Christoph Neuhauser ab01f7254b Fix: GPU: Remove selectable variants for invalid overlay edit shaders
The Intel Windows driver generates an error when linking a vertex shader
and fragment shader where the vertex shader does not write to an output
used as an active input in the fragment shader.

This PR fixes failing "gpu" tests by removing the selectable shader
variants for overlay_edit_pointcloud, overlay_edit_lattice_wire and
overlay_edit_lattice_point.

Pull Request: https://projects.blender.org/blender/blender/pulls/147650
2025-10-09 09:18:25 +02:00
2025-10-02 18:34:11 +02:00
2023-12-08 13:28:13 +11:00
2025-10-08 12:02:49 +02:00
2025-07-10 12:48:33 +10:00

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