Ton Roosendaal
0802a953d1
Release code (in Blender) to 2.40
...
And: first bugfix as found by doing regression files; bowl.blend did not
play realtime due to depsgraph omission.
2005-12-20 15:21:57 +00:00
Matt Ebb
5c51e131d2
* Teeny tiny menu item correction
2005-12-20 15:17:04 +00:00
Ton Roosendaal
e742c61f13
Forgot to remove obsolete button "correct normal mapping"
2005-12-20 15:00:13 +00:00
Ton Roosendaal
b9de4fd0ea
Small fix in alpha for icons image.
2005-12-20 14:54:30 +00:00
Matt Ebb
057c803121
* Updated the splash with credit!
2005-12-20 14:18:14 +00:00
Ton Roosendaal
8b458c0b68
Based on bugreport, fixed the confusing tooltip for Subdivide options
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"Short" or "Beauty".
2005-12-20 14:04:41 +00:00
Matt Ebb
c6f80f9a65
* uncommented some pre-2.40 file conversion code for cameras, for the release
2005-12-20 13:27:35 +00:00
Erwin Coumans
d59531226f
Forgot to add 'ForgetReference' for game-python objects.
2005-12-20 09:13:06 +00:00
Campbell Barton
73fa63751f
Added missing mode rayShadow and updated docs, "NoSpecular" was also missing from the docs too.
2005-12-20 06:50:13 +00:00
Campbell Barton
bbb00043cd
When adding a Mesh in python a file saved caused blender to segfault when reloading.
...
turns out that oops->id->lib isnt initialized? anyhow
if (oops->id && oops->id->lib) // works
where
if (oops->id->lib) // crashes
so made the needed change in a few places.
2005-12-19 23:04:58 +00:00
Johnny Matthews
b05433a095
Bug #3522
...
Fix from Ken Hughes, just checking a few more faces looking for 'double faces' in removedoublesflag.
2005-12-19 19:39:24 +00:00
Johnny Matthews
67ad2b88e7
Bug #3633
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Updating Some W key shortcuts in menus
2005-12-19 19:28:22 +00:00
Ton Roosendaal
c1a2851c0d
Sync of blenderbuttons for orange and bf-blender, including Joilnens new
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'sort by extension' icon.
2005-12-19 18:41:52 +00:00
Ton Roosendaal
d1ac57ac20
Bug reported by Andy; pressing Vkey in action editor (vector handles)
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crashed when there's a channel with no ipo.
2005-12-19 18:29:05 +00:00
Ton Roosendaal
b4d7f5c581
Inserted a sanity check in the boolean modifier (not the Wkey, but the
...
modifier buttons). Prevents crashing on input of meshes with less than 4
faces.
2005-12-19 17:21:55 +00:00
Ton Roosendaal
f9b2a189fa
#3631
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Manipulator now centers on middle point of Bezier handle, when 2 or more
points in handle are selected.
2005-12-19 16:56:28 +00:00
Ton Roosendaal
2d6e7d58d0
#3628
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Even while it's not supported, proportional mode was drawing a circle when
in EditMode armature.
2005-12-19 16:45:11 +00:00
Martin Poirier
a96bf9283a
Move bug fix hack so it acts only when it needs too.
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It was showing "global axis" even when using MMB to access user defined orientation (with Ctrl).
2005-12-19 16:32:18 +00:00
Ton Roosendaal
bcd8e4aad8
#3635
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Vpaint/weight/texture/UV modes were disabling zbuffer draw after drawing
the active object, causing objects to be drawn after (only selected ones)
to have no zbuffer on.
2005-12-19 15:55:26 +00:00
Ton Roosendaal
92e1e16429
Bugfix #3608
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More bump issues... Env made very nice examples, but all of it quite nasty
to solve.
Three improvements I found nevertheless:
- bug in mipmap code for bump gave errors in one derivate, causing aliasing
- when Image texture option "Clip" was used, the imagetexture function
returned wrong value, causing the caller to create own normal based on
color (zero!).
- Mipmapped bump now also interpolates the samples (never did this...)
2005-12-19 14:00:32 +00:00
Ton Roosendaal
74374bcaf9
#3605
...
Shift+ctrl+A "Apply deformation" didn't work anymore, since we got the
Modifier stack. I've inserted a notice there for now, to point users to
the proper buttons.
2005-12-19 11:55:31 +00:00
Ton Roosendaal
60b22c1e71
#3598
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Uninitialized 'alpha' flag in Image texture could cause render errors.
Didn't show in OSX though... (stupid system here inits stack to zero).
But, Ken Hughes found this, so all credits are for him!
2005-12-19 11:30:52 +00:00
Ton Roosendaal
0a64b3e7c4
#3593
...
The user settings "auto rotate grid" or "auto scale grid" were never
implemented for new transform, apparently.
2005-12-19 11:01:44 +00:00
Ton Roosendaal
5884082ef6
#3581
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Using the MMB constraint chooser in Transform, accidentally printed the
setting from the orientation menu (Local, View, Normal).
Martin: not sure if this a solid fix... the print now looks fine, but the
code isn't nicer this way. :) (just a one liner change though!).
2005-12-19 10:49:37 +00:00
Ton Roosendaal
d48c9c416d
#3592
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Normal rendering; adding gamma corrected halo could cause NaN's because
of a negative sqrt().
