add84ea301Fixed adding a filename extension for bmp images.
Rob Haarsma
2004-12-19 18:06:28 +00:00
21e524fa8fBugfix, reported by Basse: static particles didnt render correct with "Layer" Lamp. Was just missing a value being written in halo struct.
Ton Roosendaal
2004-12-19 18:04:48 +00:00
b0162a19fdBug fix#2026
Ton Roosendaal
2004-12-19 14:19:20 +00:00
ca5784a7ceA one-line commit; Quicktime movies used as texture are now loaded at the highest quality. I noticed Quicktime did not display interlaced fields for DV movies, it works OK now !
Rob Haarsma
2004-12-19 13:45:03 +00:00
ee810028b7Increased builtin limit for selection buffer (border select in Object mode) to allow up to 2500 objects (was 500). Still an arbitrary limit, could use better code. For now its less frustrating :)
Ton Roosendaal
2004-12-16 14:42:10 +00:00
1b4667b33fErrors in saving runtime, and fileops in file window; files were copied or deleted without keeping track of spaces in names, causing in potential loss of data.
Ton Roosendaal
2004-12-16 14:40:25 +00:00
6719d88aabBug #2019
Ton Roosendaal
2004-12-15 11:36:46 +00:00
82421a2d70Fix for #2017
Ton Roosendaal
2004-12-14 22:01:52 +00:00
b5d9b1e72dSmall fixes for UI;
Ton Roosendaal
2004-12-14 18:18:31 +00:00
f3106212e8Bug fix#2016
Ton Roosendaal
2004-12-14 18:12:30 +00:00
65d5d124d0Makefile didnt copy files correctly, obviously because the nan_definitions were not there...
Ton Roosendaal
2004-12-14 13:08:17 +00:00
5981b77838While giving snapto a good test (thanks all_select.blend!) I found it was not implemented on MetaBall editmode, causing an old global var to wreak havoc.
Ton Roosendaal
2004-12-13 17:11:33 +00:00
900b952137Bug fix#2013
Ton Roosendaal
2004-12-13 16:46:40 +00:00
021087de45STEP macro was a typo waiting to happen.
Kent Mein
2004-12-13 13:51:35 +00:00
551806bce8Set the physics scale on added objects. (Fix bug #1837)
Kester Maddock
2004-12-13 09:53:30 +00:00
d12960dd2dfix for potential crasher. we were returning pointer to a local var
Jean-Luc Peurière
2004-12-12 13:29:54 +00:00
91c3cffbccBug fix#2005
Ton Roosendaal
2004-12-12 11:19:27 +00:00
201c742394Ctrl+C and CTRL+V copy/paste didn't work for COL buttons ("swatches"). Thanks Chris B for a useful fix!
Ton Roosendaal
2004-12-11 16:33:55 +00:00
7434e91f7dBugfix #1589
Rob Haarsma
2004-12-11 15:56:01 +00:00
10d2330343The ugly global R.flag was reset to zero, before it was calling functions that could popup error() boxes. These dont work then, and need to be disabled by keeping R.flag on R_RENDERING
Ton Roosendaal
2004-12-11 15:48:33 +00:00
99c6e728f6Fix for bug #1823
Ton Roosendaal
2004-12-11 14:07:38 +00:00
2b614b2be4Fixes, after bug report Stefano:
Ton Roosendaal
2004-12-11 12:41:51 +00:00
974f11379aAs addition to the use of Colorband for normals; - Stucci now accepts it too (for normals and color) Note; stucci doesn't return a single value, like marble or wood, that's still so, to disable it coloring the "Col" Map input by default. - Magic texture now accepts Colorband
Ton Roosendaal
2004-12-10 18:29:16 +00:00
3bcc45ff64Bug fix#1994
Ton Roosendaal
2004-12-10 14:50:39 +00:00
58a503c189Disabled debug printing. Pfft.
Rob Haarsma
2004-12-10 13:39:05 +00:00
56242a4977Bugfix #1262 bugfix.
Rob Haarsma
2004-12-10 13:24:56 +00:00
4b07e2c4d6Bugfix #1262 additions.
Rob Haarsma
2004-12-10 12:55:53 +00:00
de0eb1caa3Patch provided by Chris Burt; constraint name button exceeded actual string size.
Ton Roosendaal
2004-12-10 11:49:24 +00:00
8b20a8a685Bugfix #1262
Rob Haarsma
2004-12-10 01:28:28 +00:00
b5131b4c65Fixed a crafty little bug that only seemed to show up in 'Rotate Edges'.
Simon Clitherow
2004-12-09 22:11:40 +00:00
2de89e2a35Three fixes in edge/crease edit for Transform Properties Panel (NKEY)
Ton Roosendaal
2004-12-09 16:43:37 +00:00
add697407aBug fix#1995
Ton Roosendaal
2004-12-09 13:46:38 +00:00
175491deb4I had to change a bit of the stuff I added to get solaris openal working.
Kent Mein
2004-12-09 13:13:24 +00:00
bdffe196afThis fixes bug #1990
Kent Mein
2004-12-09 13:09:11 +00:00
eae5d39899Bug fix#1988, ray-transparency render.
Ton Roosendaal
2004-12-09 12:06:37 +00:00
d8797f36f7Bug fix based on bug report Chris Burt, IRC.
Ton Roosendaal
2004-12-08 19:08:37 +00:00
ef4ac2b592Narrowed code for restoring UI after undo. It seems still an error in oops code, having pointers to ID structs that are invalid.
