carnaval eb6fe4f6d7 Depsgraph: Avoid repeated evaluations when parenting multiple objects
Currently the depsgraph is re-evaluated between every parent operation
when parenting multiple objects. This patch evaluates it only once and
does all the parenting after.

Since it is most of the work, this makes a big difference in large-ish
files. For example, re-parenting 400 objects in a 4000 object file goes
from 10 seconds to a few tens of milliseconds.

I'm definitely not familiar enough with blender internals and all possible
situations to know if this is actually safe or not.

Pull Request: https://projects.blender.org/blender/blender/pulls/138616
2025-05-16 15:40:47 +02:00
2025-05-15 09:19:29 -06:00
2025-05-14 12:59:46 +02:00
2023-12-08 13:28:13 +11:00
2025-05-12 11:34:32 +02:00
2025-03-12 21:55:59 +11:00

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