672d28534cRender lens flare works again. Didn't work due to wrong value for zbuffer passed on (zbuffer values changed with previous commit)
Ton Roosendaal
2005-01-18 15:22:42 +00:00
f13bff1588The non scons specific stuff for bug tracker bug #2131
Kent Mein
2005-01-18 14:17:44 +00:00
b908cfcb07Use the default windows assert for VisualC Update Scons
Kester Maddock
2005-01-17 11:02:44 +00:00
c448aa60caremove gcc compiler error using -pedantic flag: comma at end of enumerator list
Stephen Swaney
2005-01-16 17:59:23 +00:00
a7c3b86e87Fixed #define for snprintf on win32
Simon Clitherow
2005-01-16 17:40:59 +00:00
f72219eea9Added new files to VC6 project (KX_PolygonMaterial.cpp | h)
Simon Clitherow
2005-01-16 15:42:22 +00:00
9c6094ee0eFix for bug #2152
Ton Roosendaal
2005-01-16 11:29:44 +00:00
dd0d5c26faAdd an Python Material example
Kester Maddock
2005-01-16 06:27:12 +00:00
981ecc390aMade Suzanne speechless again... what was i thinking.
Rob Haarsma
2005-01-14 17:35:24 +00:00
3ba66e20b9BPython: - Added Blender.UpdateMenus() + doc: so scripts can automatically update Blender menus when they create (or download or whatever) new scripts to be registered. - Removed a long deprecated function from the Blender module (release dict).
Willian Padovani Germano
2005-01-13 19:19:05 +00:00
bb0da8a7aaDid some checking to make sure a variable exits before trying to use it. (Submitted by Vidarino on irc)
Kent Mein
2005-01-13 13:58:29 +00:00
df1acca4c5New methods: Curve.isCyclic(), CurNurb.isCyclic() for checking if curve is cyclic ( closed ). Both methods are boolean. Patch contributed by Toni Alatalo. Thanks.
Stephen Swaney
2005-01-13 03:42:53 +00:00
9f43accdb2BPython: - patch by Jonathan Merritt: new function Blender.Draw.Image() + its doc; - patch by Campbell Barton: .users attribute for many types; - tiny internal change in nmesh.hasVertexUV() method.
Willian Padovani Germano
2005-01-13 03:04:12 +00:00
5161998bbeSoftbody commit broke compilation of blenderplayer. There was a dependancy from blenkernel/ to src/. Moved the offending functions to blenkernel...
Brecht Van Lommel
2005-01-12 23:57:33 +00:00
912ef80bdcbig softbody commit some vertex group , weight painting stuff too /me crosses fingers it does not break anything
Jens Ole Wund
2005-01-12 22:28:13 +00:00
ea740dea02Let's keep Blender a monkey app.
Rob Haarsma
2005-01-12 12:25:56 +00:00
309792d206RGBA Quicktime movies give codec compression crashes on OSX. Reverting Quicktime export to ARGB for both OSX and Windows to keep some consistency on Blender's output.
Rob Haarsma
2005-01-12 11:03:25 +00:00
180b8f48ceTrying to make RGBA Quicktime movies on OSX, instead of ARGB.
Rob Haarsma
2005-01-12 10:34:05 +00:00
9848800799Reverting Quicktime movie export method for OSX.
Rob Haarsma
2005-01-12 10:18:47 +00:00
8de2e70216make release Now copies over gameplayer if it was build durring the make.
Kent Mein
2005-01-11 15:07:06 +00:00
ced255eb24bug fix#2118
Ton Roosendaal
2005-01-11 13:06:21 +00:00
b1a8ef6b30Bug fix#2061
Ton Roosendaal
2005-01-11 12:14:45 +00:00
343712f367Improved functionality for Quicktime movie export. Exporter now uses less memory and might be a little faster.
Rob Haarsma
2005-01-11 10:58:58 +00:00
3c592ec3adThis is for bug # 2068
Kent Mein
2005-01-10 16:22:40 +00:00
d1d8950eacSomehow in 2.3x the file window collum display got cancelled. It even pretended to be a user-preset, which it isnt yet.
Ton Roosendaal
2005-01-10 12:34:39 +00:00
8cfa2b247aborder render support through plugin. Working with current yafray CVS version
Alejandro Conty Estevez
2005-01-09 21:53:50 +00:00
3806b050d6Mixup of vectors in VecAngle3 (caused by me switching order of args!) Resulted in wrong angle display, especially in trias
Ton Roosendaal
2005-01-09 14:28:18 +00:00
8229ea59deDifferent integer overflow test for zbuffering, this due to mist+wire bug that seems not to be solved on intel platforms.
Ton Roosendaal
2005-01-09 13:36:14 +00:00
5ea2ed38e7- correct position of "Edge Angles" and "Face Area" in button window
Jiri Hnidek
2005-01-08 23:31:04 +00:00
3c921cc8e8The "teac" (measurement info) patch from Campbell Barton
Ton Roosendaal
2005-01-08 21:16:24 +00:00
9adbe1ec0eStar halos still used old fashioned byte colors, instead of nice floats :) Reason for them to show wrong.
