dafcb353b844c40be0d3ed99a38fa526b896091b
The drawing code in the Graph Editor reduces the points drawn by checking the pixel distance. The calculation for the pixel distance didn't take the normalization into account though, so in certain scenarios points would be skipped that shouldn't be skipped. The fix is to pass the normalization factor into the pixel distance calculation. Pull Request: https://projects.blender.org/blender/blender/pulls/121070
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