Removes various image filtering/mipmapping leftovers from pre-2.80 days. Code: removes all mipmap handling from ImBuf (which is about half of ImBuf struct size), removes now unused "sample procedural texture with mipmaps" code, now-unused FELINE filter, etc. The osatex parameter to various CPU texture sampling functions is never actually used, which means none of the mipmap code was ever executing. User visible part: there were settings on the legacy Texture data block (as used by Brushes etc.), under Sampling section: "MIP Map", "Gaussian Filter", "Filter Type", "Eccentricity", "Minimum Size" -- they had no effect anywhere, so they are gone, and what remains is only "Interpolation" and "Size". RNA / Python API part: removes the ImageTexture RNA properties corresponding to the above: filter_type, use_mipmap, use_mipmap_gauss, filter_lightprobes, filter_eccentricity, use_filter_size_min. Pull Request: https://projects.blender.org/blender/blender/pulls/139978
27 lines
769 B
C
27 lines
769 B
C
/* SPDX-FileCopyrightText: 2005 Blender Authors
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*
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* SPDX-License-Identifier: GPL-2.0-or-later */
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/** \file
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* \ingroup nodes
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*/
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#pragma once
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#include "BKE_node.hh"
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extern struct blender::bke::bNodeTreeType *ntreeType_Texture;
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void ntreeTexCheckCyclics(struct bNodeTree *ntree);
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struct bNodeTreeExec *ntreeTexBeginExecTree(struct bNodeTree *ntree);
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void ntreeTexEndExecTree(struct bNodeTreeExec *exec);
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int ntreeTexExecTree(struct bNodeTree *ntree,
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struct TexResult *target,
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const float co[3],
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short thread,
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const struct Tex *tex,
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short which_output,
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int cfra,
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int preview,
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struct MTex *mtex);
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