Alexander Romanov 700c40e2f9 OpenGL: stipple support added to basic GLSL shader
The is intended to replace the deprecated glPolygonStipple() calls with a shader
based alternative, once we switch over to GLSL shaders.

Reviewers: brecht

Differential Revision: https://developer.blender.org/D1688
2015-12-26 22:15:23 +01:00
2015-12-12 02:46:53 +01:00
2013-12-24 22:57:27 +06:00
2010-10-13 14:44:22 +00:00
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