Commit Graph

120055 Commits

Author SHA1 Message Date
Clément Foucault
8b65908574 Fix: EEVEE-Next: Missing shadow near area light
This was caused by wrong assumption that `shadow_radius`
is also a radius for area light. To avoid the confusion,
use a new property for area light shadow scaling.
2024-05-23 17:17:42 +02:00
Falk David
7b3e529462 Cleanup: GPv3: Remove unused function 2024-05-23 16:23:02 +02:00
Clément Foucault
40b4447f0a Fix: EEVEE-Next: Broken Area light shadow
This removes the area light shadow clipping.
This had issues and we are now not using
any shifting behind the area light.

Fix 122108
2024-05-23 15:35:16 +02:00
Jacques Lucke
399f6a1c60 Nodes: add descriptions for why links are invalid
Blender shows invalid links in red in the node editor. However, it's not always
obvious why some links don't work, especially for beginners. This patch adds
additional information for every invalid link on the node that it links to.

The following error messages are added:
* Invalid link because of missing implicit conversions.
* Link cycle in node tree.
* A link from a field to a socket that does not support fields.
* Using the same menu on multiple Menu Switch nodes.

Currently, there are some per tree-type special cases in the link validation code.
In the future, this should be moved to tree type specific callbacks.

Pull Request: https://projects.blender.org/blender/blender/pulls/121976
2024-05-23 14:31:16 +02:00
Hans Goudey
c7c2a9c4c9 Fix #122154: Loose edges invisible, wireframe shading mode crashes
When there are no "extractors" the dependencies didn't work properly to
calculate the loose geometry. This is similar to 30ec31b550.
2024-05-23 08:30:16 -04:00
Iliya Katueshenock
7fac204909 Cleanup: unnecessary copy
This partially reverts 521cd53f29.

Pull Request: https://projects.blender.org/blender/blender/pulls/121783
2024-05-23 14:07:43 +02:00
Sietse Brouwer
180474aaee GPv3: Python API additions to layer, layers, layer_groups
This PR contains several additions to the GPv3 Python API for
`layer_groups`, `layers` and `layer[key]`.

**Layer groups**
`grease_pencil.layer_groups`
- `.new(name, parent_group=None)`
- `.remove(layer_group, keep_children=False)`
- `.move(layer_group, 'UP'/'DOWN')`
- `.move_top(layer_group)`
- `.move_bottom(layer_group)`
- `.move_to_layer_group(layer_group, parent_group)`

**Layers**
`grease_pencil.layers`
- `.new(name, set_active=True, layer_group=None)`
- `.remove(layer)`
- `.move(layer, 'UP'/'DOWN')`
- `.move_top(layer)`
- `.move_bottom(layer)`
- `.move_to_layer_group(layer, layer_group)`

**Layer**
`grease_pencil.layer[key]`
- `.select`
- `.lock`
- `.matrix_local`
- `.matrix_parent_inverse`
- `.parent_group`

Pull Request: https://projects.blender.org/blender/blender/pulls/121797
2024-05-23 13:51:13 +02:00
Jacques Lucke
0f32291d15 Nodes: make new frame node child of common parent of selected nodes
Previously, the new frame was always added as root frame and did not have a parent.
Now, the common root frame of all selected nodes is detected and the new frame is attached to it.

Pull Request: https://projects.blender.org/blender/blender/pulls/121972
2024-05-23 13:24:35 +02:00
Julian Eisel
46f5079f11 Fix: Various crashes and issues with popups
Fixes #121902, #121865, #121905 and some other reports that were closed
as duplicates.

Reverts a change done as part of 7d80fde033.

Reverting this change breaks the yet-to-be-used asset shelf popup a bit,
in that refreshing it won't work propery anymore. Think that's fair
given that 1) the popup isn't in use yet, 2) its refreshing implementation
causes a bunch of high priority bugs, and 3) #122068 is in review with a
better solution to handle refreshing. Namely, it converts the popup to a
popover, which handles refreshing differently, and thus makes the change
being reverted here unnecessary anyway.
2024-05-23 13:22:39 +02:00
Lukas Tönne
1ebc4a2328 Fix #122039: GPv3: Fix inverted fill tool invocation
The operator has a modal keymap with a toggle for inverted mode. This
key was only bound to `PRESS` events, preventing actual toggling during
modal operation.

It also needs to be invoked in inverted mode with ctrl, so a new
operator property was added to initialize the setting.

Pull Request: https://projects.blender.org/blender/blender/pulls/122146
2024-05-23 12:08:37 +02:00
Jeroen Bakker
6fbd287493 EEVEE-Next: Fix use after free when syncing curves/point clouds.
In `SyncModule::sync_curves/sync_point_cloud` the material variable
can be used after it has been freed. The cause is that cryptomatte
can request a new material, which might trigger a relocation of the
references material.

