Commit Graph

7579 Commits

Author SHA1 Message Date
Campbell Barton
553374bd4c selected_pchans --> selected_pose_bones, same for visible_pchans
added use_ prefix to bools offset --> use_offset, tail --> use_tail for eg.
2009-11-25 15:00:29 +00:00
Brecht Van Lommel
077edbb384 Sculpt: external file storage for multires
* This is experimental, the file format may change still!
* Helps reduce memory usage, keeps .blend files smaller, and makes
  saving quicker when not editing multires.
* This is implemented at the customdata level, currently only the
  multires displacements can be stored externally.

ToDo

* Better integration with object duplication/removal/..
* Memory is not yet freed when exiting sculpt mode.
* Loading only lower levels is not supported yet.
2009-11-25 14:27:50 +00:00
Brecht Van Lommel
436969ce49 Sculpt: Fast Navigate option for multires. This will show the lowest multires
level when rotating/panning/zooming the viewport, and only draw the full thing
at the end, to make the viewport more interactive.
2009-11-25 14:13:43 +00:00
Brecht Van Lommel
2fd2c04381 Sculpt: multires UI update. 2009-11-25 14:10:45 +00:00
Campbell Barton
f1fa79a595 fix for error in sequencer ui from recent changes 2009-11-25 13:17:09 +00:00
Campbell Barton
b40307df16 add access to bone add/remove from rna. eg.
bone = arm.edit_bones.new("SomeBone")
 arm.edit_bones.remove(bone)

regify (WIP)
2009-11-25 11:05:11 +00:00
Campbell Barton
dcd1642121 RNA api
- EditBone was missing 'selected'
- renamed 'selectable' to --> 'restrict_select', matching object mode.
- renamed 'active_pchan' --> 'active_pose_bone'
2009-11-24 17:12:32 +00:00
William Reynish
6d7bb6593f Forgot this file. 2009-11-24 15:45:45 +00:00
Thomas Dinges
f21eb0603b Render Buttons:
* Made Audio Section in "Encoding Panel" easier.
2009-11-24 12:55:04 +00:00
William Reynish
2d4f112b18 Fix wrong names in 3D view View menu 2009-11-24 12:15:17 +00:00
Campbell Barton
ff5276b0ce - use a generic bone class so all 3 bone types (Edit/Pose/Armature) - can have the same utility functions, length, parent_recursive, parent_index(), etc
- change the wiki url to avoid redirects (from Luka)
- removed pose prefix from pose_head/pose_tail/pose_matrix
2009-11-24 11:58:49 +00:00
William Reynish
96b6f32c54 Made render quality settings proper percentages. 2009-11-24 10:55:52 +00:00
Damien Plisson
82a1ec17ce quicktime : small ui update to include the two qt import options in the output panel
+ pep8 fixes
2009-11-24 09:46:53 +00:00
Campbell Barton
d55ac4da2b - added rna api function scene.update(), needed for rig generation to update driver deps
- removed some warnings
2009-11-24 09:24:32 +00:00
Matt Ebb
6ece643979 removed mmb pan/rotate user preference - this is handled by key maps now 2009-11-24 02:07:57 +00:00
Dalai Felinto
acdc3f4a44 commenting out "Todo" labels from bge player stereo options
the To Do was more like self-remaining since no one else is currently working with stereo :)
I will get back to that once 2.5alpha0 is out. In the mean time let's have a cleaner interface.
2009-11-24 01:09:19 +00:00
Campbell Barton
727d9bb059 rig-generation from metadata, the idea is to input a simple rig with metadata matching preset definitions
these are applied by adding constraints, drivers, control bones etc. making it possible to re-apply changes & improvements to many rigs at once.

testcase makes a finger rig (like in BBB) from 3 bones, the base tagged with an id property "type":"finger".

still missing is a way to update the driver dep's


also fixed an error  in the property UI when the active bone is not on the active layer.
2009-11-24 00:02:21 +00:00
Campbell Barton
e968017951 - new pyrna api functions srna & prop path_to_id(), useful when setting driver target paths.
This means you can have a pose bone for eg and get the path...
   pose.bones["Bone"]
 uses rna internal functions, so will work for sequence strips etc.

- StructRNA.get(), used for getting ID props without exceptions...
 val = C.object["someKey"]
 or..
 val = C.object.get("someKey", "defaultValue") # wont raise an error

- change rna property for testing if rna props are editable, test the flag rather then calling the function since the function depends on blenders state.

- fix a python exception with the ID-Property popup UI (when editing in more then 1 step)
2009-11-23 23:17:23 +00:00
William Reynish
f421558ac7 Fixed weird wrong names in Add menu. 2009-11-23 19:59:42 +00:00
Guillermo S. Romero
e2a5862e8f Two files missing in case conversion in r24816. 2009-11-23 17:27:00 +00:00
Campbell Barton
66a013b06a use decorators for python attributes, added bone.length 2009-11-23 16:04:19 +00:00
William Reynish
bd1de4b4e3 made release log link point correctly to the release log. 2009-11-23 15:41:57 +00:00
Campbell Barton
f4d3ce197b links to Python API docs from splash and help menu 2009-11-23 15:20:56 +00:00
Brecht Van Lommel
c0e26df259 2.5: fix python error when showing 3d view properties panel
with no active bone.
2009-11-23 15:19:30 +00:00
Campbell Barton
f92524ab7d use lowercase filenames, they are prettyfied for the menu 2009-11-23 15:04:43 +00:00
Campbell Barton
cb51710f25 pose_bone attributes, children, children_recursive, parent_recursive & parent_index() function. 2009-11-23 14:58:27 +00:00
Thomas Dinges
fbeca721a2 Typo, it's called Skim, not Skin. reported by Oxben. Thanks! 2009-11-23 13:19:30 +00:00
Campbell Barton
e9db9f2a91 - made properties in the view3d panel only show when there are some properties available since this the option to add props isnt in this panel
- remove print on startup
2009-11-23 13:06:26 +00:00
Campbell Barton
e0fc6d0c33 more ui api changes.
- remove functions such as operator_int(), operator_enum(), operator_string
  this mixed with keyword arguments in a way that made them hard to read.
  Instead, have operator() always return properties rather then needing an argument.

