12843fc152Fix for #1715
Ton Roosendaal
2004-10-31 14:51:35 +00:00
6c04fe887eJust some nice updates in drawing (extruded) Curve objects;
Ton Roosendaal
2004-10-31 13:51:36 +00:00
c00d921739Three cosmetic changes;
Ton Roosendaal
2004-10-31 10:52:38 +00:00
13e7525152BPython -- a few fixes:
Willian Padovani Germano
2004-10-31 04:09:19 +00:00
e82d208b1cESC during scanfill (triangulate) delivers corrupted memory (well, not on OSX to be noticed :). Discovered thanks to adding filling of curves in Solid display, and bugreport of intrr that ESC in grabbing curve gives weird corruption.
Ton Roosendaal
2004-10-30 22:53:27 +00:00
3573252508Found critical error in using pulldowns and toolbox menus; after returning from menu code, it left the main window active (for global draw), this sometimes could screw up drawing calls after... as happens when a command is executed that draws immediate.
Ton Roosendaal
2004-10-30 21:18:53 +00:00
d292541cacFor solid display of curves in editmode; found fix (thnx intrr :) that hopefully prevents weird results in grabber... error was that the editNurb was not used for triangulating.
Ton Roosendaal
2004-10-30 20:46:10 +00:00
9968d2b5baFix for ALT+B loopselect, in Z-culling selection mode... Order of drawing had to be flipped
Ton Roosendaal
2004-10-30 19:12:34 +00:00
8aa1948c10AFAIK... last issue with new Z-culling selection. Since the new menu system draws in backbuffer, the selectionbuffer then needs a refresh after. Solved by nicely signalling stuff.
Ton Roosendaal
2004-10-30 17:13:10 +00:00
e1fb446ce7Feat request intrr, he won a bet with me :)
Ton Roosendaal
2004-10-30 16:11:36 +00:00
f3a6e55c82Crease edit (SHIFT+E) didnt use the proper edge selection flag yet. (Bug 1709)
Ton Roosendaal
2004-10-30 14:11:05 +00:00
d149a79ad1Wybren report #1709: Deleting only-faces from fgon still draws wires hidden in editmode.
Ton Roosendaal
2004-10-30 13:42:49 +00:00
02b2fc5ec8Added warning in makesdna to check for total struct sizes. Found error in wipe struct, which was even constructed terrible weird :)
Ton Roosendaal
2004-10-30 12:06:22 +00:00
c47029a710Menus like 'edge' or 'game engine framing' could get flipped whilst the alignment of buttons was still active, resulting in garbish.
Ton Roosendaal
2004-10-29 18:47:58 +00:00
aa223d1812- Two fixes:
Ton Roosendaal
2004-10-29 17:21:28 +00:00
408702009eFinally something new!
Ton Roosendaal
2004-10-29 15:39:01 +00:00
63d81be035Fix for #1706 (Wavk again!)
Ton Roosendaal
2004-10-29 15:00:11 +00:00
f33f2abe39Two more wavk bugs (help he's pestering me!)
Ton Roosendaal
2004-10-29 14:30:20 +00:00
bd9ac7d6ecAdded an #ifndef PRINT to get rid of this: "../../blenlib/BLI_blenlib.h", line 332: warning: macro redefined: PRINT
Kent Mein
2004-10-29 13:30:34 +00:00
3d815c3cf6Bug 1702
Ton Roosendaal
2004-10-29 11:35:13 +00:00
0439f2ce89Bug fix#1606
Ton Roosendaal
2004-10-28 22:06:42 +00:00
ca2b8f00ebPotential fix for #1684
Ton Roosendaal
2004-10-28 21:50:32 +00:00
6321adf0d1bug fix 1698
Ton Roosendaal
2004-10-28 21:21:24 +00:00
1b293777b8Brought back overkill of displist creation for armatures and deform... Got some testfiles that I cannot get to work quickly, better do this after release (again)
Ton Roosendaal
2004-10-28 21:12:26 +00:00
8c0b126bc2Related to gameplayer png bug: cygwin needs to find the zlib library too. (Thanks Richie)
Chris Want
2004-10-28 17:29:03 +00:00
e2f33871beDuplicator object which is being deformed now gives deformed duplicates too. Feat request & discovered by S68. :)
Ton Roosendaal
2004-10-28 17:22:10 +00:00
f7e899a194Render with backbuffer, using border, crashed... was commit of many months ago by self. Tsk!
