Files
test2/source/blender
Hans Goudey e5988cf912 Refactor: Sculpt: Miscellaneous cleanups to node intersect/nearest loops
- Use `float3` C++ vector instead of pointers
- Return directly instead of using temporary boolean variable
- Use separate loops for "original positions" case to simplify hot loops
2024-09-04 11:07:23 -04:00
..
2024-09-04 19:34:15 +10:00
2024-09-03 18:33:36 +02:00