Files
test2/source/blender/draw
Miguel Pozo 8adb3e758f Draw: Use ResourceHandleRange
Optimize instancing performance by syncing all instances at once.
Part of #130291

At the moment, it only works for certain Object types in Workbench and
Overlay.
Everything else follows a path similar to the previous one.

Performance on instancing heavy scenes can range from 1.5x to 3x faster
depending on hardware and platform.

Pull Request: https://projects.blender.org/blender/blender/pulls/140378
2025-08-26 17:08:47 +02:00
..
2025-08-26 17:08:47 +02:00
2025-07-30 14:22:06 +10:00