Ton Roosendaal
2004-10-28 16:56:23 +00:00
9ac0d58d0eChanged order in evaluation for common_instertkey menu, to enable posemode key insterting working on unselected armature.
Ton Roosendaal
2004-10-28 16:22:42 +00:00
9326a6cf51Report 1659 Delete object, after selecting it in Oops (not outliner!) crashed blender.
Ton Roosendaal
2004-10-28 14:47:53 +00:00
55478b2616New 'visible only' select didnt work correct when parts of faces were hidden. The drawing function needs to return the actual face total, not the amount that was drawn
Ton Roosendaal
2004-10-28 14:13:46 +00:00
3aa1d9432dFix for #1666
Ton Roosendaal
2004-10-28 12:38:50 +00:00
e82543da88Fix for report #1671
Ton Roosendaal
2004-10-28 11:03:16 +00:00
ad7a437653Bug #1690
Ton Roosendaal
2004-10-27 10:39:49 +00:00
53da078c56Fix for #1691
Ton Roosendaal
2004-10-27 09:59:25 +00:00
0512a1032cBug #1686
Ton Roosendaal
2004-10-27 09:25:55 +00:00
9719dc63e2bug #1681
Ton Roosendaal
2004-10-27 08:48:49 +00:00
369c5f03c9Fix for #1679
Ton Roosendaal
2004-10-27 08:41:51 +00:00
b7a7e5912aPut back frontbuffer drawing for link-lines, used in the logic editor. No quick & nice method can be found to prevent using frontbuffer for now.
Ton Roosendaal
2004-10-27 07:41:44 +00:00
ae76eaf9cbFix in Makefile for added png library
Ton Roosendaal
2004-10-26 21:33:47 +00:00
d6b2f3574aBug #1670
Ton Roosendaal
2004-10-26 21:10:58 +00:00
b724cc58b2Added glBlendFunc() in draw menu, but that's zealotic... anyhoo, who knows it solves issues with transp menus
Ton Roosendaal
2004-10-26 18:47:54 +00:00
06cb471269Fix so it compiles on my machine....
Kent Mein
2004-10-26 13:04:27 +00:00
15e1671ec5Enabling transparent pulldown/popup menus in Blender. Speed of drawing is not affected when using standard (alpha=255) settings.
Ton Roosendaal
2004-10-26 12:52:20 +00:00
c245379175Bugfixes: Blender hemilight shadow flag now ignored (reported by varuag). Texture axes were not exported for procedural textures. Duplicate armatures were not handled correctly (reported by richie). Triangle uv-coord splitting (reported by anael, richie & Alvaro).
Alfredo de Greef
2004-10-26 00:52:12 +00:00
85c889108dadd necessary include paths for scons needed after fix for screenshot. NOTE: GPC_Canvas.cpp doesn't compile with msvc7 currently!
Nathan Letwory
2004-10-25 15:52:54 +00:00
6424bf6eb0Fix makeScreenshot for blenderplayer
Kester Maddock
2004-10-24 10:42:31 +00:00
070d01dd68Two fixes!
Ton Roosendaal
2004-10-22 14:03:20 +00:00
eecaa4cb50Better pointer check in outliner.c for actions, for bassam :)
Ton Roosendaal
2004-10-22 12:33:18 +00:00
461e07aeddSConstruct now looks for tools/scons/bs for the files. This used to be just bs.
Michel Selten
2004-10-20 20:17:42 +00:00
77d5bdfdbbCreated directories for the scons tools. The actual move of the files will be done by jesterKing.