This PR fixes this by doing the shadow sync before the cryptomatte
sync.

Pull Request: https://projects.blender.org/blender/blender/pulls/121909
2024-05-23 12:04:47 +02:00
Jeroen Bakker
cc8dccb83b EEVEE-Next: Fix incorrect shift in shadowing
Grid offset of a tile can be negative. Shifting of negative numbers
is implementation dependent. This PR changes it to a multiplication.

Pull Request: https://projects.blender.org/blender/blender/pulls/121910
2024-05-23 12:04:20 +02:00
Jeroen Bakker
93c69e6b64 Vulkan: Render graph - swapchain handling
This PR implements swapchain handling when using the render graph.

Pull Request: https://projects.blender.org/blender/blender/pulls/122144
2024-05-23 12:00:36 +02:00
Jeroen Bakker
d28474e404 Vulkan: Render graph - VKFramebuffer blitting
Implement framebuffer blitting using the render graph.

Pull Request: https://projects.blender.org/blender/blender/pulls/122143
2024-05-23 11:37:58 +02:00
Jeroen Bakker
5ee46b0ef3 Vulkan: Use macros to reduce code replication
Use macros to reduce code replication.

- `VKRenderGraph::add_node`
- `VKRenderGraphNode::build_commands`
- `VKRenderGraphNode::free_data`

Pull Request: https://projects.blender.org/blender/blender/pulls/122141
2024-05-23 11:21:55 +02:00
Bastien Montagne
feb09cbe62 Cleanup: Update description of BKE_id_is_editable.
Getting the owner ID of an embedded liboverride is not that expansive
anymore.

Also explain difference between this function and the new similar
`ID_IS_EDITABLE` macro.
2024-05-23 10:31:41 +02:00
Jeroen Bakker
7fb1c4c573 Vulkan: Incorrect memory barrier when presenting
When synchonizing the image for presentation the incorrect access
mask was used. This PR changes the access mask from data transfer
write to memory write. The data transfer write is not allowed to
change the image layout.

Pull Request: https://projects.blender.org/blender/blender/pulls/122138
2024-05-23 10:04:32 +02:00
Jeroen Bakker
c3c4e948b1 Vulkan: Fixing issues in debugging groups
* Debugging groups were not being applied as that part of the code
  wasn't ported to the original patch
* Debugging groups didn't account for nodes that weren't owned by
  any debug group.

Pull Request: https://projects.blender.org/blender/blender/pulls/122136
2024-05-23 09:48:25 +02:00
Jeroen Bakker
eb20f30e15 Fix: Crash in interface layout when using custom nodes
`node_socket_add_tooltip_in_node_editor` doesn't set a free function.
but uiLayoutSetTooltipFunc didn't check on it. Documentation states
that the free_arg parameter is optional.

Pull Request: https://projects.blender.org/blender/blender/pulls/122115
2024-05-23 08:22:48 +02:00
Campbell Barton
d1516a44f2 Fix use of uninitialized memory in EEVVEE next 2024-05-23 15:30:58 +10:00
Campbell Barton
b25eefbf9a Fix #122132: Crash canceling nested popups
Moving the cursor away from the extensions "Add Repository" popup
could crash because the "Repositories" popover was closed while the
popup it created remains open.

Resolve by clearing wmEventHandler_UI::context.region_popup
which match the freed region, following similar logic already used by
WM_event_modal_handler_region_replace.

Note that this bug was exposed by [0].

[0]: 38d11482f5
2024-05-23 15:22:19 +10:00
Campbell Barton
57c023d580 Preference: add option allow internet access
Add a preference to "Work Offline" system preference as well as command
line options `--offline-mode` & `--online-mode`
(which overrides the preference).
This option is displayed in the initial setup screen too.

This is currently respected by:

- Check for updates on startup
- Disables running an update when enabling extensions.

When Blender is launched with `--offline-mode` the option cannot be
enabled in the preferences. This is intended for environments
where internet access is intentionally disallowed.

Background: with Blender supporting access to online-repositories
as well as 3rd party extensions themselves potentially accessing the
internet. This setting provides a way for users to disable online
functionality.

This prevents error messages when online access fails in environments
without internet access as well as the ability for users who prefer
Blender doesn't access the internet to have one place to turn this off.

While it does not enforce limitations on add-ons, 3rd party scripts
are expected to respect this setting using `bpy.app.internet_offline`.

The details for this will be handled along with other policies scripts
are expected to follow.

