e5a33b3b2c2e183a2fe6c44c2facd9bae3e07e7b
When initialy adding textures it wasn't possible to allocate during initialization as its usage wasn't known. Bot Metal and Vulkan would do a delayed allocation adding more checks when using textures. Recently the behavior of setting texture usage was changed and now is known when initializing textures. This PR makes advantage of this to give correct feedback to the calling code if the texture can be created and remove all the delayed allocating of textures. Pull Request: https://projects.blender.org/blender/blender/pulls/112997
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Blender
Blender is the free and open source 3D creation suite. It supports the entirety of the 3D pipeline-modeling, rigging, animation, simulation, rendering, compositing, motion tracking and video editing.
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