The original code for viewlayer collection flag syncing across moves
from D9158 didn't consider the case where the collection could no longer
be found in its original view layer (moving a collections betwen scenes).
The fix is to just check if the collection starts in the same scene as
it will be moved to before trying to do the flag syncing. I thought about
this for a while and tried a couple other solutions, but I couldn't come
up with a proper way to support syncing the layer collection flags across
scenes without making too many changes.
Differential Revision: https://developer.blender.org/D9568
Root of the issue is that point caches are added to the object's list
on-demand, which often ends up with them being added only during
depsgraph evaluation, i.e. on COW objects.
This could result in having 'orig' data caches with invalid/unset stack
index at some points (e.g. when reading a file and applying
liboverrides), leading to discarding valid existing disk cache files.
Fact that one of those index is signed, and the other not, does not
help...
While this is very weak, fixing broken PointCache code is out of the
scope of a bug fix, so this patch merely:
* Simplifies and factorizes the code generating the 'extension' part of
caches filenames;
* Ensures `BKE_object_insert_ptcache` is called when needed so that we
always have a valid stack index to generate that filename extension.
This is only a bandaid, but it is simple and should be safe enough for
now.
Related to T82503.
Some RNA structs, like operators or keymaps, are not allowed to have ID
pointer properties. now this check will ignore those, and report an
error message in the console.
Related to T82597.
Remove `return` from for-loop which blocked the recalculation of driven
values when it found the first driver.
Reviewed By: sybren, sergey
Differential Revision: https://developer.blender.org/D9515
Previously the return value of `ufopen` wasn't checked and if it failed,
`NULL` was passed into `fclose()` which resulted in a crash. This patch
avoids this by returning from `BLI_gzopen` when the file cannot be created.
Reviewed By: sebbas, iss
Differential Revision: https://developer.blender.org/D9576
is present
Caused by rB4212b6528afb.
'updateGLSLCurveMapping()' compares cacheIDs and in certain scenarios,
these are the same when they should not.
- whenever we had multiple viewports that are colormanaged with
curvemappings this worked right (cacheIDs were different)
- for example, this also worked right when the ImageEditor displays a
Render Result or a Compositor Viewer
- but it worked wrong when the Image Editor displays any other Image (or
no Image at all)
- it also worked right if there were multiple Image Editors [and one of
them displays a Render Result e.g]
Now why is this so?
For comparison, the curve mapping's pointer/address is used.
- update_glsl_display_processor frees the curve_mapping, see
BKE_curvemapping_free(global_glsl_state.curve_mapping)
- similar, update_glsl_display_processor creates a new curvemapping, see
BKE_curvemapping_copy(view_settings->curve_mapping)
- now for the situation that a viewport with curvemapping and a viewport
without curvemapping is present and you make changes to the curvemapping
the following happens:
-- curve_mapping_settings->cache_id is set once [to the memory address
of curvemapping before change]
-- change happens
-- viewport 1 frees curvemapping
-- viewport 2 duplicates using BKE_curvemapping_copy, but this one gets
the same address like before the change
-- this means we have different data on the same address with the same
cacheID...
Solution: to really make the cache ID unique we can combine the pointer
with its 'changed_timestamp' [which increases on every change].
Reviewers: jbakker
Maniphest Tasks: T82460
Differential Revision: https://developer.blender.org/D9559
The issues was that Blender was trying to refresh the
splash screen region. However, opening the file browser
closed the splash screen and freed the region.
The fix is to simply not refresh the region.
Has been approved in T81817.
First detect the other selected object, then check it can be written to.
Otherwise the target object could be the first one found when
looping over objects which is random from the user perspective.
Move the type check to the operator, which also checks the data isn't
library data which was being ignored.
Move most functions into separate files.
File sequencer.c is reserved for alloc, free and duplicating functions.
There should be no functional changes.
Two problems were fixed. One, the code for dissolving vertices
left a face around if dissolving a vertex would leave less than
three vertices. Instead, the face should be deleted.
Two, with transformations like "rotate 180 degrees", this should
be no problem with exact, but the current transformation matrix
has very small non-zero entries where it shouldn't. Cleaning the
transformation matrix makes it more likely that user expectations
about coplanar faces will be fulfilled.
It should not be possible to set the scene collection's color tag
through rna. Also adds a missing notifier for setting the collection
color tag from python.
After rB452a1c7b3838 there were still a few cases where the old
collection icon was used in the interface. Replace these with the new
filled collection icon.
Differential Revision: https://developer.blender.org/D8660
This patch is the result of the GSoC 2020 "Editing Grease Pencil Strokes
Using Curves" project. It adds a submode to greasepencil edit mode that
allows for the transformation of greasepencil strokes using bezier
curves. More information about the project can be found
here: https://wiki.blender.org/wiki/User:Filedescriptor/GSoC_2020.
The overlap with the `Panel` flags that start with "PNL" was quite
confusing because wasn't clear which enum a flag was from. The
new names are a bit longer, but the clarity is worth it.
Instead to use the ID of the object, now the parameter is an Enum with Selected object or New.
If use selected mode, the first grease pencil object selected is used. If none of the selected objects is a grease pencil object, a new object is created.
Small cleanup changes to the original patch.
Differential Revision: https://developer.blender.org/D9529
LibOverrides only support a small sub-set of PointCache features for now
(one cannot add new caches, baking in memory is not supported...).
Part of first step of T82503: support disk cache in liboverrides.
This was done as some sort of safety, but should not actually be needed,
and including tags like `ID_RECALC_POINT_CACHE` e.g. makes usage of
point caches impossible with liboverrides (since it would systematically
invalidate all cache on file load).
In theory we should not have to tag anything here in fact, RNA accessors
are supposed to take care of it, but for now we keep the
`ID_RECALC_COPY_ON_WRITE` one.
Part of first step of T82503: support disk cache in liboverrides.
Note that due to convoluted layout of point caches in RNA (active one
also storing list of all available ones), we'll often have the
pointcache overrides rules twice. Should not be a huge problem,
practically speaking.
Part of first step of T82503: support disk cache in liboverrides.
We already were using one of earlier RC of the library, so there is no
expected big changes. Just making the update official, using official
version and stating it in the readme file.
Becomes rather annoying to duplicate them across C/C++ GCC/Clang sets,
almost as if the test should test both C and C++, and to do it for all
compilers.
Solves strict warning in the upstream of Ceres library.
This reverts commit 9d172f007e.
Got a second thought and remembered why it was not done in the first place.
The issue here is that the server needs to communicate codesign result back
and that must happen within the new protocol. So if the client talks old
protocol it is possible to receieve data from it, but is not possible to
communicate result back to it.
Image format code checked the file type against an enum except for
zero which is used when the format can't be detected.
Also add doc-strings to some of the image file type callbacks.
the function vec_roll_to_mat3_normalized() has a bug as described in T82455. This Differential is only for refactoring the code such that it becomes more clear what the function does and how the bug can be fixed. This differential is supposed to not introduce any functional changes.
Reviewed By: sybren
Differential Revision: https://developer.blender.org/D9410
HDRI preview should have resolution dependent on dpi, viewport scale and HDRI gizmo size.
This patch uses a LOD to render a more round sphere.
Reviewed By: Jeroen Bakker
Differential Revision: https://developer.blender.org/D9382
This would allow python script to access `lineWidth` uniform when drawing lines
without using `glLineWidth`.
Reviewed By: Jeroen Bakker
Differential Revision: https://developer.blender.org/D9518