63e6f53ba06750d8ebdc0ddc692628d78cd013f1
This adds a new `Visual Geometry to Objects` operator which is added to the `Apply` menu. It creates new objects from the evaluated geometry of the active object. Other than e.g. applying modifiers, this operator does keep all generated data and creates new objects and collections for instances. It does have some similarities to `Make Instances Real` with the main difference that it doesn't actually realize instances, i.e. instanced geometry is still shared between all objects using it. It does intentionally not replace the original object, because the semantics of that aren't all that obvious. It's especially tricky when the object was referenced by other objects. Instance attributes are not preserved currently. Pull Request: https://projects.blender.org/blender/blender/pulls/134119
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Blender
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