7adea7ee1580f1a552beaeb7e0377d45d1d24897
This was only used in a single place, multires baking, where it's simple to just retrieve the looptris from the temporary `Mesh` that we already create to simplify accessing normals. This allows removing a bunch of complexity from `DerivedMesh`, to help progress towards its complete removal at some point in the future. Also use `Span` more instead of raw pointers in multires baking, and pass around the spans instead of the low-resolution DerivedMesh.
…
Blender
Blender is the free and open source 3D creation suite. It supports the entirety of the 3D pipeline-modeling, rigging, animation, simulation, rendering, compositing, motion tracking and video editing.
Project Pages
Development
License
Blender as a whole is licensed under the GNU General Public License, Version 3. Individual files may have a different, but compatible license.
See blender.org/about/license for details.
Description
Languages
C++
78%
Python
14.9%
C
2.9%
GLSL
1.9%
CMake
1.2%
Other
0.9%