Michel Selten
2004-10-20 20:13:42 +00:00
0582a8513dFix for better flushing up/down of hide flags in the selection modes. Still tricky to find the perfect rule. This version should satisfy I think ;) Aim is to have ALT+H and H doing always the same, regardless selection mode.
Ton Roosendaal
2004-10-20 12:39:48 +00:00
fa9135385aBPython: - Blender.Window: added function GetPerspMatrix() (Tom Musgrave's patch, thanks); - added Chris Want's patch to tell argc, argv to the Python interpreter (thanks, Hos); - Blender.Image: added image.glFree() to free textures bound by the recently added image.glLoad() (both suggested by Campbell Barton -- thanks, with these Blender can be used to load textures for scripts); - Blender.Sound: removed for now at least a few get/set methods of vars that can't be accessed via interface; - renamed Get/makeActive to Get/setCurrent in Blender.World (actually added alias for now), same in Blender.Sound: renamed makeActive to setCurrent. Stephen Swaney pointed this some weeks ago, we should stick to one naming convention. - added documentation for Sound and Window.Theme modules and the other added functions, made other small updates. - Blender.Object: made 'worldspace' become the default output of .getMatrix and .mat/.matrix: after reading a discussion on blender.org's Python forum where eeshlo mentioned the pre 2.34 default was worldspace, I took a better look at Blender's relevant code, confirmed, talked to Theeth about this and as he suggested am changing the default back to 'worldspace'.
Willian Padovani Germano
2004-10-20 05:51:24 +00:00
f2f004af2dBug fix for #1493 -
Simon Clitherow
2004-10-19 21:29:15 +00:00
29ac3db7e8Two reported issues with undo #1667 and #1168
Ton Roosendaal
2004-10-19 16:57:01 +00:00
4c827e73e2Four new extrude possibilities;
Ton Roosendaal
2004-10-18 22:47:26 +00:00
295f11ea70Outliner; menu 'scene operations' didnt do anything, commented out
Ton Roosendaal
2004-10-18 22:41:18 +00:00
1a591506c6When you save a file while using radio tool, it didn't load correctly because of a flag set which prevented drawing the objects.
Ton Roosendaal
2004-10-18 22:39:14 +00:00
0be2d97e2eHah! found the trick to recover hierarchy in edit bones, so the display of Outliner of it is nice hierarchical too.
Ton Roosendaal
2004-10-16 22:30:54 +00:00
121f842fb4Outliner now visualizes and allows selection and name editing of Armatures in edit mode.
Ton Roosendaal
2004-10-16 20:41:18 +00:00
eb9c70c50amore Text editor goodness from themeyers.
Stephen Swaney
2004-10-16 19:40:58 +00:00
8646736d2aSmall fix for #1628
Ton Roosendaal
2004-10-16 19:14:39 +00:00
6c8d048773remove std:: to please msvc6
Nathan Letwory
2004-10-16 18:50:23 +00:00
333f0a29dbAdded #include <assert.h> so it compiles where assert() was used.
Nathan Letwory
2004-10-16 18:13:00 +00:00
65a878a24aBug #1651
Ton Roosendaal
2004-10-16 15:55:16 +00:00
c79b3bb92cFix for #1618
Ton Roosendaal
2004-10-16 15:25:58 +00:00
a463798984Suggested by bug reporter; pressing Fkey to make a face, whilst the selection already is 2 triangles, it should create a new face but remove the old triangles. It actually calls the 'ALT+J' command then (join triangles)
Ton Roosendaal
2004-10-16 13:53:41 +00:00
96f2f71cb1Fix for #1650
Ton Roosendaal
2004-10-16 12:27:16 +00:00
87663f8996Bug fix 1649
Ton Roosendaal
2004-10-16 12:20:06 +00:00
8682084834Bug fix#1647
Ton Roosendaal
2004-10-16 12:05:42 +00:00
541a55484bfix for #1646
Ton Roosendaal
2004-10-16 11:48:14 +00:00
7b2567924bSwitch fixed time system. Logic updates should now happen at 30Hz, physics at 60Hz. (By default, use Python to set.) Some actuators still run at framerate (IPO, Action) for nice smooth animation, and an excuse to buy high end hardware.
