Commit Graph

37786 Commits

Author SHA1 Message Date
Nicholas Bishop
fc0f41756e Fix for disabling noisy opennl output.
More info from bf-committers:
http://lists.blender.org/pipermail/bf-committers/2012-April/036339.html
2012-04-19 02:12:39 +00:00
Antony Riakiotakis
baba9c441e Fix: Mark seams in uv editor didn't work 2012-04-18 22:27:24 +00:00
Thomas Dinges
0b3f94d91f Fixing bug [#31005] Nurbs UI bug
* W button was hidden, due to too small y alignment.
2012-04-18 20:43:07 +00:00
Thomas Dinges
a1ed21ac85 Release Status:
* Still BCon4, rc phase now.
2012-04-18 20:07:35 +00:00
Antony Riakiotakis
aeccaa6f32 knife tool: Add state indicator in header for tool options 2012-04-18 19:59:27 +00:00
Campbell Barton
18a6282e59 improve recent commit to copy loop data on extrude
- in some cases the is only a face on the new edge, so check for this as a source to copy from too.
- one of the asserts wasnt correct, if there are no adjacent faces found just return.
2012-04-18 19:05:28 +00:00
Campbell Barton
446d5ad970 bmesh knife tool: cut through no longer initializes from view setting to limit selection to front faces.
instead this is a toggle (Zkey) which is remembered between executions.
2012-04-18 18:20:20 +00:00
Antony Riakiotakis
3fdb0e9575 Fix: Transforming NLA strips leaks memory. 2012-04-18 17:50:30 +00:00
Campbell Barton
d4bc938676 bmesh knife tool:
fix for bug where not moving the mouse after pressing K and clicking would start the first point at the bottom left of the view.
2012-04-18 16:55:15 +00:00
Campbell Barton
486bf16af5 bmesh knife tool:
- only cut selected geometry.
- exclude hidden geometry from snapping.
2012-04-18 16:27:11 +00:00
Campbell Barton
40e3ae6478 correct ifdef'd scanfill code, incase someone wants to test. 2012-04-18 15:09:13 +00:00
Campbell Barton
d7542be6ac code cleanup: more minor changes to scanfill 2012-04-18 14:36:56 +00:00
Campbell Barton
abcaec0edc code cleanup: replace magic numbers in scanfill with defines, also use some vector functions where possible 2012-04-18 14:30:57 +00:00
Campbell Barton
ca913254aa fix for eternal loop in scanfill,
The cause for this is bmesh faces which have zero area have their normals set to a fake value (Z-Up), this would break scanfill, possible fixes are to calculate the faces normal each time or tag as invalid but its easiest to avoid the eternal loop with an extra test.
2012-04-18 14:06:59 +00:00
Campbell Barton
580f19d949 fix [#30994] Extruding faces gives bad UV's
this had strange logic, there was no need to loop over all face loops.
2012-04-18 09:56:19 +00:00
Campbell Barton
40f4a4b6ba style cleanup: mesh validate.
also add code cleanup script which runs uncrustify and then undoes trailing whitespace edits (reducing diff noise)
2012-04-18 09:16:30 +00:00
Campbell Barton
ddbb4db1d3 fix [#30995] Wavefront obj. file export/import issue with splited edge 2012-04-18 09:04:07 +00:00
Brecht Van Lommel
6d346724d3 Fix redo not working correct after keyboard input for shear, shrink/flatten,
push/pull, edge slide tools. Patch by Nicholas Rishel.
2012-04-18 08:26:58 +00:00
Campbell Barton
c776418b24 add missing NULL check for BM_vert_collapse_faces(), could crash in rare cases. 2012-04-18 08:11:08 +00:00
Campbell Barton
08478a10d1 fix [#30921] Bevel modifier's is not work correctly with bevel weights
replace dissolve function with one from 2.62 (updated for the new bmesh api).
2012-04-18 07:29:12 +00:00
Campbell Barton
9a4aecbcc3 bmesh: fix own bug in BM_vert_collapse_faces() with option 'kill_degenerate_faces', was removing data as it iterated, would crash in some cases. 2012-04-18 07:27:15 +00:00
Campbell Barton
1f01d62d15 more replacement for BM_edge_face_count() use. 2012-04-18 06:57:28 +00:00
Campbell Barton
f1ececaabb code cleanup: replace use of BM_edge_face_count with BM_edge_is_manifold and BM_edge_is_boundary 2012-04-18 06:44:48 +00:00
Campbell Barton
27696ddae1 fix error in last commit. Misunderstood BM_vert_is_manifold(), added some comments. 2012-04-18 06:36:47 +00:00
Campbell Barton
6389301eb5 fix for own error in recent scanfill updates, scanfill can hang if run on a polygon with no area. 2012-04-18 05:52:18 +00:00
Campbell Barton
df27c315ce code cleanup: minor edits to bmesh_jfke(), move simple checks first. 2012-04-18 04:44:50 +00:00
Campbell Barton
a1337caac0 bmesh api: minor simplify & cleanup
- add BM_face_edge_share_loop(f, e) -- edge version of existing BM_face_vert_share_loop(f, v)
- simplify BM_edge_ordered_verts_ex(), check could be reduced.
- use BM_ELEM_INTERNAL_TAG for bmesh_jfke(), not BM_ELEM_TAG to avoid clobbering tagged data tools might use.
2012-04-18 04:32:55 +00:00
Campbell Barton
fdea14acb4 save thumbnail from the 3D view if no camera is present. 2012-04-17 20:51:11 +00:00
Campbell Barton
149c52859b code cleanup: use const args for writing files. 2012-04-17 19:51:40 +00:00
