Commit Graph

  • bb31df1054 UI: Allow "New Window" While in Maximized Area Harley Acheson 2023-09-06 17:50:19 +02:00
  • a24fa35120 Cleanup: Avoid redundant/confusing variable in thubnail create function Julian Eisel 2023-09-06 17:39:00 +02:00
  • 3ce87be27f LibOverride: Expose the 'needs resync' status of libraries to RNA/Py API. Bastien Montagne 2023-09-06 17:13:07 +02:00
  • 1a4225d746 Fix (studio-reported) missing clearing of 'need resync' library tag. Bastien Montagne 2023-09-06 16:45:20 +02:00
  • 4e97def8a3 Geometry Nodes: Expose sharp edge status with builtin nodes Hans Goudey 2023-09-06 17:12:27 +02:00
  • 1ee584c137 Cleanup: Add comments to thumbnail creation function Julian Eisel 2023-09-06 16:57:33 +02:00
  • 6659579abc Cleanup: Move variable declarations close to usage in thumbnail function Julian Eisel 2023-09-06 16:24:19 +02:00
  • 5b6e1c0cf6 Fix #111898: Custom normals data transfer modifier does not work Philipp Oeser 2023-09-06 16:54:46 +02:00
  • fedeaab30f Fix #112005: increase ray_sphere_intersect() precision Weizhen Huang 2023-09-06 16:16:34 +02:00
  • 00a36cbf24 Fix #111970: Regression: Crash with assertion after delete scene when some 3D Views have Local Collection enabled Bastien Montagne 2023-09-06 15:44:30 +02:00
  • 3b5df8a7ea UI: Add canvas picker to paint modes in 3D Viewport Pablo Vazquez 2023-09-06 16:21:11 +02:00
  • e850df06ee Workbench: Remove next postfix Miguel Pozo 2023-09-05 18:18:23 +02:00
  • 2aa7961e6f Workbench: Remove old implementation Miguel Pozo 2023-09-04 17:42:04 +02:00
  • bf8d3c157a Fix #111820: Missing type casting in XrGraphicsBinding.cc ChengduLittleA 2023-09-06 15:26:51 +02:00
  • 7e4a51329b Fix shadow linking for Cycles Metal RT Sergey Sharybin 2023-09-06 15:25:30 +02:00
  • b51a2dde3f UI: Add separator after "Empty Modifier" in add modifier menu Hans Goudey 2023-09-06 08:59:40 -04:00
  • 209bbf8274 GPU: Rename ROG to SubpassInput, add tests and documentation Clément Foucault 2023-09-06 14:39:38 +02:00
  • fc08f220bf EEVEE Next: Volumes: Lighting integration improvements Miguel Pozo 2023-09-06 14:35:57 +02:00
  • 077022e45f Fix #112003: Principled Huang Hair renders black on horizontal particle hair Weizhen Huang 2023-09-06 14:03:10 +02:00
  • c1e11df732 GPU: Remove uneeded and incorrect os version check Clément Foucault 2023-09-06 14:14:18 +02:00
  • ddf881ad9b Tools: add addr2line_backtrace to extract back-trace info on Unix/Linux Campbell Barton 2023-09-06 22:07:07 +10:00
  • 90864d3fb8 Curve: operate on handles when the knot is selected Campbell Barton 2023-09-06 21:19:54 +10:00
  • 3cfa61291b Fix curve set handle type not respecting hidden handles Campbell Barton 2023-09-06 21:15:07 +10:00
  • 8c85fd90cb Fix transforming a gpencil bezier vertex changing it's handle type Campbell Barton 2023-09-06 20:03:58 +10:00
  • 78b6ed19f3 Curve: extend BKE_nurb_bezt_handle_test & BKE_nurb_handles_test Campbell Barton 2023-09-06 20:00:23 +10:00
  • ccaafa318d Cleanup: negate handles_visible & name hide_handles Campbell Barton 2023-09-06 19:05:02 +10:00
  • e924f316a7 Fix #112021: Crash dragging node groups into an empty node editor Philipp Oeser 2023-09-06 13:51:18 +02:00
  • 0d5a094532 Fix #111983 : Context Path in the node editors is broken Philipp Oeser 2023-09-06 13:50:44 +02:00
  • f47de98def Fix: Node link drag search attachment to existing group input broken Hans Goudey 2023-09-06 07:42:03 -04:00
  • ad0a6fa4cb Fix #112016: Sockets in closed node panels still draggable. Lukas Tönne 2023-09-06 13:34:22 +02:00
  • fb9916b305 Fix #111786: Node panels header blocks resizing the node border Lukas Tönne 2023-09-06 13:30:48 +02:00
  • 8cb6f78e74 Fix #111966: Node group panels too small when using "both" type sockets Lukas Tönne 2023-09-06 13:29:47 +02:00
