Commit Graph

70038 Commits

Author SHA1 Message Date
Jacques Lucke
87ac695106 Fix T63032: Increase camera properties precision in UI
Reviewers: brecht

Differential Revision: https://developer.blender.org/D4610
2019-03-28 15:56:53 +01:00
Jacques Lucke
e2995b29a9 Fix T63015: Crash when using circle select tool in lattice edit mode
Reviewers: brecht

Differential Revision: https://developer.blender.org/D4608
2019-03-28 15:04:09 +01:00
Jeroen Bakker
aa0c864d48 Fix T62874: Crash Texture shading+Transparency
When texure shading is enabled, the transparency accum shaders were not set/updated.
This resulted into a crash when transparent objects were rendered when shading mode
was set to texture.

This patch will add the V3D_SHADING_TEXTURE_COLOR to the modes for OIT so the
shaders are set.

Reviewed By: fclem

Maniphest Tasks: T62874

Differential Revision: https://developer.blender.org/D4592
2019-03-28 14:59:00 +01:00
Jacques Lucke
fe9c9a313f Fix T63040: Resizing node has offset
This broke in rB6500b31728d870506207d9d70837b171cbef32ea.

Reviewers: brecht

Differential Revision: https://developer.blender.org/D4607
2019-03-28 14:56:55 +01:00
Jeroen Bakker
deb3b8301a DrawManager: Add Edge Detection To DisplayLists
Objects that internally uses DispList do not cast shadow in the workbench.
Their outline is also not visible in object mode. The reason for this is
that edge detection was not implemented for Display Lists. This patch will
implement the edge detection.

Reviewed By: fclem

Maniphest Tasks: T62479

Differential Revision: https://developer.blender.org/D4605
2019-03-28 14:52:25 +01:00
Sebastian Parborg
f916b43256 Fix T60421: Bone heads are hidden when non-connected parent is hidden
The root point of a bone is now always drawn unless it is connected to an other bone.

Reviewed By: Clément Foucault

Differential Revision: http://developer.blender.org/D4194
2019-03-28 13:09:16 +01:00
Sergey Sharybin
5a8dcdd24e Fix T62944: Memory leak in animation playback
Missing memory free in the early output of particles distribute
initialization.

Seems it was always there.
2019-03-28 12:07:58 +01:00
Antonioya
33b43dd933 Fix T63031: Keyframing Annotations doesn't work
By design the annotation parameters must not be animatable.

Annotations are designed to take notes, not to create animations, so any animatable parameters have been flagged as non-animatable.

Note: As some properties are shared with grease pencil, I had to duplicate one property (adviced by @mont29) to keep grease pencil animatable but annotations don't.
2019-03-28 11:43:32 +01:00
Sergey Sharybin
5bcca7ae92 Depsgraph: Fix dependency cycle when adding rigid body
Was a mistake in the recent change.

The idea here is: manual should invalidate point cache, but
rigid body simulation should only happen after point cache
was ensured to be in the correct state.
2019-03-28 11:04:00 +01:00
Campbell Barton
fdf92b923a Fix T63037: Accelerator keys fail when another key is highlighted 2019-03-28 16:44:27 +11:00
Campbell Barton
02ff600620 Cleanup: add doxy sections to view3d_draw,header 2019-03-28 15:20:39 +11:00
Campbell Barton
cd92f8ea46 Fix bpy.msgbus.subscribe_rna argument parsing
Also enforce all arguments are keywords and update docstring.
2019-03-28 11:40:17 +11:00
mano-wii
a58a4f48be Edit Mesh Selection: Clear buffer before using in glReadPixel.
Areas out of bound are not written.
2019-03-27 20:34:05 -03:00
Campbell Barton
c11a317ee1 Cleanup: style, use braces for makesdna, datatoc 2019-03-28 10:11:54 +11:00
mano-wii
e80527ec4d DRW manager: Always assume that the GL_DITHER and GL_SCISSOR_TEST should be disabled if not used.
This may fix a glitch detected when you perform edited mesh selection.
See comment in rB00bdb5cdf08f
2019-03-27 19:36:12 -03:00
Brecht Van Lommel
c263ccf250 Fix T63023: wrong Eevee window coordinates for background. 2019-03-27 22:32:13 +01:00
Clément Foucault
780219f868 Eevee: Fix reflection plane weird behavior when comming from lookdev mode
The reflection was set to use the 1x1px texture as rendering target and was
considered valid reflection texture.
2019-03-27 22:02:31 +01:00
mano-wii
37e3b89506 Fix T63017: selection via lasso does not work properly in X-ray.
Probably missed in rB40f8ddf8297a.
2019-03-27 16:48:49 -03:00
Bastien Montagne
52d5d53b5e Fix T55956: Transfer Weights: Source Layers can't be set to Active Layer.
Behavior of source/destination options was rather flaky in reversed
mode...

