP_EDITABLE);
RNA_def_property_enum_sdna(prop, nullptr, "type");
RNA_def_property_enum_items(prop, rna_enum_texture_type_items);
RNA_def_property_enum_funcs(prop, nullptr, "rna_Texture_type_set", nullptr);
RNA_def_property_ui_text(prop, "Type", "");
RNA_def_property_update(prop, 0, "rna_Texture_update");
prop = RNA_def_property(srna, "use_clamp", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_negative_sdna(prop, nullptr, "flag", TEX_NO_CLAMP);
RNA_def_property_ui_text(prop,
"Clamp",
"Set negative texture RGB and intensity values to zero, for some uses "
"like displacement this option can be disabled to get the full range");
RNA_def_property_update(prop, 0, "rna_Texture_update");
prop = RNA_def_property(srna, "use_color_ramp", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, nullptr, "flag", TEX_COLORBAND);
RNA_def_property_boolean_funcs(prop, nullptr, "rna_Texture_use_color_ramp_set");
RNA_def_property_ui_text(prop,
"Use Color Ramp",
"Map the texture intensity to the color ramp. "
"Note that the alpha value is used for image textures, "
"enable \"Calculate Alpha\" for images without an alpha channel.");
RNA_def_property_update(prop, 0, "rna_Texture_update");
prop = RNA_def_property(srna, "color_ramp", PROP_POINTER, PROP_NEVER_NULL);
RNA_def_property_pointer_sdna(prop, nullptr, "coba");
RNA_def_property_struct_type(prop, "ColorRamp");
RNA_def_property_ui_text(prop, "Color Ramp", "");
RNA_def_property_update(prop, 0, "rna_Texture_update");
prop = RNA_def_property(srna, "intensity", PROP_FLOAT, PROP_NONE);
RNA_def_property_float_sdna(prop, nullptr, "bright");
RNA_def_property_range(prop, 0, 2);
RNA_def_property_ui_range(prop, 0, 2, 1, 3);
RNA_def_property_ui_text(prop, "Brightness", "Adjust the brightness of the texture");
RNA_def_property_update(prop, 0, "rna_Texture_update");
prop = RNA_def_property(srna, "contrast", PROP_FLOAT, PROP_NONE);
RNA_def_property_range(prop, 0.0, 5);
RNA_def_property_ui_range(prop, 0, 5, 1, 3);
RNA_def_property_ui_text(prop, "Contrast", "Adjust the contrast of the texture");
RNA_def_property_update(prop, 0, "rna_Texture_update");
prop = RNA_def_property(srna, "saturation", PROP_FLOAT, PROP_NONE);
RNA_def_property_range(prop, 0, 2);
RNA_def_property_ui_range(prop, 0, 2, 1, 3);
RNA_def_property_ui_text(prop, "Saturation", "Adjust the saturation of colors in the texture");
RNA_def_property_update(prop, 0, "rna_Texture_update");
/* RGB Factor */
prop = RNA_def_property(srna, "factor_red", PROP_FLOAT, PROP_NONE);
RNA_def_property_float_sdna(prop, nullptr, "rfac");
RNA_def_property_range(prop, 0, 2);
RNA_def_property_ui_range(prop, 0, 2, 1, 3);
RNA_def_property_ui_text(prop, "Factor Red", "");
RNA_def_property_update(prop, 0, "rna_Texture_update");
prop = RNA_def_property(srna, "factor_green", PROP_FLOAT, PROP_NONE);
RNA_def_property_float_sdna(prop, nullptr, "gfac");
RNA_def_property_range(prop, 0, 2);
RNA_def_property_ui_range(prop, 0, 2, 1, 3);
RNA_def_property_ui_text(prop, "Factor Green", "");
RNA_def_property_update(prop, 0, "rna_Texture_update");
prop = RNA_def_property(srna, "factor_blue", PROP_FLOAT, PROP_NONE);
RNA_def_property_float_sdna(prop, nullptr, "bfac");
RNA_def_property_range(prop, 0, 2);
RNA_def_property_ui_range(prop, 0, 2, 1, 3);
RNA_def_property_ui_text(prop, "Factor Blue", "");
RNA_def_property_update(prop, 0, "rna_Texture_update");
/* Alpha for preview render */
prop = RNA_def_property(srna, "use_preview_alpha", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, nullptr, "flag", TEX_PRV_ALPHA);
RNA_def_property_ui_text(prop, "Show Alpha", "Show Alpha in Preview Render");
RNA_def_property_update(prop, 0, "rna_Texture_update");
/* nodetree */
prop = RNA_def_property(srna, "use_nodes", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, nullptr, "use_nodes", 1);
RNA_def_property_flag(prop, PROP_CONTEXT_UPDATE);
RNA_def_property_ui_text(prop, "Use Nodes", "Make this a node-based texture");
RNA_def_property_update(prop, 0, "rna_Texture_use_nodes_update");
prop = RNA_def_property(srna, "node_tree", PROP_POINTER, PROP_NONE);
RNA_def_property_pointer_sdna(prop, nullptr, "nodetree");
RNA_def_property_clear_flag(prop, PROP_PTR_NO_OWNERSHIP);
RNA_def_property_override_flag(prop, PROPOVERRIDE_OVERRIDABLE_LIBRARY);
RNA_def_property_ui_text(prop, "Node Tree", "Node tree for node-based textures");
RNA_def_property_update(prop, 0, "rna_Texture_nodes_update");
rna_def_animdata_common(srna);
/* specific types */
rna_def_texture_clouds(brna);
rna_def_texture_wood(brna);
rna_def_texture_marble(brna);
rna_def_texture_magic(brna);
rna_def_texture_blend(brna);
rna_def_texture_stucci(brna);
rna_def_texture_noise(brna);
rna_def_texture_image(brna);
rna_def_texture_musgrave(brna);
rna_def_texture_voronoi(brna);
rna_def_texture_distorted_noise(brna);
/* XXX add more types here. */
RNA_api_texture(srna);
}
void RNA_def_texture(BlenderRNA *brna)
{
rna_def_texture(brna);
rna_def_mtex(brna);
rna_def_texmapping(brna);
rna_def_colormapping(brna);
}
#endif