Ton Roosendaal
2005-01-08 14:45:58 +00:00
9393e490afFix for commit of yesterday, where wire render + mist was solved.
Ton Roosendaal
2005-01-08 14:22:27 +00:00
d56680bc38Bug fix#2113
Ton Roosendaal
2005-01-08 13:50:44 +00:00
8b3eea1798- Added warning print and return in glaDrawPixelsSafe when zoom level exceeds window (glScissor) size. Apparently zooming in on one single pixels larger than a window isn't well supported. - Moved drawing of editmode objects to 2nd loop in drawview.c, this makes sure draw-extra wire is always visible correctly
Ton Roosendaal
2005-01-08 13:15:43 +00:00
4ddb5a9e9bAdded push/pop matrix for 3d window + new agl draw pixels
Ton Roosendaal
2005-01-07 22:17:56 +00:00
341bb20dbdShould have done ages ago!
Ton Roosendaal
2005-01-07 21:48:25 +00:00
8ff0209ca5Bugfix #2048
Ton Roosendaal
2005-01-07 18:29:54 +00:00
3e38a951ddBug fix#2104
Ton Roosendaal
2005-01-07 18:07:13 +00:00
ac82b48380Fixed signed/unsigned conversion for zbuffer (note; zbuf is signed int!)
Ton Roosendaal
2005-01-07 15:40:57 +00:00
511b309611Fix for 2098
Ton Roosendaal
2005-01-07 14:51:55 +00:00
d5118c08feBug fix 2107: RGB and brightness/contrast for preview render image texture didnt work (commented out line, current WIP)
Ton Roosendaal
2005-01-07 14:37:25 +00:00
326c0a08a4Another round of cleanups for render code;
Ton Roosendaal
2005-01-07 14:11:00 +00:00
aa3656dc45bugfix: #2093 Ipo.addCurve() adds curves of undefined type
Stephen Swaney
2005-01-07 01:38:14 +00:00
76c02669d4- added some items to the MetaBall menu in view3d header
Jiri Hnidek
2005-01-06 21:27:53 +00:00
405c2676caHad to add a circular dependancy fix for debugging version of blenderplayer on linux: I added this after the yafray library. COMLIB += $(OCGDIR)/blender/blenlib/$(DEBUG_DIR)libblenlib.a
Kent Mein
2005-01-05 17:32:15 +00:00
776b2451e1Bugfix #2095
Ton Roosendaal
2005-01-05 10:31:27 +00:00
5b0815ca8eBugfix #2094
Rob Haarsma
2005-01-05 10:27:48 +00:00
d1fdacf0d5- small changes of buttons in MetaBall and MetaBall tool panels
Jiri Hnidek
2005-01-05 08:28:32 +00:00
370ab6b7afRequested by Stephane SOPPERA,
Kent Mein
2005-01-04 14:34:28 +00:00
f9faa506a9- all snap operations work for MetaElems now - snap to center creates displist for subsurf mesh
Jiri Hnidek
2005-01-03 20:49:02 +00:00
c851319b57Thread render fix; using ray-transp + mirror didnt work... the face-normal had to be local too...
Ton Roosendaal
2005-01-03 20:02:55 +00:00
3bbc65a5f4This is a pretty lame commit but here it is: I just fixed indentation (replaced spaces with tabs where needed) and removed #include config.h stuff from the above files.
Kent Mein
2005-01-03 19:53:04 +00:00
40813b301aBug #2083 Rendering in parts, and ESC from render, didn't check for not-rendered parts yet. (due to recode of parts stuff)
Ton Roosendaal
2005-01-03 18:30:58 +00:00
48bc598658More warning cleanups...
Kent Mein
2005-01-03 18:05:24 +00:00
8055b5c247Some of the Makefiles had CPPFLAGS += LEVEL_(X)_C_WARNINGS I changed them so that they have CPPFLAGS += LEVEL(X)_CPP_WARNINGS instead.
Kent Mein
2005-01-03 17:57:16 +00:00
efd7a0acc4Bug fix 2054
Ton Roosendaal
2005-01-03 15:22:44 +00:00
8702d18df9Bug #2053
Ton Roosendaal
2005-01-03 14:45:54 +00:00
7e1fcb5c07Bug fix 2047
Ton Roosendaal
2005-01-03 14:17:33 +00:00
5d7c2c96eaFix proposed by Brecht; on redraw events to renderwindow, it sets back the active main window, if that was active before. We need to track down how to solve this more definite... for example, the "make active" window command can also pop window to front.