2005-12-19 10:31:32 +00:00
Johnny Matthews
fe74c08510
Tri-Triple Subdivide filling was messed up. This should straigten it out when cuts > 2
2005-12-18 20:50:32 +00:00
Joilnen Leite
9b34c429c7
added ICON_SORTBYEXT for sort by ext feature
...
.
2005-12-18 20:45:03 +00:00
Joilnen Leite
2d223ea655
added icon of sort by extension
...
.
2005-12-18 20:23:30 +00:00
Joilnen Leite
b5abff6a55
Changed that sortby extension icon for new made by P-Luc_Alclair
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agreed by broken, stivs, antont, Unamed and me thanks
.
2005-12-18 20:21:57 +00:00
Jean-Luc Peurière
63d0e03bcf
applying Volker Mische engine patch
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correct bug #3594
2005-12-18 19:10:26 +00:00
Matt Ebb
c33831ac16
* Updates for missing menu items
2005-12-18 18:05:14 +00:00
Nils Thuerey
6f422a749a
- yet another minor fluidsim fix - when using a start frame != 1
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the scene is now exported at that time, still
numbering and reading the files from zero to noFrames
2005-12-18 16:49:50 +00:00
Nils Thuerey
f98851f32c
- another small fix thats prevent a cryptic error message
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if the fluid is baked without proper frame start & end
settings
2005-12-18 15:55:11 +00:00
Ton Roosendaal
e3df5fbdc1
Added Verse and Node-editor icons in blenderbuttons.c
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(Both needed for later)
Found bug in interface.c for translation of Panel header, using && instead
of a logical &.
2005-12-18 13:27:11 +00:00
Nils Thuerey
97a4119be0
- added render.h header include for RE_make_existing_file
2005-12-18 13:15:53 +00:00
Nils Thuerey
5c1fe7d80e
- moved the check whether the current object is a mesh
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up front (as in the particle panel display), this
prevents any other object type to get fluidsim attributes
2005-12-18 12:19:36 +00:00
Campbell Barton
2b7919a9f2
fixed returning true/false, thanks Willian. as well as removed the image space spesific image changed call.
2005-12-18 08:47:55 +00:00
Campbell Barton
e47f918e5e
Added get/set/attr for area lamp settings - needed to exporting arealamps to povray.
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areaSizeX, areaSizeY
raySamplesX, raySamplesY
epydocs updated also,
2005-12-18 07:45:45 +00:00
Ton Roosendaal
66d0d7e2db
Ack! Error in the renaming code for outliner, it skipped doing the
...
handling callbacks that checked for double names... this was caused by
a bugfix I did a week ago for ESC on rename button in outliner.
Discovered in time by Andy, thanks!
2005-12-17 20:22:36 +00:00
Nathan Letwory
16b6f81a7c
* ctrl-alt-numpad0 didn't correctly update 3dview when the camera had anything parented to it.
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Fix for #3596 (http://projects.blender.org/tracker/index.php?func=detail&aid=3596&group_id=9&atid=125 )
2005-12-17 14:27:33 +00:00
Ton Roosendaal
dd8edc92cb
Environment mapping "Reload" button didn't work. Required more stuff to
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reset.
2005-12-17 13:06:22 +00:00
Ken Hughes
f73f226ed7
-- Bugfix #3617 ; addBezier() was not initializing all the attributes for
...
a the beztriple, so things like the hidden and handle select states were
set to random values. Added a beztriple.hide attribute so that the
hide attribute can be set/cleared from the BPy API.
2005-12-17 04:57:48 +00:00
Campbell Barton
e76e78e78a
typo, thanks letterrip.
2005-12-16 22:40:20 +00:00
Campbell Barton
3a50444ad4
Oops, left the script menu in there. problems.
2005-12-16 13:50:45 +00:00
Ken Hughes
826591d778
-- Added BPy support for new Material modes. Recent additions of new mode
...
bits broke input-checking in the API, so added a bitmask #define in
DNA_material_types.h which contains all valid mode bits.
2005-12-15 21:54:00 +00:00
Ken Hughes
641f3cd72d
-- Fix misspelling in Material's TraShad tooltip.
2005-12-15 20:55:52 +00:00
Ken Hughes
6e7e6d2357
-- removed redundant initialization for Mesh_Type (thanks LetterRip)
2005-12-15 19:12:31 +00:00
Ton Roosendaal
4a708ae540
Disabled reading Groups from bf-blender. There was old rudimentary code
...
for Groups in official release still, which will give very bad results when
loading an Orange branch file with bf-blender, save over, and read back
in Orange branch.
Now, reading files with Groups in bf-blender will just completely ignore
them (not read nor save). That's destructive, but normal behaviour and
stable.
2005-12-15 18:37:47 +00:00
Campbell Barton
eaeb125337
Made Ctrl+RMB on an image in the oops view, activates images in the UV/Image window.
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Faster way to flick through images.
2005-12-15 02:50:08 +00:00
Campbell Barton
4a8087db76
Fixed some warnings from GetCurrent, remaining warnings seem to have no obvious solution
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attr = Py_True; // Image.c:1107: warning: dereferencing type-punned pointer will break strict-aliasing rules
2005-12-15 02:06:37 +00:00