Commit Graph

3663 Commits

Author SHA1 Message Date
Ton Roosendaal
c094d49ed0 Shameless intrusive commit in Daniels beloved project! :)
The dl->mesh pointer was used without checking dl... dunno what this call
exactly does, but it causes crashes here. Fixed with a if(NULL) check.
2005-03-28 17:17:51 +00:00
Martin Poirier
9c48ebeaa3 Fix stupid error in connected code.
No more crashes, wheee!
2005-03-28 16:11:35 +00:00
Simon Clitherow
b4ff308709 bug fix for #2096:
- switched strcpy calls to strncpy using FILE_MAXDIR & FILE_MAXFILE to prevent buffer overruns.  Non-windows code left untouched. :)
2005-03-28 15:29:59 +00:00
Daniel Dunbar
137432637f - add bad level call stubs for bglBegin/bglVertex3fv/bglEnd 2005-03-28 15:23:36 +00:00
Ton Roosendaal
c3abdd9608 Cleanup of widget code;
- made more general calls with args for drawing types
- made it accept transparency for all modes (used while transform now)
- added argument to detect 'combo' mode, gave offsets to translate/scale
  handles in combos.
- added 'pie chart' on view-aligned rotate for widget
- made trackball for rotate widget rt==4 behave compatible
- removed redundant code for 'ghosting'
2005-03-28 14:00:49 +00:00
Daniel Dunbar
cdd7e93566 - subsurf creation no longer needs extverts argument... removed 2005-03-28 08:43:24 +00:00
Daniel Dunbar
6a8fb8bf6c - added nors to DispListMesh (for face normals)... this is just to
avoid throwing them on later with addnormalsdisplist which is just
   silly and burdensome.
 - renamed displist_calc_vert_normals to displist_calc_normals
2005-03-28 08:17:51 +00:00
Daniel Dunbar
0c05224a15 - removed old prototype (subsurf_optimal) 2005-03-28 07:40:19 +00:00
Daniel Dunbar
29aae3452e - added getMappedVertCoEM and drawMappedVertEM to DerivedMesh with
implementations (slightly redundant, could implement draw in terms
   of first... can be cleaned later)
 - switch to use of new APIs... all uses of EditVert->ssco are now
   clean (read: ready to die as soon as a proper DerivedMesh implementation
   is swapped in with ccgsubsurf)
2005-03-28 07:10:32 +00:00
Daniel Dunbar
8acfd730cf - added drawMapped{Verts,Edges,Faces}EMSelect calls to DerivedMesh with
implementations
 - updated drawobject selection code to use DerivedMesh (last DispListMesh
   usage in drawobject.c that needs to be replaced! Woot!)
 - interface could still be a lot cleaner, mostly calculating indices for
   the various things to pass to selection color routine is hacky.
2005-03-28 06:46:21 +00:00
Daniel Dunbar
09596b04a5 - added mesh_get_cage_derived (returns appropriate DerivedMesh
to be used as a cage - depends on ME_OPT_EDGE flag)
2005-03-28 05:58:43 +00:00
Daniel Dunbar
a0feaebfa5 - added set_framebuffer_index_color (shortcut for
cpack(index_to_framebuffer(index)) but that is all that is ever
   used.
2005-03-28 05:55:45 +00:00
Stephen Swaney
51ca37b995 add new file DerivedMesh.c 2005-03-28 02:05:36 +00:00
Daniel Dunbar
21a4e28fb3 - non-optimal subsurf was drawing regular mesh faces 2005-03-28 01:21:27 +00:00
Martin Poirier
927425608c Alright, this hopefully fixes some problems with the last transform commit.
Replaced old transform call when extruding and duplicating. Added a CTX_NOPET context flag for extrude. This is done rather a bit hackishly in Transform right now, better to do it with a on/off pet flag in TransInfo and check that everywhere instead.

Made sure transinfo Ext was initialised at NULL (I'm pretty sure it was in another spot, but LetterRip reported some crash leading me to believe that it might not be all the time. Better be safe than sorry).

Connected PET for curves uses the real distance for the fall off calculations now.
2005-03-28 00:56:00 +00:00
Martin Poirier
9f2f13aa99 Transform was still prototyped as having only one parameter in transform.h. Caused some warnings and possibly errors since some calls were missing the context.
The rest is proof of concept goody for a CONNECTED limiter for PET.
That is, PET affecting only elements which are connected together.

