Jason Fielder f73d1ddce4 Fix #104266: Metal AMD refractions
Workaround for compiler issue on AMD
platforms resulting in the erroneous
discarding of valid rays in fragment
raytracing.

Authored by Apple: Michael Parkin-White

Pull Request: https://projects.blender.org/blender/blender/pulls/105967
2023-03-22 09:57:30 +01:00
2023-03-20 14:46:54 +01:00
2023-03-22 09:57:30 +01:00

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