Files
test2/source/blender/draw
Clément Foucault 5b065b4b9d Fix: EEVEE-Next: Missing shadows in reflection probes
This was caused by the tagging pass not using the right
depth texture format.

This commit changes the opaque tagging pass to use the HiZ
buffer instead so that the shader is not relying on the
depth buffer anymore.

Pull Request: https://projects.blender.org/blender/blender/pulls/120965
2024-04-23 12:21:04 +02:00
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