Note that even though this mode is a bit annoying and cumbersome, the
only alternative (defining a specific transfer weight operator) would be
much more verbose, so think that for now we'd rather keep what we have
here.
2019-03-27 20:47:56 +01:00
Bastien Montagne
05201c75e3 Cleanup: minor comments fixes. 2019-03-27 20:47:56 +01:00
Clément Foucault
f9a69a481e Fix T62566 Eevee: Cubemap doesn't bake from current frame of animation
This was technically a feature request but it was quite simple to implement
so I did it quickly. Also it is much more consistent now.
2019-03-27 20:47:15 +01:00
Clément Foucault
afaa832a85 Fix T62680 Mirrored objects have flipped binormal vectors in LookDev
Pass binormal sign via object info.
2019-03-27 20:21:10 +01:00
Clément Foucault
2add370096 Eevee: Modify tooltip about transparent shadow
Mention that this option is only for shadow mapping and not contact shadow.
2019-03-27 19:41:35 +01:00
Clément Foucault
96d200775a Fix T62997 Eevee: visual artifacts during irradiance volume baking
Seems to be a problem with Nvidia drivers. glFlush does not work but
glFinish does ensure correct multithreading.
2019-03-27 19:15:32 +01:00
Clément Foucault
6d1921dd81 Fix T62862 Eevee: Glitchy reflections in ortographic view
This was caused by sign(cubevec.xy) returning 0.0 when one component was 0.
Thus making the resulting component component 0.0 instead of 0.0.
2019-03-27 19:15:32 +01:00
mano-wii
00bdb5cdf0 Edit Mesh Selection: make sure that GL_SCISSOR_TEST is disabled.
Possible solution for T62999.
2019-03-27 11:35:32 -03:00
Philipp Oeser
9624df5d1e Fix T63004: Make Links operator would still allow collection instancing
for objects other than Empties

In 2.8 support for dupli-group instancing for non-empty objects was
removed (rB2eca054e14b1), so better prevent operators from setting
this...

Reviewers: brecht

Maniphest Tasks: T63004

Differential Revision: https://developer.blender.org/D4599
2019-03-27 15:27:49 +01:00
Campbell Barton
73b55a5508 Cleanup: style, use braces for draw 2019-03-28 01:14:03 +11:00
mano-wii
34c2185af4 Fix debug error on recent commit. 2019-03-27 11:06:15 -03:00
Campbell Barton
5a1a633d04 UI: minor change to active-default logic
Don't attempt to activate default button if it's already active.

Also expand on the flags comment.
2019-03-28 00:59:50 +11:00
Campbell Barton
57de9581e8 UI: use active-default button flag for operator confirmation 2019-03-28 00:54:55 +11:00
mano-wii
27b73f0c5b GPencil: Remove legacy ED_gpencil_draw_view3d code.
Differential Revision: https://developer.blender.org/D4598
2019-03-27 10:53:15 -03:00
Jacques Lucke
c87e467e39 Fix T62935: Missing tag when copying constraints 2019-03-27 14:50:09 +01:00
Campbell Barton
a8c1b792da UI: use active-default button flag for the file selector 2019-03-28 00:46:13 +11:00
Campbell Barton
2d34420648 UI: support an 'active default' button for pop-ups
Use this for the save confirmation dialog so it has a default action
when pressing enter which draws with a highlight so it's clear what the
default action is (the dialog was just closing before).

Resolves T57686
2019-03-28 00:26:00 +11:00
Campbell Barton
db4a522249 Revert "RNA: error on register when classes use invalid identifiers"
This reverts commit b24a255ca6.

The warning wasn't being printed, so many add-ons weren't yet updated.

Re-enable now warnings are printed to allow addon developers to update.
2019-03-27 23:29:53 +11:00
Campbell Barton
8d7005d715 Cleanup: style, use braces for bmesh 2019-03-27 17:14:36 +11:00
Campbell Barton
e26b67fa1e Fix popovers from enums failing on drag-release 2019-03-27 15:35:49 +11:00
Campbell Barton
69a77a1b83 Fix class registration ignoring info/warnings
Only errors were displayed in the console.
2019-03-27 14:03:40 +11:00
Campbell Barton
9f2665b526 PyAPI: utility function to print reports 2019-03-27 14:03:40 +11:00
Campbell Barton
fb7f157ff8 Cleanup: unused variables 2019-03-27 13:19:02 +11:00
Campbell Barton
9ba948a485 Cleanup: style, use braces for blenlib 2019-03-27 13:17:30 +11:00
Brecht Van Lommel
85915ae1aa Python API: allow passing None to some BGL functions instead of bgl.Buffer
Many OpenGL functions take NULL pointers, passing those was quite complicated
with some addons even using ctypes to manipulate internal bgl.Buffer pointers.
2019-03-26 19:56:43 +01:00
mano-wii
6e3331990f DRW manager: Use existing viewport instead of creating a viewport in DRW_draw_depth_loop. 2019-03-26 12:29:12 -03:00
Brecht Van Lommel
d67122e027 Fix T62952: remove lamp as camera using the lamp clip start/end.
Eevee and Cycles don't use these clipping distances the same as Blender
Internal did, or at all in most cases. Just remove this since it makes no
sense anymore.
2019-03-26 16:11:48 +01:00
Jacques Lucke
9b39a71793 Fix T62958: Improve exponential easing formula
Reviewers: brecht

Differential Revision: https://developer.blender.org/D4596
2019-03-26 15:43:51 +01:00
Jeroen Bakker
52aa35ec1e Fix T62189: Wires Occluded When Edit Mesh Faces Disabled
Reviewed By: fclem
Maniphest Tasks: T62189
Differential Revision: https://developer.blender.org/D4593
2019-03-26 15:19:47 +01:00
Clément Foucault
51f8e51d78 Edit Mesh: Fix interpolation of gradient on edit edges
This fix some issue with the AA on edit mesh edges.
2019-03-26 15:11:31 +01:00
Clément Foucault
3aeb44cd79 Fix T62260 edges display bug on big geometries when looked up close 2019-03-26 15:11:31 +01:00
Jeroen Bakker
33a759a39c Revert "DRW Manager: create and use new DRW_framebuffer_depth_read utility."
This reverts commit 40f8f445a3.

There are many paths that lead to uninitialized depth buffer where the
depth read would fail.

Fix T62965
2019-03-26 15:07:05 +01:00