Commit Graph

  • add84ea301 Fixed adding a filename extension for bmp images. Rob Haarsma 2004-12-19 18:06:28 +00:00
  • 21e524fa8f Bugfix, reported by Basse: static particles didnt render correct with "Layer" Lamp. Was just missing a value being written in halo struct. Ton Roosendaal 2004-12-19 18:04:48 +00:00
  • b0162a19fd Bug fix #2026 Ton Roosendaal 2004-12-19 14:19:20 +00:00
  • ca5784a7ce A one-line commit; Quicktime movies used as texture are now loaded at the highest quality. I noticed Quicktime did not display interlaced fields for DV movies, it works OK now ! Rob Haarsma 2004-12-19 13:45:03 +00:00
  • 36abceed6b bugfix: #2025 getCurveBP (and others) segfault Stephen Swaney 2004-12-17 17:34:51 +00:00
  • ee810028b7 Increased builtin limit for selection buffer (border select in Object mode) to allow up to 2500 objects (was 500). Still an arbitrary limit, could use better code. For now its less frustrating :) Ton Roosendaal 2004-12-16 14:42:10 +00:00
  • 1b4667b33f Errors in saving runtime, and fileops in file window; files were copied or deleted without keeping track of spaces in names, causing in potential loss of data. Ton Roosendaal 2004-12-16 14:40:25 +00:00
  • 6719d88aab Bug #2019 Ton Roosendaal 2004-12-15 11:36:46 +00:00
  • 82421a2d70 Fix for #2017 Ton Roosendaal 2004-12-14 22:01:52 +00:00
  • b5d9b1e72d Small fixes for UI; Ton Roosendaal 2004-12-14 18:18:31 +00:00
  • f3106212e8 Bug fix #2016 Ton Roosendaal 2004-12-14 18:12:30 +00:00
  • 65d5d124d0 Makefile didnt copy files correctly, obviously because the nan_definitions were not there... Ton Roosendaal 2004-12-14 13:08:17 +00:00
  • 5981b77838 While giving snapto a good test (thanks all_select.blend!) I found it was not implemented on MetaBall editmode, causing an old global var to wreak havoc. Ton Roosendaal 2004-12-13 17:11:33 +00:00
  • 900b952137 Bug fix #2013 Ton Roosendaal 2004-12-13 16:46:40 +00:00
  • 021087de45 STEP macro was a typo waiting to happen. Kent Mein 2004-12-13 13:51:35 +00:00
  • 551806bce8 Set the physics scale on added objects. (Fix bug #1837) Kester Maddock 2004-12-13 09:53:30 +00:00
  • 5dc6d22e46 Reset backface culling. (Fix bug #1960) Kester Maddock 2004-12-13 09:10:58 +00:00
  • a9128a5109 Bug fix, after irc report sk1p: Ton Roosendaal 2004-12-12 21:13:07 +00:00
  • d422cbb544 Bug, reported by Bassam; Ton Roosendaal 2004-12-12 19:06:04 +00:00
  • f48b4f5b4a Bugfix #2008 Ton Roosendaal 2004-12-12 18:16:35 +00:00
  • c021f10783 Added missing include path for BIF_toolbox.h. Simon Clitherow 2004-12-12 16:24:08 +00:00
  • 7e4daad9fa - bug fix reported by LetterRip at IRC (just typo: expant isn't expand) Jiri Hnidek 2004-12-12 15:28:38 +00:00
  • 20f4632340 - bug fix #1874 Jiri Hnidek 2004-12-12 13:42:49 +00:00
  • d12960dd2d fix for potential crasher. we were returning pointer to a local var Jean-Luc Peurière 2004-12-12 13:29:54 +00:00
  • 91c3cffbcc Bug fix #2005 Ton Roosendaal 2004-12-12 11:19:27 +00:00
  • 201c742394 Ctrl+C and CTRL+V copy/paste didn't work for COL buttons ("swatches"). Thanks Chris B for a useful fix! Ton Roosendaal 2004-12-11 16:33:55 +00:00
  • 7434e91f7d Bugfix #1589 Rob Haarsma 2004-12-11 15:56:01 +00:00
  • 10d2330343 The ugly global R.flag was reset to zero, before it was calling functions that could popup error() boxes. These dont work then, and need to be disabled by keeping R.flag on R_RENDERING Ton Roosendaal 2004-12-11 15:48:33 +00:00
  • 99c6e728f6 Fix for bug #1823 Ton Roosendaal 2004-12-11 14:07:38 +00:00
  • 2b614b2be4 Fixes, after bug report Stefano: Ton Roosendaal 2004-12-11 12:41:51 +00:00
  • 974f11379a As addition to the use of Colorband for normals; - Stucci now accepts it too (for normals and color) Note; stucci doesn't return a single value, like marble or wood, that's still so, to disable it coloring the "Col" Map input by default. - Magic texture now accepts Colorband Ton Roosendaal 2004-12-10 18:29:16 +00:00
