0bfb6e41f255ad04ceb585e31bc1f3abfc01801b
The output normals of the Texture Coordinate node when using the OSL backend were not normalized, leading to incorrect values in some situations. This commit fixes this issue by normalizing the normals in this situation. Pull Request: https://projects.blender.org/blender/blender/pulls/132514
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Blender
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