3c70758f00ed025b1b59759cc7f8f3b9f1c1d9b2
A couple of memory leak fixes for the vulkan backend. We increment the submission_id on render_graphs upon reset. This triggers cleanup of anything tracked as a VKResourceTracker. Notably uniform buffers created for push constant fallbacks. This fixes a memory leak that was accumulating VKUniformBuffers every frame without cleaning them up. Reset resource pools when a swapchain image is presented. This ends up calling vkResetDescriptorPool, freeing up descriptor set resources. This fixes a memory leak that was accumulate descriptor sets and pools over time without freeing them. Pull Request: https://projects.blender.org/blender/blender/pulls/137305
…
Blender
Blender is the free and open source 3D creation suite. It supports the entirety of the 3D pipeline-modeling, rigging, animation, simulation, rendering, compositing, motion tracking and video editing.
Project Pages
Development
License
Blender as a whole is licensed under the GNU General Public License, Version 3. Individual files may have a different, but compatible license.
See blender.org/about/license for details.
Description
Languages
C++
78%
Python
14.9%
C
2.9%
GLSL
1.9%
CMake
1.2%
Other
0.9%