  • 3bcc45ff64 Bug fix #1994 Ton Roosendaal 2004-12-10 14:50:39 +00:00
  • 58a503c189 Disabled debug printing. Pfft. Rob Haarsma 2004-12-10 13:39:05 +00:00
  • 56242a4977 Bugfix #1262 bugfix. Rob Haarsma 2004-12-10 13:24:56 +00:00
  • 4b07e2c4d6 Bugfix #1262 additions. Rob Haarsma 2004-12-10 12:55:53 +00:00
  • de0eb1caa3 Patch provided by Chris Burt; constraint name button exceeded actual string size. Ton Roosendaal 2004-12-10 11:49:24 +00:00
  • 8b20a8a685 Bugfix #1262 Rob Haarsma 2004-12-10 01:28:28 +00:00
  • b5131b4c65 Fixed a crafty little bug that only seemed to show up in 'Rotate Edges'. Simon Clitherow 2004-12-09 22:11:40 +00:00
  • 2de89e2a35 Three fixes in edge/crease edit for Transform Properties Panel (NKEY) Ton Roosendaal 2004-12-09 16:43:37 +00:00
  • add697407a Bug fix #1995 Ton Roosendaal 2004-12-09 13:46:38 +00:00
  • 175491deb4 I had to change a bit of the stuff I added to get solaris openal working. Kent Mein 2004-12-09 13:13:24 +00:00
  • bdffe196af This fixes bug #1990 Kent Mein 2004-12-09 13:09:11 +00:00
  • eae5d39899 Bug fix #1988, ray-transparency render. Ton Roosendaal 2004-12-09 12:06:37 +00:00
  • d8797f36f7 Bug fix based on bug report Chris Burt, IRC. Ton Roosendaal 2004-12-08 19:08:37 +00:00
  • ef4ac2b592 Narrowed code for restoring UI after undo. It seems still an error in oops code, having pointers to ID structs that are invalid. Ton Roosendaal 2004-12-08 18:36:48 +00:00
  • b6f5420e8b Bug fix #1987 Ton Roosendaal 2004-12-08 15:29:47 +00:00
  • 7662f80b75 Bug fix #1985 Ton Roosendaal 2004-12-08 15:11:52 +00:00
  • fe3166e140 removed a debug printf. (excuse to check cvs permissions) Rob Haarsma 2004-12-08 15:11:38 +00:00
  • 80b25309b1 This commit makes it so openal finally works on solaris. Kent Mein 2004-12-08 14:58:40 +00:00
  • 8712c7dab4 Essential cleanup for mess involved with reading files, initializing UI and patching versions for UI settings. Ton Roosendaal 2004-12-08 14:12:47 +00:00
  • 28303c80e7 Bug fix 1982 Ton Roosendaal 2004-12-07 18:14:03 +00:00
  • bc76f088bb Bugfix #1981 Ton Roosendaal 2004-12-07 18:06:13 +00:00
  • 0e7ac575c0 Sneak in little feature for texture editing pleasure; Ton Roosendaal 2004-12-07 17:46:14 +00:00
  • d0cdf2bd4b More tweaks related to bump mapping quality; Ton Roosendaal 2004-12-07 14:46:48 +00:00
  • 198ce177a3 Added support for normalmaps. Alfredo de Greef 2004-12-07 05:31:17 +00:00
  • 23b14eccec Bug fix #1978 Ton Roosendaal 2004-12-06 19:14:53 +00:00
  • e4d428b539 Tweaked support for normalmaps to be OK. Ton Roosendaal 2004-12-06 18:05:42 +00:00
  • 049adae624 Bug #1970 Ton Roosendaal 2004-12-06 12:24:10 +00:00
  • 5590c179f5 Fix the case when the physics system starves the logic & renderer of CPU time. If this happens, we reduce physics precision to maintain some framerate. Kester Maddock 2004-12-06 11:15:50 +00:00
  • e54f51c462 Fix numerical precision issue in physics. Dividing by a number too close to zero would make the impulse response normal large hence the jittering. Kester Maddock 2004-12-06 11:10:41 +00:00
  • 85a8203cbc Set the default physics tic rate to 90 Hz Kester Maddock 2004-12-06 11:01:42 +00:00
  • 88e435a52a Don't try to interpolate from prop ipo actuators Kester Maddock 2004-12-06 10:58:38 +00:00
  • 74256b8b7d Bug fix #1972 Ton Roosendaal 2004-12-06 09:57:01 +00:00
  • 947b99b0ce Outliner crash reported bu K-rich; Ton Roosendaal 2004-12-05 23:24:43 +00:00
  • 1e811c7886 Bugfix: normal mapping for textures wasn't rotated back to view space, causing weird results on camera moves or object rotations. Ton Roosendaal 2004-12-05 21:49:13 +00:00
  • 0b24f20a79 Bugfix/feat request... in textured view mode the Build Effect didnt show. Ton Roosendaal 2004-12-05 21:46:30 +00:00
