c0ff8cf0301fee9b052652376e4bc37c90dee62f
Scene not working correctly
This was due to the fact that the `scale_fac` was not set up correctly for GPv3. We now compute the right radius in pixels so we can set up the `scale_fac`. Note that this removes the logic for GPv2, since it is no longer needed in Blender 4.3.
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