Only affects Curves right now since that was easier to test connectivity with. Still some polishing to do (falloff is based on distance of effect, not real distance), but it's a proof of concept, so...
2005-03-27 23:13:52 +00:00
Daniel Dunbar
0d19ac1d94 - update NMesh.c to use DerivedMesh API 2005-03-27 22:51:48 +00:00
Daniel Dunbar
57b1660420 - added DerivedMesh convertToDispListMesh function with implementations,
this is to ease migration.
 - updated particles and STL converter to use DerivedMesh interface. This
   is a bit wasteful at the moment, but these are not key performance areas.
   Can update once DerivedMesh has accessors for faces and face data.
2005-03-27 22:42:57 +00:00
Daniel Dunbar
e86d5ea498 - added drawMappedEdgeEM function to DerivedMesh with implementations
(draws single mapped edge)
 - updated editmesh code to use new interface (-2 DLM uses)
2005-03-27 22:14:57 +00:00
Daniel Dunbar
2a66e1d73f - added getNum{Verts,Faces} accessors to DerivedMesh with implementations
- updated edit.c to use DerivedMesh interface
2005-03-27 21:27:12 +00:00
Martin Poirier
05685e6ca7 Context parameter for Transform.
For tex space edit, crease (soon) and future use.


Manipulator assumes no context.
2005-03-27 21:25:15 +00:00
Daniel Dunbar
35aa81cd2c Scary commit!
- Switch to using DerivedMesh interface for draw_mesh_object.
 - Code builds a "fake" DerivedMesh for Mesh/EditMesh which ends
   up making code a lot clearer.

Plenty of work to be done - the DerivedMesh is still very specialized
to how the code draws which means it is not a very general interface
and is a little messy. Should work though I hope.
2005-03-27 20:39:28 +00:00
Daniel Dunbar
818d76bdcb NOTE: New file to be added to project files
- add new DerivedMesh type, currently just encapsulates drawing
2005-03-27 20:34:18 +00:00
Ton Roosendaal
9cfcd5d82e Two small fixes in transform, committed so Martin can work...
- scale negative draws widget OK (scale widget only now)
- scale negative threshold (for flip) was on vertical Y, now is perpen-
  dicular to center of axis.
2005-03-27 19:54:18 +00:00
Ton Roosendaal
6a6d89b7ae Button image file with transform icons 2005-03-27 18:18:08 +00:00
Ton Roosendaal
b8d59ccb69 Transform goodies;
- Added icons for the Widgets to blenderbuttons pic
- Added in header - if widget in use - three buttons to choose widget type
  (hold shift for combo widgets)
- Hotkey CTRL+space now switches widgets on/off

I also noticed negative scaling doesn't work satisfying yet;
- for scale widget, using center didn't work correct anymore (fixed)
- negative scaling didn't even get applied! (fixed)
- but; scaling somethig negative now flips back to positive... ????

Last one i need Martin P for! Note that I had to change Mat3ToSize....
2005-03-27 18:17:48 +00:00
Daniel Dunbar
642012064b - everyone loves prototypes 2005-03-27 17:17:53 +00:00
Daniel Dunbar
9744f93f0c - one last CCG warning patch 2005-03-27 14:38:18 +00:00
Daniel Dunbar
61c9e1035c - more warning removal/cleanup for CCG, apparently GCC is not
happy about coercing (xxx**) to (void**) (sadly enough)
2005-03-27 14:37:00 +00:00
Daniel Dunbar
3c5a013c2e - get rid of some warnings in CCG code, thanks lukep 2005-03-27 14:17:28 +00:00
Johnny Matthews
c9c47bd44e Adding some docs for camera insertIpoKey additions 2005-03-27 13:34:59 +00:00
Stephen Swaney
9fc5849812 New Bpy method: Camera.insertIpoKey()
Contributed by Johnny Matthews (guitarGeek)
2005-03-27 13:28:49 +00:00
Daniel Dunbar
577f822a40 - lamp line was drawing in wrong location 2005-03-26 21:41:39 +00:00
Daniel Dunbar
f102ee24e1 - shademodel wasn't being set correctly for normal mesh face draw 2005-03-26 19:47:22 +00:00
Daniel Dunbar
b92e0d1723 - remove some unused variables from cleanup
- fix for when mesh has no medge (would draw as points always)
2005-03-26 19:42:37 +00:00
Stephen Swaney
9465bf6881 Updated Bpy method Object.getData() now supports new Text3d type.
Contributed by Johnny Matthews.
2005-03-26 18:14:29 +00:00
Johnny Matthews
24e52b703e Adding some docs for world and lamp insertIpoKey additions 2005-03-26 18:01:30 +00:00
Stephen Swaney
c9c0e8d50c More Bpy goodness!
New insertIpoKey() methods for Lamp and World types.
Contributed by Johnny Matthews (guitarGeek)
2005-03-26 17:30:21 +00:00
Daniel Dunbar
5c87aefa4b - integrated get_mvert_weight and color_temperature
into drawobject.c (just used for calculating weight
   map)
 - removed two_sided (replace with glLightModeli calls)
 - huge rewrite of drawobject.c for meshes, extracting simple
   drawing functions and then reworking to bring some order
   and clarity back to the code.

