c16ee2c9399f0552900e0bed5dbc97c439d478ee
Remove the last uses of `BKE_boundbox_init_from_minmax` in favor of the newer `bounds::corners`. Besides clearer naming and better ergonomics, it's also inline-able which seems to be a good thing for such a simple function. In order to get the same behavior as before I changed the C++ bounds function to give the same vertex order as the older function. Pull Request: https://projects.blender.org/blender/blender/pulls/140401
…
Blender
Blender is the free and open source 3D creation suite. It supports the entirety of the 3D pipeline—modeling, rigging, animation, simulation, rendering, compositing, motion tracking and video editing.
Project Pages
Development
License
Blender as a whole is licensed under the GNU General Public License, Version 3. Individual files may have a different but compatible license.
See blender.org/about/license for details.
Description
Languages
C++
78%
Python
14.9%
C
2.9%
GLSL
1.9%
CMake
1.2%
Other
0.9%