Ref !121994
2024-05-23 13:50:06 +10:00
Campbell Barton
3b21b0deb1 Fix invalid length passed to BLF_str_selection_boxes
Correct recent fix 643f23f4ed.
2024-05-23 13:08:09 +10:00
Lukas Stockner
7fbc93faa1 Fix: Studiolight: Use correct defaults for selected studio light
When selecting Scene World with Cycles, the world background will be missing-texture pink for one frame before showing the correct light.

The issue here appears to be that Cycles queries rna_View3DShading_selected_studio_light_get, which returns the placeholder "Default" value which doesn't have a file path, so the world ends up pink.

Immediately afterwards, the UI code calls rna_View3DShading_studio_light_get, which initializes shading->lookdev_light to the proper default.

The easiest workaround for this is to provide the proper flags when getting the selected studio light, which will not match the placeholder entry and therefore return the proper default.

Pull Request: https://projects.blender.org/blender/blender/pulls/121987
2024-05-23 02:59:56 +02:00
Harley Acheson
79847acd0c Cleanup: Make format
Just formatting changes resulting from Make Format.
2024-05-22 16:43:32 -07:00
Lalit Shankar Chowdhury
b561771f50 Fix #122110: Remove long text selection flickering
Fix flickering when selecting long (scrolled) text from the left.

Pull Request: https://projects.blender.org/blender/blender/pulls/122123
2024-05-23 01:41:56 +02:00
Hans Goudey
7be5802187 Cleanup: Remove outdated comment
Pull Request: https://projects.blender.org/blender/blender/pulls/122122
2024-05-22 23:27:22 +02:00
Hans Goudey
a778e3ddc1 Refactor: Avoid "extractors" abstraction for mesh normals GPU data
Part of #116901.
The only non-obvious part is changing from using the `MR_DATA_LOOP_NOR`
flag as a signal to calculate normals and store them in `MeshRenderData` to
a more explicit check that the normals buffer is requested. In the future hopefully
these dependencies will be refactored to be part of the task graph instead.
2024-05-22 15:40:58 -04:00
Hans Goudey
30ec31b550 Refactor: Tweak mesh render data normals update
Move the responsibility of deciding whether to calculate face corner
normals closer to the buffers and iteration, in preparation for replacing
the `data_flag` and `iter_flag` abstractions from the extractors system.
2024-05-22 15:40:58 -04:00
Hans Goudey
bce210578b Mesh: Replace extractor loop for BMesh normals extraction
Part of #116901. Main benefits to this change are reduced function call
overhead and a simpler hot loop when face corner normals are extracted.
Code duplication is also reduced through use of templates. The downside
is that the access patterns aren't clearly better for the BMesh case where
a lot of data is stored array-of-structs style.
2024-05-22 15:40:58 -04:00
Hans Goudey
99bda7670b Cleanup: Remove unused mesh extractor dependency flag
Mesh triangulation is retrieved with the typical `corner_tris()` lazy
calculation function rather than calculated in a special task now.
2024-05-22 15:40:58 -04:00
Hans Goudey
957c2f3df2 Mesh: Avoid calculating vertex normals for drawing flat-shaded meshes
Make better use of the lazy calculation by avoiding storing a reference
to the calculated normals in the mesh render data. This reduces memory
usage from 282 MB to 225 MB in a test file with about 2 million faces.
2024-05-22 15:40:58 -04:00
Hans Goudey
8d4da6063a Draw: Replace extractor abstraction for mesh positions extraction
Part of #116901. The remaining change was to change the BMesh iteration
to not use the extractor callbacks.
2024-05-22 15:40:57 -04:00
Hans Goudey
556c321500 Cleanup: Rearrange code in in mesh draw position extraction
Extract mesh logic to a separate function, and reorder subdiv loose
geometry extraction function. This is mainly to make a future diff
clearer. Also rename a variable to use more typical naming.
2024-05-22 15:40:57 -04:00
Clément Foucault
9ae4f8a598 Fix: EEVEE-Next: Sun: Incorrect shadow tracing distance
This was happening for any surface behind the near plane.
The sample bias is pushing receivers along normals so it
was visible on lights near the clip plane.

Fix #121815
2024-05-22 20:29:15 +02:00
Brecht Van Lommel
76590ab626 Fix: Memory leak due to asset shelves merge error 2024-05-22 20:13:43 +02:00
Lalit Shankar Chowdhury
374a84e10e Fix #121944: Overlay Text Shadow not disabled after use
Overlay text shadow not turned off after use, which allowed it to be
sometimes seen elsewhere when unintended. Regression was introduced in
commit 92e0545e.

Pull Request: https://projects.blender.org/blender/blender/pulls/121982
2024-05-22 20:00:05 +02:00
Harley Acheson
643f23f4ed Fix #122047: Correct text selection when text is scrolled
Correct calculation of start of visual string and position of the
selection start when the text is scrolled (showing a subset of the
text) within an input box.