   A lot was changed here so it is likely I missed a few
   things in testing although I tried to be very careful.
   Please let me know if you find any changes in drawing.
2005-03-26 17:29:37 +00:00
Stephen Swaney
9b8a035718 add new file SumoPHYCallbackBridge.cpp to SConscript for SCons build. 2005-03-26 13:41:15 +00:00
Ton Roosendaal
e81041bb98 TEMPORAL HACK!!!
Added the is_a_really_crappy_nvidia_card() call in BMF_DrawString(), this
to solve a bug in NVidia 6800 drivers of MacOSX G5. It is #ifdeffed for
OSX only, and queries for a NVidia 6800 card to activate the patch.

The issue is that these drivers forgot to correctly implement viewport()
offset for drawing bitmap fonts, causing text display in Blender to be
invisible, except for the leftmost/bottom sub window.

This hack will be removed when Apple releases a driver upgrade, which is
unknown when to happen. Has to be decided still if this is worth for a
release, or that we provide the hack as separate download.

Thanks Randall Rickert for all testing, and Daniel for code review! :)
2005-03-26 10:59:49 +00:00
Daniel Dunbar
9b40577d3a - made give_mesh_mvert static 2005-03-25 21:18:14 +00:00
Ton Roosendaal
fe3b127e23 Added Manipulator Combo mode, with translate/rotate/scale combined. Center
remains translate though. Can be activitated as 4th CTRL hotkey cycle.
2005-03-25 16:59:04 +00:00
Kent Mein
55af35d795 I'll break this commit into two sections in the moto files
I got rid of a few warnings about blah shadows a previous declaration.

In the gameengine files I fix the following:
	removed some unused vars
	removed dos style line breaks
	added newlines to last line in a couple of files to remove warnings.

Kent
2005-03-25 16:31:05 +00:00
Chris Burt
589240926b Adjusted tooltips for RGB and Grad buttons on particle settings panel. User
pointed out in bug tracker that these weren't entirely accurate.
2005-03-25 16:05:31 +00:00
Chris Burt
94839880d7 Quickly hacked together a fix for game engine compiling. There were two
missing files in Kester's new commits. This commit adds these two files so
that compiling can continue as it is intended to. Emilie M. found a
home for the files rather quickly, Ton recieived the files from Erwin via
email, and we all tested. Works great! Thanks to everyone that helped!
2005-03-25 14:57:25 +00:00
Kent Mein
57f72f4081 Small fix for the following warning:
../include/MT_Quaternion.h:62: warning: declaration of 'angle' shadows a member
of 'this'

Kent
2005-03-25 14:48:29 +00:00
Daniel Dunbar
f49d7133d0 - removed unused variable 2005-03-25 14:28:51 +00:00
Ton Roosendaal
c4971c2082 Transform fix; in PoseMode you now can do multiple chains again. 2005-03-25 13:31:59 +00:00
Kent Mein
b0ece214d9 added an #include <stdlib.h> to fix this:
KX_RayCast.h:92: error: `NULL' was not declared in this scope

Kent
2005-03-25 13:18:13 +00:00