Ton Roosendaal
2004-12-08 18:36:48 +00:00
b6f5420e8bBug fix#1987
Ton Roosendaal
2004-12-08 15:29:47 +00:00
7662f80b75Bug fix#1985
Ton Roosendaal
2004-12-08 15:11:52 +00:00
fe3166e140removed a debug printf. (excuse to check cvs permissions)
Rob Haarsma
2004-12-08 15:11:38 +00:00
80b25309b1This commit makes it so openal finally works on solaris.
Kent Mein
2004-12-08 14:58:40 +00:00
8712c7dab4Essential cleanup for mess involved with reading files, initializing UI and patching versions for UI settings.
Ton Roosendaal
2004-12-08 14:12:47 +00:00
28303c80e7Bug fix 1982
Ton Roosendaal
2004-12-07 18:14:03 +00:00
bc76f088bbBugfix #1981
Ton Roosendaal
2004-12-07 18:06:13 +00:00
0e7ac575c0Sneak in little feature for texture editing pleasure;
Ton Roosendaal
2004-12-07 17:46:14 +00:00
d0cdf2bd4bMore tweaks related to bump mapping quality;
Ton Roosendaal
2004-12-07 14:46:48 +00:00
198ce177a3Added support for normalmaps.
Alfredo de Greef
2004-12-07 05:31:17 +00:00
23b14eccecBug fix#1978
Ton Roosendaal
2004-12-06 19:14:53 +00:00
e4d428b539Tweaked support for normalmaps to be OK.
Ton Roosendaal
2004-12-06 18:05:42 +00:00
049adae624Bug #1970
Ton Roosendaal
2004-12-06 12:24:10 +00:00
5590c179f5Fix the case when the physics system starves the logic & renderer of CPU time. If this happens, we reduce physics precision to maintain some framerate.
Kester Maddock
2004-12-06 11:15:50 +00:00
e54f51c462Fix numerical precision issue in physics. Dividing by a number too close to zero would make the impulse response normal large hence the jittering.
Kester Maddock
2004-12-06 11:10:41 +00:00
85a8203cbcSet the default physics tic rate to 90 Hz
Kester Maddock
2004-12-06 11:01:42 +00:00
88e435a52aDon't try to interpolate from prop ipo actuators
Kester Maddock
2004-12-06 10:58:38 +00:00
74256b8b7dBug fix#1972
Ton Roosendaal
2004-12-06 09:57:01 +00:00
947b99b0ceOutliner crash reported bu K-rich;
Ton Roosendaal
2004-12-05 23:24:43 +00:00
1e811c7886Bugfix: normal mapping for textures wasn't rotated back to view space, causing weird results on camera moves or object rotations.
Ton Roosendaal
2004-12-05 21:49:13 +00:00
0b24f20a79Bugfix/feat request... in textured view mode the Build Effect didnt show.
Ton Roosendaal
2004-12-05 21:46:30 +00:00
6c52311ee4Reported on IRC;
Ton Roosendaal
2004-12-05 12:05:28 +00:00
5d04d876f7Fix for bug #1875:
Kester Maddock
2004-12-05 00:50:55 +00:00
aad31875d7Special bf-committers request; Lamp/World/Material now each have 10 channels to link texture to.
Ton Roosendaal
2004-12-04 21:49:02 +00:00
8d4782f729Was on my todo; with option "load No UI" the CTRL+X (start over) didnt load UI either.
Ton Roosendaal
2004-12-04 17:52:44 +00:00
bebeecef78Bug fix#1955
Ton Roosendaal
2004-12-04 14:29:57 +00:00
fb57058f9fBug fix#1954
Ton Roosendaal
2004-12-04 12:02:19 +00:00
a07cc9a296Bug #1957
Ton Roosendaal
2004-12-04 10:51:04 +00:00
ae8102c8d6Update the physics engine: interpolate between frames so track to/camera actuators work properly. (bug #1816)
Kester Maddock
2004-12-04 09:51:04 +00:00
ab7134839aBugfix for #1949:
Brecht Van Lommel
2004-12-04 00:12:53 +00:00
d109dc7685Two small fixes;
Ton Roosendaal
2004-12-03 23:22:21 +00:00
792c5334f8- added undo pushes for buttons invoking file window in scene buttons (set directory, backbuf, scene) - small annoyance; after extrude the transform() didn't react to the "midtog" feature (middlemouse constraint)
Ton Roosendaal
2004-12-03 22:04:28 +00:00
1fc26457f4Bug fix#1952
Ton Roosendaal
2004-12-03 21:25:56 +00:00
ded466b0c2Bug fix#1945
Ton Roosendaal
2004-12-03 20:41:53 +00:00
73b7d9f80bFixes in static particles. Result of going over details with Chris Burt, thanks for that!
Ton Roosendaal
2004-12-03 20:22:37 +00:00
4193f1cd7fBug fix#1946
Ton Roosendaal
2004-12-03 18:04:33 +00:00
0d9f06cce4Bug fix#1947
Ton Roosendaal
2004-12-03 17:03:35 +00:00
7a686d2d7eBug fix#1948
Ton Roosendaal
2004-12-03 16:44:48 +00:00
25165da42dFixed the very annoying display of User Settings Menu when Blender window is wider than 1280 pixels. It now keeps scale at 100% then, without zoom.
Ton Roosendaal
2004-12-03 16:32:24 +00:00
9c9047a641Fix for #1951
Ton Roosendaal
2004-12-03 15:28:48 +00:00