Mike Erwin bfaf7a3eb1 OpenGL: stop enabling GL_TEXTURE
Texturing is always enabled in GLSL. Simply use a sampler in the shader.

Replaced gpu_generate_mipmap with glGenerateMipmap since the former just Enabled/Disabled the texture target and called the latter.

Part of T51164
2017-04-27 11:24:35 -04:00
2017-04-22 00:35:04 -04:00
2017-04-27 11:24:35 -04:00
2013-12-24 22:57:27 +06:00
2017-04-27 09:30:49 -04:00
2010-10-13 14:44:22 +00:00
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