Pull Request: https://projects.blender.org/blender/blender/pulls/122110
2024-05-22 19:40:37 +02:00
Clément Foucault
86c56050f1 Fix: EEVEE-Next: Broken sun shadows when baking
The updated light buffer was not updated to GPU after
computing the correct view bounds phase.
2024-05-22 19:29:35 +02:00
Sergey Sharybin
cccc1ea0eb Fix non-thread-safe access to multilayer image in Compositor
Conversion of compositor node tree to operation is done in a job thread,
and the main thread might modify the image data-block at the same time.

This change fixes it by making it so compositor uses acquire/release
semantic for the image data-block, and making it so the image locks its
render result, preventing other threads from modifying it.

Ref #121761

Pull Request: https://projects.blender.org/blender/blender/pulls/122105
2024-05-22 18:15:19 +02:00
Raul Fernandez
304b862d28 Refactor: Split create_index_grids() into 2 separate functions
Refactor subtask of #121929

Simplified void create_index_grids(const PBVH_GPU_Args &args, bool do_coarse)
with 2 extra functions that account for 2 code path generating faces indices.
This increase code readability and reasoning about its behavior instead of having a single uber function.

Pull Request: https://projects.blender.org/blender/blender/pulls/122020
2024-05-22 18:02:01 +02:00
Hans Goudey
07eac30070 Mesh: Points index buffer improvement
A continuation of #116901. This one doesn't have a performance impact
in my testing. It also adds a bit more code compared to main so it isn't
really obviously "better" like the previous refactors. However it does
get us closer to removing the "extractors" callback iteration loop
(`edit_data` is the only other enabled by default), and I'd argue that
the final code is easier to iterate on in the future since it's more
self-contained.

I made an effort to avoid storing restart indices in the index buffers.
Though this requires a bit more calculation on the CPU (particularly
because the hidden gaps in the IBO need to be compressed out), it
reduces overall CPU->GPU traffic and removes the need to strip the
restart indices on Metal.

Pull Request: https://projects.blender.org/blender/blender/pulls/122084
2024-05-22 16:08:55 +02:00
Hans Goudey
77822c158e BLI: Add move construction and copy assignment to BitGroupVector
Pull Request: https://projects.blender.org/blender/blender/pulls/122100
2024-05-22 15:28:35 +02:00
Pratik Borhade
dada0c41ee GPv3: Getter and setter for active node
This adds the functions `get_active_node` and `set_active_node`.
It also changes the the parameter of the `set_active_layer` to be
non-const.

Requested in !121970.

Pull Request: https://projects.blender.org/blender/blender/pulls/122006
2024-05-22 15:25:00 +02:00
Brecht Van Lommel
918d34a9ed Fix: Still allow unpacking of editable linked datablocks
Don't do it for unpack all, which is about the local blend file. But for
individual buttons for datablocks it should work.

Ref #122092
2024-05-22 15:04:44 +02:00
Philipp Oeser
c6aa1fec2b Fix: Dont unpack resources that are packed in linked files
These remain linked, so data remains to be read/loaded from the packed
version from the library (making this a useless and wasteful
duplication, also changes could be perceived as lost). Tooltip was also
reading "Unpack all files packed **into this .blend** to external ones",
so that bring it in line with the tooltip.

This came up in #122033

Pull Request: https://projects.blender.org/blender/blender/pulls/122092
2024-05-22 14:50:25 +02:00
Clément Foucault
692af3f9aa Fix: EEVEE-Next: Sampling of ortho sun lights
This was broken when introducing the new lod bias
system. This is not compatible with shadow cascade.

Add TODO to implement the bias on CPU when choosing
the Level of detail of the cascade.
2024-05-22 14:45:19 +02:00
Clément Foucault
74a7099160 Cleanup: EEVEE-Next: Shadow
- Use math API for projection
- Avoid uninitialized value even if unused.
2024-05-22 14:07:28 +02:00
Clément Foucault
c3846ac4f3 Fix: EEVEE-Next: Shadow: Broken sun shadow in orthographic camera
This was caused by `int2 * float` returning a `int2`.
Casting before the operation does the right thing.
2024-05-22 14:07:28 +02:00
Campbell Barton
08df46d7cd Extensions: support token access for remote repositories
This introduce a new "secret" per-repository property of type password
as described by #121856.

A token or secret may be used by some non blender.org repositories.

This only shows for remote repositories and is shown in the
"Add Remote Repository" popup.

This commit doesn't implement sending to token to the server which will
be implemented separately.

Ref !121886

Co-authored-by: Dalai Felinto <dalai@blender.org>
2024-05-22 20:40:28 +10:00