- rename prop_pointer() --> prop_object(), pointer is more a C thing.

- missed item_enumR(), rename to prop_enum()
2009-11-23 11:43:38 +00:00
Campbell Barton
7617736bd1 fix for py errors and missing return 2009-11-23 09:28:42 +00:00
Campbell Barton
8e09171d5b temp hack to make the popup show wider when running the edit description operator 2009-11-23 00:56:19 +00:00
Campbell Barton
caab05ec8c rna UI api rename...
note: this aims to follow pep8 however I chose to use 'prop/props' rather then 'property/properties' because it would make function names too long.

itemR() --> prop()
items_enumR() --> props_enum()
item_menu_enumR() --> prop_menu_enum()
item_pointerR() --> prop_pointer()
itemO() --> operator()
item_enumO() --> operator_enum()
items_enumO() --> operator_enums()
item_menu_enumO() --> operator_menu_enum()
item_booleanO() --> operator_boolean()
item_intO() --> operator_int()
item_floatO() --> operator_float()
item_stringO() --> operator_string()
itemL() --> label()
itemM() --> menu()
itemS() --> separator()

batch script used http://www.pasteall.org/9345
2009-11-23 00:27:30 +00:00
Joshua Leung
6555eca6fe 2009-11-23 00:03:51 +00:00
Joshua Leung
c4a71795f5 Bugfixes:
* Restored Center View to 3D Cursor. For now, I've mapped this to QKEY since all other nice combinations of CKEY have been taken now.

* Fixed bug introduced in commit last night where parenting lattice to armatures with deforms would no longer work.
2009-11-22 23:11:32 +00:00
Benoit Bolsee
d83b251486 Repair display of iTaSC IK constraint. Fix crash in GE with high priority action overwriting low priority action. 2009-11-22 22:42:57 +00:00
Campbell Barton
b351d7804b needed to assign some values as bool's 2009-11-22 22:09:06 +00:00
Campbell Barton
dc5b0c8b9c rna functions were getting away with passing the string "True" instead of True, changed get the integer value and test its 1 or 0.
allow rna function return values as an exception since so many poll functions do... "return (context.blah and context.foo)", that makign all return bool's isnt that nice.
2009-11-22 21:51:12 +00:00
Campbell Barton
9c602bd455 note:
for a single tuple the last comma is needed. ('SOUND', ), otherwise its just a string.
 
 string in "STRING"
...is the same as
 string in ("STRING")
...which checks the substring, its normally used like this
 if string in "maybe one of these words contains STRING"

in this case its better just to do ==
2009-11-22 21:47:55 +00:00
Thomas Dinges
db164d8849 Sequencer:
* It's now possible to set the scene for a scene strip.
2009-11-22 21:16:04 +00:00
Peter Schlaile
42f99939f6 == Sequencer ==
This should make animations in sequencer work again at most
places.

It removes facf0 and facf1 and replaces them by

* effect_fader (the fader position for transition effects
  limited 0-1 value range)
* speed_fader (full range fader for speed effect)

Also: default transitions should work again.

Still not working: non-IPO-locked curves. (Don't really know,
if we can / want to bring them back in new animation system.)
2009-11-22 20:22:35 +00:00
Campbell Barton
bdb8004165 use is rather then == when comparing with singletons (None/False/True), its faster and suggested by pep8 2009-11-22 17:41:35 +00:00
Peter Schlaile
4ff3af612c == Sequencer ==
"reload" should be "refresh all" on the sequencer header.
2009-11-22 17:35:26 +00:00
Brecht Van Lommel
1295a213a4 2.5: Emulate numpad works again. 2009-11-22 16:33:47 +00:00
Campbell Barton
1d7e4e84d0 fix for py error when no text is displayed 2009-11-22 15:15:11 +00:00
Thomas Dinges
f4a0c9239f * Added fps and fps_base to some Render presets. They were missing there. 2009-11-22 14:10:58 +00:00
Joseph Eagar
9fa2a9d18a merge with trunk/2.5 at r24463 2009-11-22 14:06:30 +00:00
Campbell Barton
247f9cfc04 - add cloth button wasnt working because it was set to execute the operator.
- for adding an operator, start with a blank name and dont write the default one. (still writes each name you type in, will need to fix this properly)
- move the AddPresetBase class into presets.py since all the presets are defined there.
2009-11-22 13:15:21 +00:00
Campbell Barton
8b84cc2ab6 use context member rather then modifier name in presets 2009-11-22 11:33:44 +00:00
Campbell Barton
771406df94 - hide members of bpy from dir() and autocomp.
- path functions bpy.utils.script_paths(), bpy.utils_preset_paths(subdir)
- further simplified presets, use a generic draw function for preset menus and define the preset subdir and operator in the class
2009-11-22 11:23:19 +00:00
Thomas Dinges
02e99b9a43 * Minor cleanups.
* Added Cloth Presets. Patch by nudelZ. Thanks!
2009-11-22 10:32:37 +00:00