  • 6c52311ee4 Reported on IRC; Ton Roosendaal 2004-12-05 12:05:28 +00:00
  • a368426d26 BPython, two bug fixes: - #1911: http://projects.blender.org/tracker/?func=detail&atid=125&aid=1911&group_id=9 BOOL properties were returning True always, small mistake in logic.c's getData method. - #1944: http://projects.blender.org/tracker/?func=detail&atid=125&aid=1944&group_id=9 G.vd was not being checked against NULL in Window.ViewLayer, causing a crash when this function was called from a command line script. Now it returns an error in such cases. - small doc updates, tiny minor change in Object.c. Willian Padovani Germano 2004-12-05 04:01:57 +00:00
  • 263479dfba Added support for the extra texture channels. Alfredo de Greef 2004-12-05 03:51:01 +00:00
  • ef971de66d Fix Action & IPO actuators: (Bugs #1921 & #1920) Kester Maddock 2004-12-05 02:50:57 +00:00
  • 5d04d876f7 Fix for bug #1875: Kester Maddock 2004-12-05 00:50:55 +00:00
  • aad31875d7 Special bf-committers request; Lamp/World/Material now each have 10 channels to link texture to. Ton Roosendaal 2004-12-04 21:49:02 +00:00
  • 8d4782f729 Was on my todo; with option "load No UI" the CTRL+X (start over) didnt load UI either. Ton Roosendaal 2004-12-04 17:52:44 +00:00
  • bebeecef78 Bug fix #1955 Ton Roosendaal 2004-12-04 14:29:57 +00:00
  • fb57058f9f Bug fix #1954 Ton Roosendaal 2004-12-04 12:02:19 +00:00
  • a07cc9a296 Bug #1957 Ton Roosendaal 2004-12-04 10:51:04 +00:00
  • ae8102c8d6 Update the physics engine: interpolate between frames so track to/camera actuators work properly. (bug #1816) Kester Maddock 2004-12-04 09:51:04 +00:00
  • ab7134839a Bugfix for #1949: Brecht Van Lommel 2004-12-04 00:12:53 +00:00
  • d109dc7685 Two small fixes; Ton Roosendaal 2004-12-03 23:22:21 +00:00
  • 792c5334f8 - added undo pushes for buttons invoking file window in scene buttons (set directory, backbuf, scene) - small annoyance; after extrude the transform() didn't react to the "midtog" feature (middlemouse constraint) Ton Roosendaal 2004-12-03 22:04:28 +00:00
  • 1fc26457f4 Bug fix #1952 Ton Roosendaal 2004-12-03 21:25:56 +00:00
  • ded466b0c2 Bug fix #1945 Ton Roosendaal 2004-12-03 20:41:53 +00:00
  • 73b7d9f80b Fixes in static particles. Result of going over details with Chris Burt, thanks for that! Ton Roosendaal 2004-12-03 20:22:37 +00:00
  • 4193f1cd7f Bug fix #1946 Ton Roosendaal 2004-12-03 18:04:33 +00:00
  • 0d9f06cce4 Bug fix #1947 Ton Roosendaal 2004-12-03 17:03:35 +00:00
  • 7a686d2d7e Bug fix #1948 Ton Roosendaal 2004-12-03 16:44:48 +00:00
  • 25165da42d Fixed the very annoying display of User Settings Menu when Blender window is wider than 1280 pixels. It now keeps scale at 100% then, without zoom. Ton Roosendaal 2004-12-03 16:32:24 +00:00
  • 9c9047a641 Fix for #1951 Ton Roosendaal 2004-12-03 15:28:48 +00:00
  • 1411f7ed59 Fix for #1700 and #1941 Ton Roosendaal 2004-12-03 14:30:32 +00:00
  • 81702927a8 Bufix for #1940 Ton Roosendaal 2004-12-03 10:16:29 +00:00
  • e6489f4a55 Added #define B_UNLINKIMA 1358 Kent Mein 2004-12-03 02:42:21 +00:00
  • 4c7bd73741 Fix, reported on irc by K-rich. Ton Roosendaal 2004-12-02 22:39:16 +00:00
  • 541e36fe11 Added new option: Ton Roosendaal 2004-12-02 21:22:17 +00:00
  • aa92e3e37f Bufix #1942 Ton Roosendaal 2004-12-02 21:18:58 +00:00
  • 47230dbf75 Bug fix #1939 Ton Roosendaal 2004-12-02 18:12:18 +00:00
  • 64620dd650 Reported on IRC, Wavez: Ton Roosendaal 2004-12-02 16:08:49 +00:00
  • 8896a50807 Selection on faces now includes the facedots in solid/visible-only mode. Ton Roosendaal 2004-12-02 16:01:15 +00:00
  • a7e250e85c Bug fix #1937 Ton Roosendaal 2004-12-02 14:52:40 +00:00
  • 38f9dc057a Bug fix #1935 Ton Roosendaal 2004-12-02 12:37:08 +00:00
  • 70c386cddf bugfix: #1930 Mathutils.Euler constructor fails to initialize class variables Stephen Swaney 2004-12-01 23:09:59 +00:00