  • db4a2de620 Fix: EEVEE: Principled BSDF not matching Cycles near IOR == 1 Weizhen Huang 2023-09-06 12:40:19 +02:00
  • 48950ff934 Cleanup: format Campbell Barton 2023-09-06 19:15:47 +10:00
  • ba8d165d3b Fix #111804: Remove padding between node sockets when hidden Lukas Tönne 2023-09-06 10:34:18 +02:00
  • 2b5f97b8c4 Fix #111955: Animation player no longer responds to mouse input Philipp Oeser 2023-09-06 10:24:00 +02:00
  • 7e316b57d0 Fix #111936: Nodes forward compatibility data is not freed Lukas Tönne 2023-09-06 10:23:51 +02:00
  • 461a458e85 Fix: exception when using menu search outside of properties editor Jacques Lucke 2023-09-06 10:03:43 +02:00
  • 8c43cc3f83 Cleanup: use menu type flag Jacques Lucke 2023-09-06 10:01:00 +02:00
  • 8e49bc4a05 Refactor: Make Cycles shadow linking primitives receive ray self primitives Sergey Sharybin 2023-09-06 09:53:29 +02:00
  • 4dd5385807 GHOST/Wayland: remove exception if wl_keyboard_listener::keymap fails Campbell Barton 2023-09-06 16:16:58 +10:00
  • d06bd5d1f0 GHOST: remove prefix from exception messages Campbell Barton 2023-09-06 16:08:06 +10:00
  • 51e3cd1603 Fix Wayland error message displaying when running on X11 Campbell Barton 2023-09-06 15:12:31 +10:00
  • 7df693b70d Fix crash loading Blender when the key-configuration fails to load Campbell Barton 2023-09-06 14:23:05 +10:00
  • 48394561d7 Fix keyconfigs.remove(..) leaving dangling pointers Campbell Barton 2023-09-06 14:23:04 +10:00
  • a191e113c4 Cleanup: remove redundant preset lookup loading the default key-config Campbell Barton 2023-09-06 14:23:02 +10:00
  • 1f01a64403 Cleanup: spelling in comments Campbell Barton 2023-09-06 14:23:01 +10:00
  • b1526dd2c6 Fix #107726: Viewport animation render ignores start frame Richard Antalik 2023-09-06 04:40:39 +02:00
  • 1f285a5ec8 Cleanup: early return to reduce right shift Campbell Barton 2023-09-06 12:05:19 +10:00
  • 8caec75f2c Correct own error in 0424d57d76 Campbell Barton 2023-09-06 10:49:02 +10:00
  • 0424d57d76 Fix #89006: Use correct path to DJV viewer on Windows Jesse Yurkovich 2023-09-06 10:39:11 +10:00
  • b5c89822ac RNA: return PointerRNA from rna create functions Jacques Lucke 2023-09-06 00:48:50 +02:00
  • 8a3766e241 Fix #111017: Improvements to the drawing of Color Ramps Harley Acheson 2023-09-06 00:00:40 +02:00
  • 5fac8f822b Texture Nodes: Refactor Add menu Pablo Vazquez 2023-09-05 21:52:31 +02:00
  • f0acbd151d Fix: Build error with Audaspace turned on Habib Gahbiche 2023-09-05 21:19:02 +02:00
  • fdda220a64 FIx: Workbench: Texture-less materials in texture mode Miguel Pozo 2023-09-05 19:47:28 +02:00
  • df26271db4 Fix NaN in Principled Huang Hair sphg_dir() Weizhen Huang 2023-09-05 18:03:43 +02:00
  • d5b9127e1b Fix: free BoneCollection ID props when the collection is freed Nathan Vegdahl 2023-09-05 17:29:44 +02:00
  • 71b4a97cbc Refactor: De-duplicate Metal RT self intersection checks Sergey Sharybin 2023-09-05 17:21:49 +02:00
  • b3e73ac733 Cycles: Improve compilation error logs for Metal kernels Sergey Sharybin 2023-09-05 17:21:20 +02:00
  • ef03121e52 UI: Add shortcut for "Add Modifier" menu in property editor Hans Goudey 2023-09-05 16:44:08 +02:00
  • c73bdce8f8 Fix: Crash when trying to poll the status of non-existent icons Colin Basnett 2023-09-05 16:05:12 +02:00
  • 22e4e94d57 Fix #111699: Remove deleted interface from the VAO cache Miguel Pozo 2023-09-05 15:34:12 +02:00
  • bcd0198a46 Anim: versioning, also bone create collections for empty bone groups Sybren A. Stüvel 2023-09-05 15:12:36 +02:00
  • 5250ae156e Refactor: move default bone collection name to constant Sybren A. Stüvel 2023-09-05 14:57:01 +02:00
  • 6da4b87661 Geometry Nodes: Extend add modifier menu with node group assets Hans Goudey 2023-09-05 14:47:18 +02:00
