Campbell Barton e0611ca832 View3D: fix view-selected zoom logic
- Correct logic converting radius to view distance.
- Wasn't taking view-zoom into account converting lens to angle.
- Support framing the selection in the camera bounds (for camera locked views).

Add ED_view3d_radius_to_dist to handles these details.
2015-03-21 15:33:10 +11:00
2015-03-19 15:41:41 +11:00
2015-03-19 19:50:51 +01:00
2013-12-24 22:57:27 +06:00
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2015-03-20 19:47:06 +01:00
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