Kester Maddock
2004-10-16 11:41:50 +00:00
0639829140Fix for #1549
Ton Roosendaal
2004-10-16 11:29:09 +00:00
e8b41d139cMartin DeMello's patch to add dxf import code for: CIRCLE, ARC, ELLIPSE and LWPOLYLINE.
Kent Mein
2004-10-15 13:04:21 +00:00
0f5eae2c64added -h to the commandline args to print usage.
Kent Mein
2004-10-15 12:46:57 +00:00
74aa13e29afix evil c++ declaration.
Stephen Swaney
2004-10-14 23:57:33 +00:00
4ac4629905a patch for the Text editor contributed by themeyers. adds new features for indenting and commenting.
Stephen Swaney
2004-10-14 23:37:04 +00:00
9d579591a3Make msvc happy by 'improving' order of declaration and removing superfluous layout issues.
Nathan Letwory
2004-10-14 23:34:19 +00:00
8edf8ff5fabugfix: #1642 Matrix multiplication memory leak another memory leak plugged.
Stephen Swaney
2004-10-14 23:11:09 +00:00
6346486995fix for #1635
Ton Roosendaal
2004-10-14 23:03:12 +00:00
24cd65efb0Typo in effect.c, bad testing :)
Ton Roosendaal
2004-10-14 22:39:13 +00:00
61f738e0f3Bug fix & new feature;
Ton Roosendaal
2004-10-14 22:20:42 +00:00
9b82ff3d00one teensy comment. no executable changes
Stephen Swaney
2004-10-14 20:51:20 +00:00
78a810d9affix bad return types for errors in Matrix_coerce(). EXPP_ReturnPyObjError() should have been EXPP_ReturnIntError().
Stephen Swaney
2004-10-14 19:06:44 +00:00
7dda27fcd7followup to vector memory leak fixes: fix for problems with NMesh vertices. plug some more leaks in matrix module. new vector method newVectorProxy().
Stephen Swaney
2004-10-14 17:35:16 +00:00
6fbd4e3e1fColor picker fixes... (bug #1490)
Ton Roosendaal
2004-10-14 14:20:24 +00:00
0d68cafdecAdded to the top of the file: struct SpaceOops;
Kent Mein
2004-10-14 13:52:12 +00:00
a5c2bc3c23Kenneth Strom's patch to make Fractal Subdivide work in the - direction as well as the positive.
Kent Mein
2004-10-14 12:14:39 +00:00
ed3a7e9ed3Bug #1468
Ton Roosendaal
2004-10-14 11:58:19 +00:00
c8c68fba7aAccidentally committed a line paste with declaration outside of { }... Thanks jK!
Ton Roosendaal
2004-10-14 10:50:08 +00:00
31956cda44This fix, bug #1342, makes blender consistant, but won't really solve weakness in design.
Ton Roosendaal
2004-10-14 10:15:35 +00:00
94216156a9Not a real fix, but report #1638 was a valid confusement...
Ton Roosendaal
2004-10-14 09:47:26 +00:00
c47896280aFix for #1617
Ton Roosendaal
2004-10-14 09:40:48 +00:00
6cc560682cBug fix#1341
Ton Roosendaal
2004-10-14 09:18:26 +00:00
652427c856Three fixes;
Ton Roosendaal
2004-10-14 08:52:12 +00:00
ea114bbc70Fix for #1626
Ton Roosendaal
2004-10-13 22:18:34 +00:00
b8d89801e8minor fix, more a beauty glitch, bug 1612; when adding first ipo curve position, editmode on the curve shows weird handles, which solves when adding the next keys though...
Ton Roosendaal
2004-10-13 20:37:00 +00:00