  • 851a32adb5 Nodes: New test for node group versioning Lukas Tönne 2023-09-05 14:27:20 +02:00
  • b7a84c49ea Animation: Keep icons aligned when curves are baked Christoph Lendenfeld 2023-09-05 14:27:09 +02:00
  • 9d4edd3565 Cleanup: Make format Christoph Lendenfeld 2023-09-05 14:23:54 +02:00
  • d7e3961a82 Animation: Graph Editor - Don't draw curve points if they are too close to each other Christoph Lendenfeld 2023-09-05 14:18:34 +02:00
  • 93bf17f333 Fix: Warnings in transform_convert_nla.cc Christoph Lendenfeld 2023-09-05 14:16:10 +02:00
  • b2b1657721 Fix #111963: Copying sockets was not creating unique identifiers Lukas Tönne 2023-09-05 13:31:58 +02:00
  • 4033f3bcc3 Refactor: Code indentation in transform_convert_nla.cc Christoph Lendenfeld 2023-09-05 13:01:51 +02:00
  • 1494929f94 Python API: Fix docstring from method to classmethod nutti 2023-09-05 12:56:41 +02:00
  • dabc35724e Fix #111942: wrong colors editing list items in light theme Pablo Vazquez 2023-09-05 12:54:32 +02:00
  • ed1f9d4fdd Nodes: Fix versioning 2.6 groups, causing dangling link pointers Lukas Tönne 2023-09-05 12:37:05 +02:00
  • 32f369c2dc Cleanup: remove dead code Jacques Lucke 2023-09-05 12:18:57 +02:00
  • ce48a2a85c Fix #111934: crash sculpting on mesh Jacques Lucke 2023-09-05 11:32:08 +02:00
  • 71821d1251 Fix compilation error draw test Jeroen Bakker 2023-09-05 11:02:33 +02:00
  • ad0e4f08c0 GPU: Add tests for 1d, 2d array texture types Jeroen Bakker 2023-09-05 10:51:49 +02:00
  • b6bc53760a Vulkan: Add recent introduced types Jeroen Bakker 2023-09-05 10:47:58 +02:00
  • bda17719d4 Fix #111950: missing "hide value" and "compact" flags for group sockets Lukas Tönne 2023-09-05 10:41:55 +02:00
  • 11fe57cab8 Animation: Move Snapping to Scene Christoph Lendenfeld 2023-09-05 10:06:55 +02:00
  • 7365f0b094 Cleanup: Cover .metal files with make format Sergey Sharybin 2023-09-04 16:44:27 +02:00
  • c59c97c947 Cleanup: Ensure correct order of headers in Metal kernel Sergey Sharybin 2023-09-04 16:42:27 +02:00
  • 20b3e62e93 Fix #111896: Regression: Crash for entering into Armature Edit Mode Pratik Borhade 2023-09-05 09:23:24 +02:00
  • 02736d28cd Fix error batch renaming light probes Campbell Barton 2023-09-05 13:18:46 +10:00
  • 644297cc6e Cleanup: Remove mistanly committed timer Hans Goudey 2023-09-04 22:44:50 -04:00
  • 646b3555ff Cleanup: Use C++ Set for expand snap enabled face sets Hans Goudey 2023-09-04 22:04:55 -04:00
  • e52404db95 Cleanup: Use simpler face vert iteration in sculpt expand Hans Goudey 2023-09-04 21:57:56 -04:00
  • f4505e7b0a Cleanup: Use BitVector instead of BLI_Bitmap in sculpt expand Hans Goudey 2023-09-04 21:44:06 -04:00
  • 96f761a17c Cleanup: Use const arguments to sculpt "get" functions Hans Goudey 2023-09-04 21:40:59 -04:00
  • 8bc1e5a0e9 Cleanup: Use consistent static function names in sculpt_geodesic.cc Hans Goudey 2023-09-04 21:22:53 -04:00
  • afdbb734cf Cleanup: Avoid mesh positions copy applying sculpt to shape key Hans Goudey 2023-09-04 21:21:46 -04:00
  • 6de294a191 PyAPI: postpone loading add-ons until after key-maps have been defined Campbell Barton 2023-09-05 11:35:14 +10:00
  • bedfc68e3f Cleanup: use function style integer casts, modernize headers Campbell Barton 2023-09-05 11:02:56 +10:00
  • 0c26c84704 Cleanup: spelling in comments Campbell Barton 2023-09-05 10:49:20 +10:00
  • b479510d6c Cleanup: remove redundant filenames from freestyle scripts Campbell Barton 2023-09-05 10:49:18 +10:00
  • 0cfa9dcec1 check_spelling: correct line numbers for Python extraction Campbell Barton 2023-09-05 10:49:17 +10:00
  • 9f8d062de4 Fix #111891: Speed factor property is still available in panel Richard Antalik 2023-09-05 01:39:53 +02:00