7d5ec0c441a67053e8f5189c981df6153cbfe6a8
This commit adds render tests for the outputs of the texture coordinate node tested on: - A scaled and rotated mesh - A instanced scaled and rotated mesh - A mesh with and without smooth shading - A mesh with a volumetric shader - The world background chader And a few extra objects for specific outputs. Examples including: - A deformed mesh for the `Generated` output - View meshes through a reflection for view dependent outputs - Instanced meshes using the old instancing system to test the "from instancer" option with the UV and Generated outputs - Additional objects with extra UV maps to ensure the correct UV map is loaded - And more There are other aspects that we would ideally test (E.g. Point clouds and hair), but these will be handled by a separate commit and set of tests. Ref blender/blender-test-data!30 Pull Request: https://projects.blender.org/blender/blender/pulls/132512
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