Ton Roosendaal
2005-01-03 13:40:11 +00:00
2b1923d224Small fixes;
Ton Roosendaal
2005-01-03 13:13:40 +00:00
1927dfa241update to scons for Ton SDL threads
Jean-Luc Peurière
2005-01-02 16:35:48 +00:00
7b3768138cSmall fix:
Simon Clitherow
2004-12-31 10:48:42 +00:00
f7d6ad8a8fBug #2073: Red value used instead of Green for World sky (render and preview).
Martin Poirier
2004-12-30 05:48:36 +00:00
c635a0eeadFix loading of non-packed sounds for Linux.
Kester Maddock
2004-12-30 03:08:34 +00:00
a970419d0eIf YFexport directory is not set, it will now attempt to use the temp directory. (/tmp or $TEMP for win.)
Alfredo de Greef
2004-12-30 01:34:42 +00:00
fcb00bf294Object Constraints weren't relinked correctly when duplicating both the target and the owner. Bug since 2.35.
Martin Poirier
2004-12-29 20:44:54 +00:00
8c8f010df2Bug fix#2056:
Simon Clitherow
2004-12-29 17:04:14 +00:00
c82614be2ePython methods for camera actuators (thanks snailrose)
Kester Maddock
2004-12-29 01:33:15 +00:00
52c53bc2c9Set the sound system listener properties.
Kester Maddock
2004-12-29 01:31:17 +00:00
29c0e74138Set the listener properties correctly.
Kester Maddock
2004-12-29 01:27:09 +00:00
52799e4950Simple one - update the selected vertex count after doing a vertex loop select (Alt B)
Matt Ebb
2004-12-28 05:38:56 +00:00
0db670ce47And a first threading fix; mist render still used a R global for storage. caused very bad stripes in render.
Ton Roosendaal
2004-12-27 22:57:19 +00:00
0dfa14b181MSVC 6.0 Projectfiles changes to fit Ton's commit. Added new file to BRE_Render and include paths for SDL includes. Removed deleted files.
Martin Poirier
2004-12-27 21:05:39 +00:00
8fbaca0878Removed include render.h
Ton Roosendaal
2004-12-27 20:58:40 +00:00
66a516dc93Some weird CVS $id tag line got added on wrong place...?
Ton Roosendaal
2004-12-27 20:02:27 +00:00
610cec55c7Biiig commit! Thanks to 2-3 weeks of cvs freeze...
Ton Roosendaal
2004-12-27 19:28:52 +00:00
c43c38140dMulti-cpu support in yafray is back. This is a small fix to pass the number of processors to yafray through plugin too. Will work with current CVS yafray code. Now at p.b.org. Needs testing with a real multicpu machine.
Alejandro Conty Estevez
2004-12-22 22:38:06 +00:00
deb64cc37cAnother last minute bug... (thanks aphex)
Ton Roosendaal
2004-12-22 20:30:13 +00:00
59c0ec4b61Last minute fix#2
Ton Roosendaal
2004-12-22 19:21:45 +00:00
c58ef8fa8fLast minute fix#1
Ton Roosendaal
2004-12-22 19:19:39 +00:00
af02201fd0Splash now has subtle credits for artist; www.venomgfx.com.ar
Ton Roosendaal
2004-12-21 22:12:29 +00:00
8cf7f44047Eeek! last minute error. Commit of dec 9... still uses fopen(name, "ab") instead of "wb" Caused targa and bmp files to write wrong on save-over, appended instead.
Ton Roosendaal
2004-12-21 18:49:31 +00:00
2d7289f3f5Accidentally committed corrupt SConstruct.... here's the one fixed
Ton Roosendaal
2004-12-21 17:00:25 +00:00
0ef03ae620Upped sconstruct for 2.36 release
Ton Roosendaal
2004-12-21 16:25:37 +00:00
8e3e7a60bbUpped version for makefiles, and new splash (original image)
Ton Roosendaal
2004-12-21 16:24:29 +00:00
edfae40711Upped release code to 2.36
Ton Roosendaal
2004-12-21 16:23:24 +00:00
f9fe2b8458- release log 2.36 - added note in copyright.txt to emphasis you can use blender artwork freely - removed old logs, current log contains link to the old ones on the web
Ton Roosendaal
2004-12-21 16:19:36 +00:00
dab0dfb8deFix for 2042
Ton Roosendaal
2004-12-21 12:10:35 +00:00
611f8093c1bugfix: #2031 World setIpo() method checks for wrong IPO type
Stephen Swaney
2004-12-21 01:34:23 +00:00
626503e463bugfix: #2032 Ipo_woIcuName() uses CAM instead of WO constants
Stephen Swaney
2004-12-21 01:15:42 +00:00
436c76006aBugfix for #2036
Ton Roosendaal
2004-12-20 18:11:20 +00:00
c8e4dd0e3aFix in hook menu; "select" option only worked in vertex selectmode.
Ton Roosendaal
2004-12-19 18:38:17 +00:00
302dc94b7aFix for #2034
Ton Roosendaal
2004-12-19 18:18:54 +00:00