Campbell Barton
830013aabe fix error in single vertex ripping where the edit-selection could be left on unselected verts or not set on the newly ripped vertex.
also some corrections to comments.
2012-04-17 18:36:29 +00:00
Campbell Barton
1d6a5a4aa4 fix [#30970] Rip Tool: selecting the side of edges works incorrectly 2012-04-17 18:14:31 +00:00
Brecht Van Lommel
daf98a7184 Attempted fix for #30985: knife draw messing up display after confirming. I couldn't
redo the problem, but the depth test toggle here should be conditional as in other
3d view drawing code.
2012-04-17 17:25:10 +00:00
Brecht Van Lommel
1df6f88b5d Fix blenderplayer build, added stub. 2012-04-17 16:51:10 +00:00
Brecht Van Lommel
e9f1ea691c Fix #30570: UI issue editing modal keymaps below operators using them. 2012-04-17 16:21:13 +00:00
Campbell Barton
e6adcfe8c6 bmesh api: adjust bmesh_vert_separate() not to set the loops index values (need them to be left untouched for other tools). 2012-04-17 15:44:19 +00:00
Brecht Van Lommel
8ae502ae99 Fix #30977: error loading modal keymaps from keyconfiguration presets. 2012-04-17 15:40:04 +00:00
Brecht Van Lommel
3f9fce6542 Fix #30980: edge slide Correct UVs option not working.
Was a bmesh todo, main issue was with shape keys, now disabled any changes to
the shape key data layer, and disabled the option altogether when editing
non-basis shape keys.
2012-04-17 14:24:04 +00:00
Brecht Van Lommel
e4734d3d01 Fix part of #30982: dupliface object with modifiers did not show duplis correct
while in edit mode.
2012-04-17 13:07:13 +00:00
Brecht Van Lommel
3d2f1fd8f9 Fix crash with texture draw in edit mode after commit 45672.
Don't create empty tesselated faces layers in edit derivedmesh, these are
being created on the fly so this will conflicted, and use loop data for
opengl attributes for edit derivedmesh drawing.
2012-04-17 11:02:32 +00:00
Campbell Barton
09f722740f move rip out into its own file 2012-04-17 10:25:23 +00:00
Campbell Barton
1142a504cb remove the poll function from import/export templates 2012-04-17 05:49:07 +00:00
Campbell Barton
0de1ed5787 add import operator python template. 2012-04-17 05:47:32 +00:00
Campbell Barton
3486223607 code cleanup: remove/comment some unused code. 2012-04-17 05:09:37 +00:00
Campbell Barton
195d6c1b1a minor speedup for scanfill, dont calculate the normal if its already known - use for editmode ngon filling. 2012-04-16 18:24:49 +00:00
Campbell Barton
67f8e3a3a7 inline function for "Newell's Method" used for normal calc. 2012-04-16 16:49:37 +00:00
Campbell Barton
e889fa4678 improve scanfill for uneven ngons, previously scanfill would use the most angular corner, but this made non planer ngons rip frequently (often reported problem).
now calculate the normal as with ngons.
2012-04-16 16:24:55 +00:00
Campbell Barton
0f7ab89b4e fix for fail thumbs being used when the failed thumbnail image is older then the image/movie/blend. 2012-04-16 15:13:21 +00:00
Campbell Barton
e0605cca9a fix error when a failed thumb overrides a newer good thumbnail.
on saving blend file remove failed thumb.
2012-04-16 14:34:48 +00:00
Sergey Sharybin
6e40088604 Partial revert of rev45691: allow lightmap undo and add comment why redo was disabled 2012-04-16 14:27:22 +00:00
Sergey Sharybin
caafc8184b Fix #30720: Creating Navmesh crashes blender
In fact there were several issues fixed (all of them regressions since bmesh merge):

- Creating navmesh crashed because creating new faces for mesh was trying to set
  default values for all customdata layers in this face. This requires memory
  pool created for this datablock.
  Usually this pool is creating on creating datablock if there're some elements
  to be stored in this block. In cases of regular primitive creating it wasn't
  an issue because they doesn't create customdata layers, they only creates
  geometry.
  Navigation mesh creates geometry and customdata layers (CD_RECAST layer)
  which used to confuse a bit custom data functions. Solved by ensuring there's
  memory pool created for polygons datablock after adding new custom data layer.
  Most probably it's better to be resolved on CD level (like smarter track on
  changed amount of stored data and so) but prefer not to make such global changes
  so close to the release.
- Toggling edit mode lead to loosing recast datalayer. Solved by adding recast
  layer to bmesh mask so it'll be copied to/from edit mesh.
- Some part of code assumed raycast layer is in face datablock, some that it's in
  polygon datablock. Made it to be in polygons datablock.
  Kind of temporary solution to make navmesh working, probably it'll fail if one
  will want to edit navmesh by hand after it was generated.
  Proper way would be to ensure the whole navmesh things are using ngons.
2012-04-16 13:53:30 +00:00